Sentences with phrase «other dialogue scenes»

It seems like compared to your other dialogue scenes, it doesn't cut away from the shot of her as much.

Not exact matches

When you have dedicated episodes of these guys taking shelter from a storm, an entire episode with an awful hipstery filter fest, even more cringy dialogue and ridiculous death scenes that mean nothing other than just being shocking and violent; well that's when the show suffers.
Good: Starscream is a lot cooler in this movie, Best computer - graphics for any movie to date, Original Optimus voice, Bumblebee vs. Barricade scene was awesome, Decent story, but the Unicron story is a million times better Bad: No Hot Rod or Soundwave, Shia LeBeouf, Ending, Futile attempts to connect to classic scenes, lines and concepts, No Stan Bush soundtrack, Some immature humor ruined a lot of the movie for me, Poor dialogue I really expected a lot from this movie and am very critical about my feelings towards it - Overall Michael Bay made a good movie, but he made it appeal to the masses (immature jokes and a lot of action) and it gave up a lot of other crucial aspects to the story and quality of the Transformers franchise.
The show's other co-creators — Brian Koppelman and David Levien, whose screenwriting credits include «Ocean's Thirteen» and «Rounders» — have delivered a compelling and remarkably original story that is filled with florid, entertaining dialogue that ricochets from scene to scene.
While some artifice creeps in during the sometimes strange dialogue and sensationalist situations, there is an underlying truth to each scene and character that anchors the film from becoming too overwrought, as many other family crisis dramas tend to suffer from.
Much has been written about Andromeda's sorry technical state, and it's no exaggeration to say that this is one of the buggiest and broken high - profile games released in the past several years, with an impressive laundry list of issues, from broken quests to disembodied heads appearing in scenes, from characters randomly spawning into other characters to dialogue that has no relation to the situation.
First we know in a Tarantino we will get a scene or two with long dialogue BUT... I would not have it any other way.
Their dialogue - heavy scenes in Jaffey's office crackle with electricity as they trade barbed lines, each trying to get the better of the other.
Ford did more than any other filmmaker to enshrine Lincoln as a saintly rustic, most memorably in the classic Young Mr. Lincoln (1939), and Spielberg seems to follow his lead in the first dialogue scene of Lincoln.
Although he mostly shows it with snippy dialogue and rigidly controlled schedules, Daniel Day - Lewis» Reynolds Woodcock is a fussy little dude, something made especially clear in a deleted scene that Anderson recently released to promote the film's upcoming home release, showing the Woodcock siblings descend from prodding at each other into a full - on food fight.
Other scenes and lines of dialogue were lifted from Don Siegel's Charley Varrick, Jean - Luc Godard movies, Brian De Palma movies, John Woo movies, Jack Hill movies, and an entire video store more.
We are frequently subjected to ten minute blocks of drama without a single spoken line, whilst other scenes crackle with sharply written dialogue.
The 1977 scenes, which also have long stretches without dialogue, appear to visually imitate the work of William Friedkin and others from that time.
Like Smokey and the Bandit, The Concrete Cowboys works when it does because of the down home country dialogue and spirit, with Selleck and Reed riffing off each other energetically for a few yuks, while the country music scene plays prominently into the entertainment.
The other one is an extended version of an existing scene which incorporates more of the play's dialogue than was ultimately used.
The fragmented dialogue sounds authentically adolescent in some scenes, in others like place - holding boilerplate awaiting a rewrite.
Some scenes, though always well - acted, feature limp dialogue while others feel full of wit, pace and bite.
Like a classic Woody Allen film, a sex scene is perhaps filled with more dialogue than any other.
Envelope pushing gags (lots of raunchy dialogue, a donkey show, and there is a scene of one character peeing on the other) abound, in the first R - rated comedy from the Farrelly Brothers (Fever Pitch, Stuck on You) since Me Myself and Irene.
The other two phases, as said, are the use of these clues and materials found on the scene to access better and more complex solutions in the dialogue, and then the dialogue itself where you are required to save the target no matter what, with multiple endings which determine whether you'll sacrifice yourself, for example, or throw the both of you from the building.
Every scene is an exercise in drawn - out affectation, with the characters» silent stares at each other, gazes off into nothing, and pauses between dialogue exchanges — all set to meaningful piano twinkles and drum beats — so distended as to intimate parody, an impression exacerbated by William twice telling enforcer Vincent (Martin Donovan) that his comments sound like something from a movie.
Much of «True Story» consists of dialogue scenes between Michael and Christian in which the two play cat - and - mouse games to get what they need from each other.
Robinson, Grant, McGann and other principals recount insightful and amusing anecdotes about the making of the film (most interesting of all: Grant had never gotten drunk before playing his hard drinking character), and diehard Withnail fans weigh in with their favorite characters, moments, and lines; not being a fan of the film, it was particularly interesting to find out what scenes and pieces of dialogue are especially notable for fans.
The omniscient narration includes a lot of reportage, descriptions, psychoanalyzing and rhetorical questions, which together take up some of the space that in other novels would be given over to dialogue and scenes.
Then I do a full page - by - page line edit, which may include surgical and wholesale deletions, shifts and restructuring within sentences, paragraphs, scenes, chapters, suggested new language for transitions, dialogue, visual and sensory description, and other polish as needed.
on The Other Side of the Story with Janice Hardy Helpful Books for the Writing Process by Michelle Ule on Books & Such Literary Agency blog 3 Tips for Writing Heavy Emotional Scenes by Jami Gold Don't Cheat the Reader by Sally Apokedak on Novel Rocket How to Infuse Your Writing with Nostalgia by Frank Angelone on Copyblogger The Secrets Behind Buried Dialogue: Part One and Part Two by Lynette Labelle Crafting Multi-Layered Characters by Marissa Graff on Adventures in YA & Children's Publishing Writing Futuristic Fiction in (What Feels Like) a Science Fiction World by Imogen Howson on Pub (lishing) Crawl How to Spot Mary Sue in Your Writing by Ava Jae Taking the Road Less Taken (With Your Characters), guest post by Kristen Callihan on The Other Side of the Story with Janice Hardy The Ending Debate: Make Mine Hopeful by Marcy Kennedy Unusual Inspiration: Character Arcs Made Easy by Fae Rowen on The Writers In the Storm Blog 25 Things You Should Know About Writing Sex by Chuck Wendig Writing Craft: Action vs. Active Openings to Grab Attention by Kristin Nelson Writing Craft: Mechanics vs. Spark by Kristin Nelson on Pub Rants Writing Craft: Breaking the Rule: Show Don't Tell by Kristin Nelson on Pub Rants Give Characters Interesting Anecdotes by Mooderino on Moody Writing
Four Ways to Pre-Write Your Scenes on The Otherside of the Story with Janice Hardy Five Quick Tips for Better Dialogue in Fiction on The Creative Penn 5 Examples of Misplaced Modifiers on Daily Writing Tips How to Cure the Sagging Middle on Hugs and Chocolate The 100 Best Blogs for the Modern Writer on LiveHacked.com How to Find the Right Title for Your Book — A Brainstorming Workshop by Roz Morris Writing an Outline by Sophie Masson on Writer Unboxed Kurt Vonnegut Can Bite Me by Tiffany Reisz on The Other Side of the Story with Janice Hardy How to Engage Your Reader — A Guest Post by Matthew Turner on Storyfix.com
Graphically, Digimon on Vita is a high quality port with excellent character models for every human and Digimon character during cutscenes, dialogue scenes and battles that are faithful recreations from other forms of Digimon's entertainment media which all performs at a consistently smooth frame - rate with some nice effects to convincingly showcase the power behind each Digimon's abilities.
Scenes of dialogue in the game are presented with highly detailed realistic artwork by Japanese artist Shinkiro, who some might be familiar with as the character artist from games such as Dead Rising, Resident Evil: Deadly Silence and Final Fight One as well as other Capcom titles.
There's some nice little bits of comedy throughout, from the random phrases screamed by your future self as he is dragged away by the crab and shark, along with the cut scene dialogue and other references as you play.
Therefore, do not submit any unsolicited creative works or ideas, including, but not limited to, games, films, television shows, videos, audio recordings, music, scores, images, drawings, artwork, sketches, written materials, novels, stories, scripts, storyboards, treatments, comics, plotlines, dialogue, characters, settings, scenes, textures, designs, code, inventions, concepts, plans, marketing concepts, or any other works, ideas, or intellectual property (collectively «Material») to Square Enix.
The mechanic is stock - standard visual - story gameplay, where the characters can move around the scenes and locations, and interact with different environmental elements, or initiate dialogue sequences with other characters.
Each floor is conceived as a cross section of our times, where works of artists from the 1960s (Alighiero Boetti, Daniel Buren, Lawrence Weiner, Enzo Mari, Cy Twombly, Rémy Zaugg and many others) are juxtaposed with those of some of the most rigorous interpreters of the current international scene (Walid Raad, Zoe Leonard, Ryan Gander, Thomas Hirschhorn, Philippe Parreno, Francesco Vezzoli, etc.) in a dialogue on various themes, such as architecture, performance, the body and the void.
Together with the gallery that, as its publisher, shared offices with it until 1998, the magazine established a significant dialogue with the international art scene, thanks to a focus expanded from photography into other artistic practices, including film and video.
Some on the jury chuckled at times, others took notes and many stifled yawns, but all remained attentive throughout the videos, which were filled with wall - to - wall sex scenes and scant dialogue.
The bombastic punch of the many action scenes in Deadpool, for instance, create a virtual slate in the center channel, where dialogue and other midrange effects can sound flattened.
Among other things, we see the map, the equipment menu, dialogue scenes, exploration and the ability to jump to reach hidden treasures via mini-platforming sessions.
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