Sentences with phrase «other easier difficulty»

First step (for SWM types, or other easier difficulty levels): Recognize the game's easier for you than it might be otherwise and that there's nothing intrinsic in your deserving this.

Not exact matches

Hormel Health Labs provides high quality, easy - to - prepare foods, beverages and specialty products for individuals with swallowing difficulties, at risk for malnutrition or with other specific nutritional needs.
Second, if the child is experiencing any language difficulties or delays, or other circumstances and conditions that interfere with easy verbal communication such as hearing difficulties, autism, hyperactivity, etc, then this stage can persist because it is simply easier to communicate physically.
AMS / AV + would almost certainly be easier than STV, which would require huge constituencies for rural areas (and even under FPTP, there are inequalities in constituency membership because of the difficulties caused by excessive size), but then a whole new can of worms would be opened up concerning how to set the ratio between corrective «top - up» MPs, and constituency MPs, plus a whole load of other factors such as whether to allow dual standing, whether the two votes should be two choices or interconnected, whether the list should be open or closed, etc., etc..
If one level gets too easy, switch to one of the other 2 settings (3 total) to increase the difficulty.
Some shapes are easier to replicate than others — flat regions or sharp edges pose particular difficulties, as air pressure tends to, well, balloon them outwards.
«Psychotropic medications may help a lot of people, and I think some do see them as a relatively easy and potentially quick fix, but I think others view their problems as more complex and worry that medications will only provide a temporary or surface level solution for the difficulties they are facing in their lives.»
Exceptional talent in mathematics is relatively easy to identify because an important sign of it — the ability to solve problems quickly or at a high level of difficulty — is relatively simpler to measure than signs of other talents.
Performing push - ups or any other bodyweight exercise using TRX Suspension Training is not only a great way to up your bodyweight exercise, but also help you ease up its difficulty just as easily for those times you just need to take it easy.
Is your sense of worry accompanied by any of these other feelings: restlessness, easy fatigability, irritability, muscle tension, difficulty concentrating, and / or sleep disturbance?
It's easy to love each other when difficulties never cross your path.
Playing on normal was almost too difficult as it felt the other team was constantly intercepting and making my players fumble the ball, but when I lowered the difficulty it became too easy and I never felt challenged leaving this feeling of unbalanced competition with no happy medium.
Xenoblade Chronicles 2 update 1.3.0 provides access to a New Game Plus mode and easier difficulty mode among a number of other updates.
An Easy Mode option is also provided at the beginning of the game in case you really get stuck, but the game's normal difficulty should be no less challenging, though the cycle of finding evidence and talking to other characters might grow repetitious to some players.
In its medium difficulty setting — the only other choice is «easy» — the game is generally a breeze: charge at the enemy, hit them until they die, move on and repeat with the next group until the level ends.
Although the situations are quite different, the gist of the story remains the same: a boy and his father, who each thinks the other has it easy, switch bodies and live each other's lives, gaining a better understanding of the difficulties of living in another person's shoes.
One of the five, a trophy wife with a Texas drawl named Skyler (Brooklyn Decker), isn't even an important character but a comic foil to the difficulty of the others (Her delivery is literally as easy as sneezing) and an accessory for the odd conflict between one of the women's husbands and his father (It climaxes with a golf cart race).
On the other hand if the difficulty increases too evenly, and your skills get better while playing, of course it can look «too easy» for some people, so I kind of understand the complaint.
There is also a new easy difficulty that «adjusts the balance of elements in battles» to help those that may be struggling with the game's tougher moments, and the chance to skip the animation when bonding with Blades, among others.
Sometimes, I couldn't beat the computer on the easiest difficulty setting and other times, they'd be far behind me on the hardest setting.
One of the easiest ways for a student to borrow money is by applying for a credit card; however, credit cards can lead to debt and other financial difficulties if they are not managed properly.
Popular misconceptions about dogs & cats (including their nutrition & health, house training tips & difficulties, birth to death, digging & chewing, sexual behavior, aggression, pet selection, pets & children, among many other topics) are discussed in easy to read & to the point responses.
Just like other RPGs, if you find yourself having difficulty with one section you can usually backtrack for a bit and gain a few levels in a previous area before continuing to make it easier.
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
I was playing on the easiest difficulty because we were told the other difficulties had not been balanced properly yet, but the bosses were still very challenging.
The other thing with the gameplay that seems odd is that there are three difficulty levels, as you might expect — Easy, Normal and Hard.
At times the game is devilishly difficult, but with three difficulties (easy, medium and hard) in Quest mode and several other difficulties in the Arcade mode, players can adjust the game to suit their difficulty levels, although to unlock harder difficulty settings in Quest mode you must play through every single one of the 100 levels in the game.
Any difficulty other than easy will put your through your paces and I found normal difficulty gave me more than enough challenge.
The game isn't terribly long however, and you can get it over with in about twenty hours if you're playing on easy mode (there are three difficulties: easy, normal and hard) and are simply going through the story missions, one after the other.
The sequel, on the other hand, is more demanding outside of the easiest difficulty levels.
For all the work they put into welcoming new players and making it easier and familiar to other shooters and for past players who found it difficult they ended up sacrificing the entire difficulty and balance that came with the MP.
You start the game on easy and must unlock the other 3 difficulties.
Those expecting an easy ride are in for a shock, with your opponents never that far behind you when played on any difficulty other than easy.
The game was and still is a shallow game with little to no variety and a mind numbingly easy difficulty that puts any other «easy» game to shame.
So far it looks like the difficulty will remain consistent with other Kirby games: easy.
You've seen this come up when a new Dark Souls game is released, and there's a new round of questions over why the game doesn't include an «easy mode» to curb the series» infamous difficulty so players could appreciate other parts, like the mythology.
The difficulty curve certainly varies throughout the game as there are some tough one - on - one encounters with walkers for Michonne to not only survive but also fight through, while there are easier areas of the game that require you to scavenge for supplies to maintain energy, so Michonne and her allies can stay focused and on the move, alongside other parts of the game that will need you to have conversations with your allies to plan your collective escape from multiple difficult situations in order to attempt to preserve everyone's survival.
While this starts out easy enough, the difficulty is extremely uneven, and there's not really any way to clear most of the puzzles other than by trying different solutions over and over again until one works.
Each Boss now has three difficulty levels (easy, medium, hard) and after defeating the respective Boss are awarded with unique TEK Knowledge engrams, element and other general Boss Rewards.
* Each character will have their own skills to help them progress in stages easier where others will have more difficulty or simply can not ala Sonic 3 & Knuckles and the Sonic Advance series * The 3DS version will be «similar in idea, but smaller in scope».
While headshots are an excellent way to dispose of skeletons, most of the other enemies die in only a couple of shots on the easier difficulties.
Some games are an easy feat and provide no difficulty for the player, while other games are impossibly hard as these games are for the extremely hardcore.
And while there are other titles, ahem, other girls luring with an easy way in, you know that Dark Souls is the difficulty mode that your life truly deserves.
The only other anecdote I've heard regarding the game's difficulty was that it's fairly easy if you're not playing on hard mode.
On the other hand it looks like it might be «easy mode», making difficulty a joke and turning away most of the more «hardcore» shooter fans.
A menu system that allows us to sort through levels by difficulty level, theme or other categories could make finding the courses we'd most like to play much easier, and could easily be added to Super Mario Maker in a future update.
In other words, the difficulty curve in Polar Panic is steep; in later levels it becomes almost impossible to earn an A rating without multiple attempts, even on the easiest setting, all because of the timer.
While Shadow Dancer is a bit easier compared to the other games, there are several difficulty levels, including an option to play without shurikens.
Becoming a nationally known and respected Trial Lawyer is not easy; not only must you work hard to gain the best outcome for your clients, but you must push past competition, win trials others consider unwinnable, and face uphill battles and great difficulties in order to ensure justice is always served.
Becoming a nationally known and respected Trial Lawyer is not easy; not only must you work hard to gain the best outcome for your clients, but you must push past competition, win trials others consider unwinnable, and face uphill battles and great difficulties in order to ensure justice is always...
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