Sentences with phrase «other enemy attacks»

During this time they are sitting ducks for any other enemy attacks or moving lasers.

Not exact matches

France's defense and foreign ministers were in the United States on Wednesday for talks with other members of a U.S. - led coalition on increased military efforts against the group, which has urged followers to attack France, among other enemy countries.
The challenger would have to argue that Trump has made the country a laughingstock that doesn't get respect anymore, Trump does not seem to win, Trump seems to dither with indecision when faced with difficult national security choices, Trump lets other countries attack America without responding, and Trump ties himself in rhetorical knots to avoid naming obvious enemies.
He gets attacked by other conservative believers because he's a false - teacher and enemy of the church.
The enemy, Satan, began his attempt to destroy God's people in the Garden of Eden, by also trying to corrupt the world (which led to Noah's Flood), by trying to destroy Israel with attacking armies, and by encouraging Israel to fall into idolatry by exposure to other cultures as well as intermarrying women from those cultures.
as much as I hate arsene, that was very childish and classless, their are more classy ways to hurt arsene, I can't believe fans are fist fighting, PEOPLE WE ARE BROTHERS AND SISTERS, let's attack the real enemy, whilst we lash out and pummel each other, those rich fat snobs (arsene included) laugh there way to the bank, let's show them who owns the club, abandon that stadium and they'll be holding emergency meetings with arsenal care group on how to fix the problem, we'll have them eating out of our hands, verbal arguments are fine, I never badmouth arsene or arsenal in front of a chelsea supporters but when I'm with a gooner I vent my frustration and that's perfectly fine, that's why this website exists.........
Firing a house to attack an enemy available inside will not help some body who want to live in that house again as far as other alternatives are there to catch that enemy with a minimum coast.
quite frankly, I lov this team, and consider the fellow fans my commerades, not my enemy, so it annoys me when we attack each other w venom that should be reserved for MUtd fans, Spurs fans... No one seems to be debating the players today?
Such an attack can be used to extort money from online companies (such as casinos) by preventing customers from reaching them, to eliminate security firms or other enemies, and to attack civil and governmental Internet infrastructure: it's a transition from tool to weapon, with spam becoming a mere platform for further developments.
Sadly, media has led us to believe that we should avoid fat, especially saturated fat by portraying it as our enemy contributing to elevated cholesterol levels, clogged up arteries, heart - attack incidents, obesity and other serious health problems.
This would work other wise fine, but these attacks hits enemy automatically which is really annoying if you're trying to step back trying to avoid enemy attacks.
Even though this game is a side scrolling arcade game, the developers have managed to successfully transform the traditional boundaries of this genre as gamers must also attack enemies in other areas such, almost making the game a 360 side scrolling game.
Not necessarily, it looks like DK Tropical Freeze is not some mere «2D cartoon platformer», but has multiple tiers of action, with level interaction and very large intricate enemies attacking from the foreground and background, a lot of very highly detailed and fluidly animated elements within each level, not to mention who knows how advanced the enemy AI is for each character on the screen possibly acting independently or interdependently of each other, all this requires lots of processor power to pull off let alone maintain a steady 60 fps.
The ability to cammand and give orders to your fireteam consisting of you and the 3 other soldiers is good, but the terrrible AI often leads your men to taking up defensive positions on the wrong side of wall, or defending one side of the building whilst the enemy is attacking on the other.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
The opening scenes of the game make for an introductory trial of sorts, with players taking out a few low - level enemies and getting used to different attacks, effective ranges, and other battle attributes that are mostly self - explanatory.
The two tiers don't interact with each other, meaning enemies have to cross over in order to attack.
Bazzas are the aquatic equivalent of Swoopies and Lemguins, other enemy creatures with attack patterns similar to the dangerous fish.
The game is also similar to Koei Tecmo's Dynasty Warriors series but the biggest difference is that you are required to command other soldiers on the battlefield which at times can be quite chaotic, especially with the numerous enemies all attacking at once.
Enemy encounters, however, play out like Final Fantasy, with two sides facing - off against each other and taking turns to dish out attacks.
Hats seem to be an important part of the game as Bowser and other enemies are seen wearing them, and Mario even has a new attack that involves throwing his hat like a boomerang.
As Ryse takes us back to the old times of Rome, Playing as one of the heroes of Rome the game gives us an exciting battle system that lets the players attack an enemy from one side while quickly turning around to block other attacks from the different directions, Blocks & counters are essential in the game if you don't get used to blocking you won't be surviving very long, from what they've shown us so far I dare say that the gameplay might actually get boring & repetitive quite quickly actually but gameplay is not always everything, and don't get me wrong the gameplay is not actually bad but it could have been alot better!
Lastly, the other new gameplay mechanic introduced is the «Power Crush,» which lets players attacking to continue their barrage even when hit by an enemy.
Battle itself takes place on a grid, which is divided into the player's half and the enemy's half, with the area of effects of attacks stretching into the other side's field of battle.
Players have their own scores and can burst each other's balloons so they can choose to work together to defeat enemies and see how far they can get or try to attack each other and see who can last the longest and get the highest score.
Most attacks will be able to defeat tens of enemies at once, and some others can down 100 or more.
- Siege Warfare: Players can attack each other's settlements with powerful war machines, such as siege towers or trebuchets, and fling rotting corpses over the walls of their enemies to spread pestilence in their streets.
Battles could remain being turn - based (I find turn - based battles in 3D rather odd though), however I would suggest them to be more like how Xenoblade Chronicles is, where the characters all are able to use their abilities to attack the enemy without the need to wait for the other to make a move.
Writer Anthony McCarten gifts the movie with a clear sense of purpose, with Churchill and his enemies lobbing personality attacks on each other, while Churchill and wife Clementine mesh perfectly to keep Winston's focus on the war effort.
Other power - ups include: Snow Bombs, Atomic Snowballs, Proximity Missiles, Rooster Tail and a shield that protects you from enemy attacks.
Players hack «n slash through thousands of enemies, building up combos with both strong and heavy attacks as they try to take over enemy forts on a large map or complete other level - specific objectives.
A Lily is any other main character in the game that isn't Aluche, who can act as a party and by working together to execute Double Attacks (the two of you attack the same enemy,) or Revenge Attacks (attacking the enemy who attack your partner,) you can fill up your Tension Gauge and let loose with a devastating Ultimate Attack known as a Lily attack the same enemy,) or Revenge Attacks (attacking the enemy who attack your partner,) you can fill up your Tension Gauge and let loose with a devastating Ultimate Attack known as a Lily attack your partner,) you can fill up your Tension Gauge and let loose with a devastating Ultimate Attack known as a Lily Attack known as a Lily Burst.
Other items include the Oath Stone of Orkos which gives Kratos the ability to be in two places at once, creating a «shadow» version of himself that can depress plates, hold levers, or attack enemies.
Once placed towers will attack enemies once they are in range, or players can select enemies or other objects to manually target th...
Once placed towers will attack enemies once they are in range, or players can select enemies or other objects to manually target them.
This way, you can have a character doing things like defending a place, auto - attacking enemies or activating a button — among other possibilities.
The player can then use Yoshi's tongue to grab the Spiny and hold it in Yoshi's mouth, after which Yoshi can spit it back out to attack other enemies.
(As a side note, I found my greatest enemies — more than the titans themselves — to be small trees, corners of buildings, or any other object capable of instantly breaking my anchor line, leaving me to impotently fall to the ground and having to start my attack run anew.)
«Backdooring» is a common strategy in Heroes of the Storm and other similar MOBAs by which one or more players try to sneak past the enemy team and attack their base before they have a chance to respond.
But he adds that he believes teachers unions and others attacking DeVos as an enemy of the public good are making a mistake.
If you think swinging the WM + from one side or the other to attack a blocking enemy adds enough gameplay that it's worth alienating many players, then by all means keep advocating your position.
- characters are drawn in the main screen in a super-deformed style - features a lot of fan - service - play as Eduard, an innkeeper of an inn who doesn't have a lot of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when attacking weaker enemies, you knock them back in a fashion that takes out others and builds up a combo - extra turn awarded if you manage to take out 10 or more enemies in one swing - enemies do respawn their weak helpers at a hit point cost to them - right side of the screen shows a time bar so you know which friend or foe will attack nex - male character you play as is more of a support role in battle - he'll provide a lot of your stat buffs - events for each of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each of the girls has their own quirks
In other words, there are moments when the game feels like quite good fun, such as when you swoop down on a flight of enemy bombers or fly in low to attack some ships.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
Meanwhile attempting to deal with enemies wielding ranged weapons can be a pain, because you've got to roll to get close to them, and by time you've gotten a blow in the other enemies in the group have caught up with you and the camera isn't far enough away to let you see the incoming attacking again, and so you've got to madly roll away and repeat the process.
Auto - play is great for fighting against enemies, but the one area where it falls down is spear floors and other non-living attack obstacles.
Each turn every investigator under your control will be allowed two actions; move up to two spaces, attack an enemy, explore an undiscovered section of the map or interact with something, plus a few others such as using an item.
If you needed a further reason to deal with enemies quickly whenever they are engaged with you, which means they get placed in your «threat» area, you're unable to do anything other than run away or fight without incurring an enemy attack.
- based on the first two films - New York City is attacked by the nefarious chitauri warriors - civilians are pinned beneath wreckage - Captain America, Hawkeye, and Black Widow have to rescue them by destroying wrecked cars and other debris - these civilians are guarded by chitauri - Captain America can not only walk through flames, but he can now extinguish them with his shield - characters can also team up for special combo attacks - these moves are context - sensitive - stand on a marked area and wait for your teammate (or A.I. buddy) to walk over and press a button - Captain America uses his shield as a platform for Black Widow, and she bounces into the air and sprays bullets down - Thor rings Captain America's shield like a bell, destroying objects and enemies nearby - Captain America can reflect Iron Man's energy attack to destroy airborne chitauri - more than 100 all - new characters in the game - all - new New York City hub
- Ophilia and Cyrus have been announced as the last two playable characters - Cyrus is a scholar working at the royal university who is an incredibly curious and knowledgeable person - Cyrus» Path Action is «Explore» which lets him find out hidden details and information about other characters - during combat, Cyrus can reveal the weaknesses of enemies and exploit them using fire, ice and lightning magic - Ophilia is a priestess and her Path Action is Lead, which allows her to guide characters to certain places by having them follow - in combat, she's a classic white mage - type who can heal allies, buff their stats and use light magic to attack the enemy - Ophilia can also call upon the character she's guiding to aid her in battle - character's special abilities are called Talents - Olberic can take hits in place of other characters in battle - Primrose, like Ophilia, can call upon the character she has charmed and have them aid her in battle - Tressa can sometimes find money simply by walking around the overworld - Alfyn can mix items to damage enemies or heal allies - Therion can unlock treasure chests - H'aanit can capture beasts during combat - your active battle party can consist of four characters, but you can swap them out with the other four characters at any time - even after you've met up with the other playable characters, you can still pursue each character's individual story - you do this by making them the «main» character of your current party
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