Melee players need to simply move on from the game like
all other fighting game communities generally do to their games.
Not exact matches
Ultra Street Fighter 4 was released digitally for PS4 on May 26, and members of the
fighting game community quickly posted examples of lag, stuttering and
other glitches affecting the port.
Street Fighter V will evolve like any
other fighting game, but Capcom will try not to fracture its
community with the haves and have - nots, which has always been an unfortunate staple of the Street Fighter model.
Unfortunately, I've been unable to test the online portion of the
game (there was not much of an online
community while in the review period — I will try this out and update the review with my thoughts post launch) but have played the local 2 player co-op extensively and it works brilliantly — it's easy to tell your own Vran from the
other Vran which means it's rare that you get muddled up while
fighting back to back.
While the slower - paced
fighting of IV brought in several new players, and made it a lot more accessible to fighter
others with the help of online play, many feel that it completely cut off the
community that loved the prior
games.
In FACT, DoA has NEVER been revered in the least by the
fighting game community, and the laughable lack of depth to the gameplay, mindlessly mediocre roster, convoluted - to - all - hell story, and inadequate balancing has worked to the demise of the series as being anything
other than a halfway decent distraction every now again.
The idea for it started in March of 2015 when Zee noticed that the same amount of news media coverage, tournament support and
community support for Tekken wasn't as strong as with
other fighting games.
Whether the
Fighting Game Community sticks with it we shall see as many
others have stuck it out despite the lack of a real competitive scene.
And it would make sense as this
community increases to see some
others take a step into the ring with their own competitive
fighting games.
Charleshan My question is, why doesn't the
fighting game community (FGC) get supported as much as
other competitions
game scenes?
The three - hour program — which includes activities like video
games, billiards, football and soccer
games, food
fights, board
games, and a 10 - minute spiritual lesson — is so popular today that
other rural
communities bus in teens each week.