Sentences with phrase «other fighting game franchises»

So, what other fighting game franchises could also make the leap to Sony's latest console?
But what I don't get is after years and years of the three games in this series being best sellers, why in the world have we not seen any other fighting game franchises learn from its example and make their games more like this one.
So, what other fighting game franchises could also make the leap to Sony's latest console?
With the game getting these guest characters from other fighting games franchises, it's not surprising to hear that Harada would love to take this a bit further.

Not exact matches

Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Major fighting games have been flush with cameos from a diverse collection of franchises and Soul Calibur is no stranger to featuring major characters from other games.
Smash Brothers is a fighting game that pits iconic Nintendo characters against each other in 4 - player battles has been on of the most successful franchises Nintendo has to offer.
Other known titles include The Getaway and Killzone - a pair of Sony Europe franchises which threaten to look very impressive on the next - generation format - and the likes of Formula 1, Fight Night, and even Mobile Suit Gundam, which made us think that perhaps stompy robot games are about to find new feet.
Many doubted NetherRealm's ability to make the ageing series relevant again but not only did NR succeed in delivering a great MK game, they delivered one of the best Mortal Kombat games ever made, innovating with a story mode that put all other fighting games to shame and for the first time ever for the franchise, made MK a worthy competitive title that would have a presence at professional tournaments.
So, with the company having such a storied history when it comes to adapting franchises, their most recent endeavor being to bring the world of RWBY to fighting game fans via their crossover title BlazBlue Cross Tag Battle, the mind starts to wander when thinking of what other franchises they might be able to turn into gold if given the chance.
FIFA it is indeed other popular retail franchises are Halo, Gears of War, Call of Duty, fighting games (mexican gamers love fighting games)
Characters taken from throughout the franchise's history spawn in a giant map and fight it out until one team or person is left standing just like all the other Battle Royale games.
The graphics in Tekken 6 are magnificent for a fighting game, and more along the lines of Namco - Bandai's other flagship fighting franchise, Soul Calibur.
Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favorite DC Comics icons such as Batman, Cyborg, Harley Quinn, Nightwing, Solomon Grundy, Superman, The Flash, Wonder Woman and many others.
The title debuts a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favorite DC Comics icons such as Batman, Green Arrow, Cyborg, Harley Quinn, Nightwing, Solomon Grundy, Superman, The Flash, Wonder Woman, Green Lantern and many others.
The title debuts a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favourite DC Comics icons such as Batman, Green Arrow, Cyborg, Harley Quinn, Nightwing, Solomon Grundy, Superman, The Flash, Wonder Woman, Green Lantern and many others.
The title debuts a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favourite DC Comics icons such as Batman, Bane, Lex Luthor, Green Arrow, Cyborg, Harley Quinn, Nightwing, Solomon Grundy, Superman, The Flash, Wonder Woman, Green Lantern and many others.
The Dead or Alive franchise (the actual fighting games, anyway) are about a bunch of girls coming together to beat the crap out of each other in martial arts.
Much like Arc Systemwork's other main fighting game franchises like BlazBlue, the new Stylish mode allows newer players to focus on spacing rather than move combinations.
Games from «The King of Fighters» series, the «Metal Slug» games, and the «Samurai Shodown» franchise are all rumored to be included, alongside of other titles such as «Fatal Fury Special», «Blazing Star» and «Art of Fighting».
Since then I have dabbled in other SoulCalibur games, and even tried other fighting franchises, but my enjoyment of the genre has waned somewhat.
The interview with Oda mostly cover topics that have already come up with other media outlets, but it discusses a number of subjects which hardcore fans will undoubtedly have interest in — most notably the slowness of jumps in its debut build, a major change in what set the franchise apart from other fighting games.
I picked Power Stone because, as much acclaim as it got, it's a Capcom fighter that has been overshadowed by their other, more popular fighting game franchises, and aside from a PSP port, the Dreamcast is really the only way to play it, since it hasn't had any major re-released for home consoles, and the arcade cabinet is nowhere to be found.
Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring a large cast of favourite DC Comics icons such as Batman, Cyborg, Harley Quinn, Nightwing, Solomon Grundy, Superman, The Flash, Wonder Woman and many others.
I'm also laughing at all the hate SF4 is starting to get now that other popular fighting game franchises loom large on the horizion.
While the fighting game franchise may have been banished to the depths, its bizarre cast of iconic characters live on through Capcom's other franchises.
A number of the Elder Scrolls games have similar areas and enemies (for example that one quest in Morrowind where you have to transport into a room totally separate from any other area that exists basically in a void and fight a unique enemy), and for an example of story, that hidden Prothean orb in the first Mass Effect game that gives Shepard a flashback of Protheans observing and messing with caveman - era humans is haunting and unlike anything else in the game (and sadly pretty much never gets explained in the rest of the franchise).
Of course, being the big franchise that it is, it was inevitable that Castlevania would also dabble in different genres, though its experimentation with other formulas hasn't worked nearly as well as other franchises, with a good example of this being Castlevania Judgement, the first fighting game in the Castlevania series, released on the Nintendo Wii in 2009.
This Street Fighter II - style 2D fighter was one of the first games to really nail what fans wanted from the franchise - giant monsters fighting each other.
As a Microsoft exclusive, seeing characters from other franchises coming in to the fighting game world is something you can really get used to.
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