GMGC organizes the annual Global Game Congress in Beijing,
other gaming industry events in Kunshan & Chengdu.
Not exact matches
Azor: So when we were acquired in 2006, the initial strategy was «let's compete against each
other because Dell had their XPS
gaming product line,» but where Dell's strengths were, we wanted to immediately take advantage of that — like supply chain, engineering, and a bunch of
other areas where Dell has been best in class in the entire
industry.
Gaming may be king of the virtual reality world, but the technology is being adopted by a host of
other industries — from retail to travel.
The Company plans to offer a full range of bitcoin transaction solutions to a wide variety of
industries including remittance and
gaming, among
others.
«We started with
gaming combined with the crypto world back in 2012 because it was the perfect solution — one to the
other - and because of my background from the gambling
industry.
Travis Hoium has been writing for fool.com since July 2010 and covers the solar
industry, renewable energy, and
gaming stocks among
other things.
Besides passports, Malta's
other growth
industry is online
gaming, which has been infiltrated by the Italian mafia.
The U.S. healthcare system is full of intermediaries chasing after a share of the
industry's profit, often by
gaming each
other.
While remaining closely involved with the traditional PC and mobile
industries, the
gaming industry will draw from artificial intelligence, wearables, virtual reality, big data, cloud service and
other emerging technologies and use animation, literature, movie & TV, live broadcasting, themed amusement park and
other traditional entertainment
industries to create more disruptive value.»
The success we've had in the
gaming industry has allowed us to give away millions of dollars to many charitable organizations, as well as law enforcement agencies, educational institutions, hospitals, food shelves, and
other organizations and projects that serve the entire community.
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«If there's going to be more than one casino in the metropolitan area, then we should not deprive the upstate communities,» Bonacic said in a panel discussion at the Saratoga Institute on Racing &
Gaming Law that attracted about 100 lawyers, lobbyists and
others tied to the racing and gambling
industry.
Like
other analysts of the
gaming industry, he warns of the problem of casino saturation in the Northeast and points to the casinos in Atlantic City, Connecticut and Pennsylvania, which have steadily lost revenue in recent years.
Laura McAllister Cox of Rush Street
Gaming, the parent company for Rivers, added that as in
other regions the
industry will eventually undergo a period of «right - sizing.»
In making its decision, the board «considered the challenge facing the
gaming industry in
other jurisdictions, with the intention of maximizing the chances for sustainable success,» board chairman Kevin Law said.
Thing is, at this point in time we're seeing the exact same thing that preceded the previous delay, and most
other delays in the AAA
gaming industry.
Romance is not something typically highlighted in this genre and Kitfox Games is not only marrying the concept with the genre, it's explicitly aiming to supply an inclusive and tasteful take on gender and sexuality in Boyfriend Dungeon, something the
gaming industry (and
others) could certainly use a lot more of.
Sure, it's not like the
gaming industry doesn't have plenty of talented individuals who can manage a project of this scale, but most of them are tied up with
other companies and Benzies had a history with the team back then.
Benzies» first trademark, on the
other hand, might reference a new world where he works in the
gaming industry on his own and not with Rockstar.
2013 will see one of the most iconic battle every in
gaming industry, as two of the most highly anticipated games «GTA V and Watch Dogs» will go head to head against each
other for Crown of Best Open World Game 2013.
For this game, artists from many
other parts of the Japanese
gaming industry were commissioned to contribute their own creative work.
Essential Job Functions - eLearning • Produce dynamic, technology - enabled learning in eLearning, mobile and virtual delivery formats • Act in coordination with L&D consultants, business leaders and
other managers and staff to identify eLearning needs, then match them with innovative self - paced and blended learning design solutions • Curate the best eLearning content to match requirements set by L&D learning consultants • Consult with members of the L&D Team and business leaders to deliver high - quality eLearning experiences that are instructionally sound, creative, visual and engaging through consultative design • Create and maintain tools for helping L&D team and business leaders to implement e-learning design projects in a consistent way • Stay up - to - date on eLearning techniques,
gaming technology and e-learning technology in order to curate and develop innovative «PlayStation quality» learning experiences for employees • Effectively outsource eLearning development, when needed, or use multiple development tools to design, create and deliver in - house developed, self - paced (or blended) eLearning content (using tools like Articulate, Storyline, Captivate, Brainshark, etc.) • Ensure learning content adheres to specifications for mobile, virtual and desktop learning as well as brand guidelines and
industry best practices, where appropriate • Work with learning consultants, instructional designers and business leaders where appropriate to create user instructions, FAQs, and
other documentation that support effective use of the LMS.
Students develop portfolios and skills to pursue careers not only in the
gaming industry, but in a wide variety of
other fields that combine creativity and science, technology, engineering, and mathematics (STEM).
The
industry, he says, lost momentum in the last 25 years as children and potential hobbyists were lured away by
other pastimes, from video
gaming to the Internet.
On the one hand it's the epitome of the casual revolution that many credit with destroying the
gaming industry forever, but on the
other there is no denying that it's fun.
The
gaming industry was also well represented with Ian Livingstone OBE, Miles Jacobson OBE and Jon Hare all attending along with Dr Richard Wilson of TIGA, Michael Rawlinson of UKIE, Gianni Zamo of the Video Standard Council and Dave Green from BAFTA attending as well as plenty of
others.
but rather the general oversaturation of FPS's released in the
industry; a genre that's known for really highlighting the more generic conventions of video
gaming than any
other.
If you have been around for at least a few years in the
gaming industry, either as a writer or just a fan of video games you know there are two fighting games that everyone mentions when asked if they can name some, one is Street Fighter the
other, is Tekken.
Gamers who take an interest in the
gaming industry, gamers who read news and articles daily and comment with
other fellow gamers?».
On the
other hand, games as a service is what is taking over the
gaming industry right now so it is definitely possible that the game itself has the legs to carry it those 5 - 10 years.
This why Playstation is the best in this
gaming industry, not like
others that only depend on their company name like Nintendo for example that only want to keep selling their devices without releasing new games, Sony on the
other hand they keep pushing boundaries in terms of gameplay and visuals, they always have this forward thinking unlike the competition that like to remain in the past or just being closed minded (Nintendo / MS).
«These companies join
others in the
gaming ecosystem to push the PC
gaming industry forward for the benefit of consumers world - wide.
The
gaming media had our backs when Jack Thompson came after the
industry for violence only to turn around and demonize us for not «female objectification» or some
other such BS.
Originally dubbed the «Mega Drive»» on the Japanese market, the 16 - bit
gaming console after receiving a new moniker stateside, triumphed above
other systems with sharper graphics, higher resolution,
industry - best animation and a slew of unparalleled
gaming titles.
Everyone's favorite
gaming industry analyst Michael Pachter announced that his firm Wedbush is «skeptical that the Overwatch League will achieve much success,» noting that Blizzard's multiplayer online shooter is «difficult to watch,» too expensive to buy, and unapproachable compared to
other games.
-- - No
other industry can get away with the same B.S. as the
gaming industry.
Nintendo has had a rough run through their many years in the game
industry, going from one console to the next they saw varying levels of success with some consoles becoming huge hits among the
gaming public, while
others failed to live up to the companies hopes.
The
gaming industry is unlike any
other on Earth and I feel lucky to be a part of it.
The festival is pushing deeper into
gaming, an
industry whose tendrils reach into SXSW's
other cores: technology, film and music.
Why universities and
other institutions offering degrees in the
gaming industry are having students take Psychology 101.
Like
other «90s - era Game Boy rivals, the Nomad just couldn't compete, and its failure pushed Sega out of the handheld
gaming industry for good.
While
others continue to argue that PC
gaming is still healthy, the removal of EA Sports» best selling franchise from the PC is a clear sign of the state of the
industry.
This is very regular in
gaming, and it is alot more absent in
other industries and products where users get to submit a small review.
But
gaming executives left the Oval Office quietly, a reminder of what history has shown already — they are no easier to target than the gun
industry or any
other powerful lobby in Washington.
If you follow the business side of the game
industry at all, you're probably sick of hearing how mobile
gaming is a fast - growing business juggernaut destined to overtake all
other forms of digital... Continue reading →
A career at Spiel is about passion and commitment, to the projects and to each
other, and at the same time working on some of the most creatively rewarding and challenging projects in the
gaming industry.
Over 20 years on the top of the global
gaming industry is a great milestone achieved only by few
other independent game companies.
The entire
industry is on a razor's edge right now, some companies teetering on the brink,
others edging ever closer to salvation as an inevitable shift in the
gaming landscape looms.
Again, this rests on the assumption that the home console market is a neatly quarantined market that has no crossover with
other parts of the
gaming industry.
Though it's important to keep growing the scope of the
gaming industry, it's also worth noting that change shouldn't arrive at the cost of
other elements that are just as essential to video
gaming as pretty graphics.