We want more great gameplay, not a well developed story that bores you to tears or a game that forces you to play as
other generic characters - like sonic forces.
Not exact matches
There are a lot of unique ideas at play and I didn't find the story or
characters to be too
generic as
others
There are a lot of unique ideas at play and I didn't find the story or
characters to be too
generic as
others have stated.
I kept feeling like this role was beneath Danes, but she makes Kate a much more likable
character than the «
generic female in distress» role it could have been in
other hands.
«Truth or Dare» is basically «Final Destination» or «I Know What You Did Last Summer» or any
other teen horror movie where
generic pretty
characters get knocked off one - by - one, but at least those movies had a through line that made sense.
There are a lot of unique ideas at play and I didn't find the story or
characters to be too
generic as
others have stated.
There are a lot of unique ideas at play and I didn't find the story or
characters to be too
generic as
others
For all its emphasis on customization, it's a bit disappointing to see the game retain the
generic character portraits used in earlier installments, especially now that
other areas of the presentation, like enemy
characters, have been improved.
Also, the
characters look less
generic in that there are features beyond costume & hair that can discriminate them from each
other.
Sure, you now have the power of the «Fury», which transforms you into a «Super Saiyan» version of your
character which can kill enemies like flies for a limited time and you can have 3
other NPC officers (Which also level - up) help you dish out the pain... but the problem is you still kill a million boring,
generic enemies, over and over and over.
One delivered half of the promised content, and the
other one is
generic, way too linear and each
character has way too little of possibilities with each of their abilities.
Offering multiple skins in a similar way they implemented Deimos through a Kraos skin will keep the game feeling different seeing the new faces, and it would be cool if they did a
generic soilder
character, and just make skins for the soilder
character like Ghost from CoD, Valor, Raven and Sver from MAG, Spectre or any
other soilder from Socom, because we all know they would all play the same being just military realistic style soilders (unlike Radec and Resistance
characters).
Other characters keep things ambiguous by referring to you as «my friend,» making the whole experience seem a bit
generic and bland.
The multiplayer modes pose more of a challenge as you are fighting
characters controlled by
other online players as opposed to
generic AI controlled opponents.
Instead of just having basically a
generic shell of a
character that they actually have personalities in there — they like and dislike each
other and you get advantages and bonuses if you pick a team that like each
other versus people that hate each
other.
Honestly the new
characters are rather uninteresting and just
generic rip offs of
other characters from Tekken.
The only
other character, that I've seen, who isn't a
generic Toad is a floating paint can named Huey, who from what I've seen, gives Mario the ability to make colors come from his hammer.
By using the platform for shit - talking, antagonizing
other art world figures, and generally embodying the
character William Powhida, any critical distance between life and work slowly eroded into a kind of
generic oppositional and contrarian voice.