Kholat differs from
other horror games due to the incident it was based on, and how well it pieces everything together to create one of the most compelling visual recreations we've had since the tragedy on Kholat Syakhl occurred.
Not exact matches
Personally I'm not sure if this is
due to the overwhelming response the Silent Hills demo P.T got which spawned off a lot of
other first person
horror survival
games, or it was an idea that just became what the
game is now.
The change to first person also adds to the overall dread, as the player's field of view is now restricted
due to the perspective, so players won't be able to see if enemies are sneaking up behind them or what lurks around the corner without turning first, which is something that
other first - person
horror games have employed to devastating effect.
Some love the
game as it takes the series to a new direction, whilst
others hated it
due to how far it seems to space itself away from the genre of survival
horror.