Sentences with phrase «other human players at»

Quick Play automatically searches for a game for you to square off against other human players at your skill level (to be debated) with your selected character.

Not exact matches

much like when a country can't divulge highly classified information publicly for obvious economic and military reasons, a professional soccer organization must keep certain things in - house so they don't devalue a player, expose a weakness, provide info that could give an opposing club leverage in future negotiations and / or give them vital intel regarding a future match, but when dishonesty becomes the norm the relationship between cub and fan will surely deteriorate... in our particular case, our club has done an absolutely atrocious job when it comes to cultivating a healthy and honest relationship with the media or their fans, which has contributed greatly to our lack of success in the transfer market... along with poor decisions involving weekly wages, we can't ever seem to get true market value for most of our outgoing players and other teams seem to squeeze every last cent out of us when we are looking to buy; why wouldn't they, when you go to the table with such a openly desperate and dysfunctional team like ours, you have all the leverage; made even worse by the fact that who wouldn't want to see our incredibly arrogant and thrifty manager squirm during the process... the real issue at this club is respect, a word that appears to be entirely lost on those within our hierarchy... this is the starting point from which all great relationships between club and supporters form... this doesn't mean that a team can't make mistakes along the way, that's just human nature, it's about how they chose to deal with these situations that will determine if this relationship flourishes or devolves..
not really making the news, the atmosphere on last wednesday was really strange, silent, step by step to normal football, but you can't throw away your thoughts immediately, I just got a glimpse of Enkes personality during a film of him shown before the match, I can't realize how hard it must be for his wife to lose him, tomorrow the players of Germans first Bundesliga will wear a black ribbon again, but I think it won't affect the atmosphere like it has with the national team despite of Hannover of course, people will be enthousiastic again, but there is the idea of an «Enke donation» which I like, will keep his name alive, will take some positive emotions on this tragedy and a kind of appeal for everyone to reflect the important things of life and control your own behaviour, I hope so at least, and I hope his wife will cope with that situation, and again: it was really hard for the German nationl team to play under these circumstances, to lose someone close in this way is hard to deal with, on the other hand it causes a close solidarity feeling I think, but of course the world will not change, things are returning to the old soon, but nonetheless for me this tragedy is a kind of human wake - up call, at least a call and then you continue
While I've not had any time during pre-release to play online against human opponents — my battles have been mainly against normal or higher AI in arcade, versus and story mode — I feel confident that I can at least make other players work for their wins.
- players rack up points by eating humans, and destroying buildings in each five - minute match - roughly 250 Titans to play as from the main game - each of them have various stats, such as speed and stamina - the smaller Titans move quicker, while larger Titans have more stamina - there are two types of humans; citizens and nobles - nobles are shown on the map by a green distress signal, and are worth more points - Titans can smash buildings just by walking into them, but dashing causes buildings to fall faster - destroying buildings gives less points, but also fills up the Rage Gauge for the Rage Attack - player Titans can attack each other - by defeating another player, the defeated player loses half their points - a Levi counter will start counting down on the leading player after some time passes - when it reaches zero, the player with the icon will immediately be killed by Levi - by hitting other player Titans, the counter can be passed on to them instead - the Levi counter doesn't reset upon handing it to another player - special titans like Eren's Titan, the Female Titan, and Armored Titan will appear and attack players randomly - player Titans can be defeated by these special enemies in one hit - special enemy Titans and Levi will disappear after defeating one of the players - Rage Attacks slow down opponents, scramble their controls, give you super armor, and more - at the end of a match, the points are tallied up, and the person with the most points win - playable online and offline on Switch
levels have lots of verticality and are somehow designed to accommodate everything, from players who want to use Blink to take advantage of that verticality to those who want to stick to the ground to those who refuse the supernatural powers at the start of the game and want to play purely as a normal human with an aptitude for turning other human's into shish - kebabs.
Such unpredictability can feel like cheating when it benefits AI opponents, which is why it's best enjoyed with at least one other human player.
The concept of hollowing is now more complex, chipping away at your lifebar with each death, and the binary risk / reward for being human no longer applies: you can still be invaded while hollow, but can't summon other players to aid you.
Pitting Humans against Vampires, the game sets teams of four players against one another, before changing things up at halftime and swapping teams over to the other faction.
Another major tweak is that you can be invaded by other players at any time, regardless of your characters human or hollowed state.
You have to be in human form to summon aid from NPCs or other players, but at the risk of invasion by a higher level player.
Seamless interactions allow you to drop in and out of co-op at any time in order to play with up to 3 other human players.
It's frustrating to see both the best and worst in a game when you throw other players into the mix, but you can always switch out fighting other players for AI - controlled enemies with a human team at your back to get some of the multiplayer experience.
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