Sentences with phrase «other kind of enemy»

The other kind of enemy, like a boss defending the end of a path, for instance, will take turns with the player, making their own matches and instantly damaging the user's team.
The demo shows the protagonist making his way through the zombie infested wastelands while also trying to save his friend from other kinds of enemies.

Not exact matches

It inconsistent with the teachings of Christianity to make snide remarks, as Christianity teaches its followers to be patient, kind, long - suffering, love your enemies, pray for those who despitefully use you, turn the other cheek, and so on.
Partly, I believe, because people are experiencing a kind of concord that can embody the kind of freedom in relation to others — even our enemies — that God has made possible.
terror will be spread upon his enemies and justice will prevail (just following the pattern of the movie «Danny the dog», hope i remember the story of that movie right d) Got a new world class member in our medical staff that amongst other abilities and skills he specializes in healing just every kind of injury of a DEFENDER in just two working days (for other players's positions he needs a bit more) e) Chambers is of pure quality - nothing to brag a lot, yet.
I don't think we know what they were fighting about, but at a certain point he got the middle part of his nose, I guess the bridge of his nose chopped off or badly damaged by his enemy's sword, and then throughout his adult life he had to wear either a prosthetic — I think that was the deal basically, he had different kinds of prosthetic noses that he wore and he was always like applying some ointment to keep the prosthetic in place, so his other enemies would make fun of him, you know, «Ha ha, you're that guy without a nose, aren't you silly?»
that kind of sucked but other than that its a pretty solid game with some redundancy after like 10 - 20 mins but I was ok with it bc I felt like I was fighting the enemy at times.
As with all other Donkey Kong platformers, Donkey Kong Country features many different kinds of enemies, who try to defeat the Kongs throughout every level.
Meanwhile, steely Ed Harris makes his second appearance of the year as a Nazi of some kind (the other being in Enemy at the Gates), a «man in black» who recruits Nash as a codebreaker in search of Russian agents smuggling parts for a portable nuclear bomb into the United States.
You don't find the usual co-op systems, like reviving a downed buddy or lifting someone up over a large barrier; instead, you kind of create your own co-op moments, like having one player use the gravlink to pull an elusive enemy out of cover while the other pops him with a sniper rifle.
Of course the other type of enemy in stealth titles tend to be the kind that are utterly incompetent at detecting intruders, but suddenly turn into omnipotent beings with terrifying accuracy when they do finally cotton oOf course the other type of enemy in stealth titles tend to be the kind that are utterly incompetent at detecting intruders, but suddenly turn into omnipotent beings with terrifying accuracy when they do finally cotton oof enemy in stealth titles tend to be the kind that are utterly incompetent at detecting intruders, but suddenly turn into omnipotent beings with terrifying accuracy when they do finally cotton on.
Enemies don't spew blood everywhere like in other shooters, they just kind of drop dead.
The end result is a frantic game of carnage as players run around the big maps and tanks roll across the landscape blowing seven kinds of hell out of everything Battle Points are something else that helps Homefront standout, and are earned by killing enemies, capturing objectives and other activities.
Battle Colosseum in One Piece: Unlimited World Red is comprised of a few sub-modes — Battle Royale (which is a free - for - all in where two to four characters can duke it out), Duel competition (where players battle one - on - one, kind of like a VS mode), Boss Rush (a survival mode that pits players against bosses one after the other), and Chaos Battle (allows players to take on multiple, less powerful enemies).
And while the odd bit looks decent enough (like many of the floors), things like enemies, backgrounds and other such parts of the game just look... kind of ugly to be honest.
In this diverse environment, you fight for survival against many kinds of enemies since the infected are not the only threat: facing down other desperate humans is often the only way to get precious supplies.
Abundant and interesting game contents: • Recruit 200 different heroes • Collect more than 100 powerful items and equipments • Cultivate 8 kinds of troops with strong sense of reality • Beat enemies from 400 stages • Accomplish more than 300 achievements in the game • Play the game with other lords across the world
One thing I truly enjoy about the avatar and Modern Sonic's stages, or at least in the 3D segments, is the sheer amount of multiple pathways there are, no matter how convoluted they may seem.There are also stages where both the avatar and Modern Sonic run along side each other, which opens up the multiple pathways even more, and instead of switching a character out, each of their moves is assigned to a specific button, making them act as one character, which take some getting used to due to the visual appearance of both characters appearing on screen, but is definitely optimal.There's also some level designs with certain gimmicks: at one point you're playing pinball in the middle of a bright forest with classic Sonic, and in that same forest, you'll be playing pinball with some enemies down a water slide with the avatar, were the control starts to get kind of out of hand, while Modern Sonic will face a boss that combines the level design from Lost World with this game's boost mechanics, which was probably the intention for the departure in the 2013 game.
Some enemy AI uses the same spear / lance / halberd smash from Souls, while others are the brawlers» kind, making it easily one of the closest kins to the Souls franchise.
The enemy is not properly identified other than a few brief images of some kind of primate in a space suit, yet the player is immediately thrust into the action.
These kinds of acts are lapped up by Western media because they make the enemy more barbaric, very much the «Other
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