Sentences with phrase «other leading artists»

Scarlett Johansson, Alan Cumming, Julianne Moore, Rachel Bilson, Gabrielle Union, and more than 40 other leading artists from the entertainment industry are standing up to defend Planned Parenthood from extreme proposals in Congress that take away preventive health care and family planning services from women.
Large - scale shows of a number of other leading artists will be staged later in the year.
After his meeting in 1931 with the sculptor Barbara Hepworth, who became his second wife, he made frequent trips to Paris, visiting the studios of Piet Mondrian, Georges Braque, Constantin Brancusi, and other leading artists.
In addition, direct correspondence between Still and other leading artists of the time reveal the esteem in which his contemporaries held him.
Fine studied with Hans Hofmann and was a friend of Jackson Pollock, Lee Krasner, Willem and Elaine de Kooning, Franz Kline, and other leading artists of the era.
Deller will be joining other leading artists including Anthea Hamilton and Cécile B. Evans for this year's edition of Art Night which is heading to south London, in collaboration with the Hayward Gallery.
Other leading artists, such as Martin Creed and Tracey Emin, who established their careers with work on challenging themes, are now producing art that urges their public to think positive thoughts.

Not exact matches

I'm with you on the promiscuous artist thing... All these effects you described, by natural logic have causes, with effects leading to cause other things, and so on.
The song strikes a chord with Keen's audience, and its appeal has led to recordings over the years by other artists such as Texas roots rocker Joe Ely and the country supergroup The Highwaymen (featuring Willie Nelson, Kris Kristofferson, and the late Waylon Jennings and Johnny Cash).
Other diversions included Ms. Redd the mermaid snapping «shellfies» with guests, a live tiki carving by noted tiki artist Billy the Crud, the Son of Lord Baltimore greeting guests and leading tours, and The Golden Tiki's resident animatronic skeleton Captain William Tobias Faulkner telling his shipwreck tale of woe to all who would listen.
«The Market of Arts & Gastronomy (MAG) will be the grandest and most dynamic food and art festival in Mexico, bringing together an array of high - profile participants including leading chefs, hotels, restaurants, food and spirits companies, wineries, artists, major media and others,» said Mr. James.
Attracting over 200 people, including members of the Waldorf Institute, Sunbridge College, and Sunbridge Institute communities; Waldorf teachers and other educators; and friends of Waldorf Education, our Weekend Conference offered a program of events presented by leading Waldorf and Waldorf - related educators, anthroposophists, artists, and innovators from around the country, all of whom hold deep connections to Sunbridge from across the decades.
The artist has previously shown off designs for other figures, like ones modeled after the lead characters from the recent Disney animated feature Moana.
She will lead the curation of film, media, and off - screen programming at both the Sundance Film Festival and other year - round public platforms and programs that showcase independent storytellers and artists.
Within a very few years, artists like John Carpenter, John Landis, Steven Spielberg, Joe Dante, Rob Bottin, Rick Baker, Sam Raimi, Brian DePalma, Bob Clark, Dan O'Bannon, Sean S. Cunningham, Wes Craven, Tobe Hooper, Stan Winston, Larry Cohen, and on and on and so on, were working in and reinvigorating the horror genre — many under the tutelage of Roger Corman, still others the initial products of formal film school training, almost all the consequence of a particular movie geekism that would lead inevitably to the first rumblings of jokiness and self - referentiality - as - homage that reached its simultaneous pinnacle and nadir with Craven's Scream.
Moving up from Senior Programmer at the fest, Yutani will lead the curation of film, media and off - screen programming at the Sundance Film Festival and other year - round public platforms and programs that showcase and elevate independent storytellers and artists.
Jean Dujardin, who picked up an Oscar as the charismatic lead in that other period piece, «The Artist,» is Pierre Michel, a police magistrate and possible former gambling addict, devoted to the junkies he leans on for information on the juvenile squad.
Boccioni was leading editor of the famous «Manifesto of Futurist Painters», cooperating with other Futurist artists like Carra, Severini and Russolo.
His conversations with parents led the artistic director and founder of Utah's Odyssey Dance Theatre to team up with several other artists to launch one of Utah's eight new charter schools — Pioneer High School for the Performing Arts.
I led language design for the iconic #WeThePeople campaign with Shepard Fairey and other artists.
Lead students in discussing how each artist talks about the other — about their first meeting, about their art, and about their lives together.
The self - evident ethical concerns may or may not at some future time lead to litigation between authors and their Agent - Publishers as it has led to innumerable collisions between agents and managers and artists in other industries.
And what makes it stand out from even the others on this list is that while one of the leads is a manga artist, the majority of the story follows his try - hard editor who just wants to ensure that the manga actually gets in on time!
Other stars taking part in Celebrity Paws are Level 42 lead singer and bassist Mark King, actresses Melanie Hill and Angela Lonsdale, Gardeners World host Alys Fowler, London 2012 shooting gold medallist Peter Wilson, author of A Street Cat Named Bob James Bowen, star of The Apprentice Jaz - Ampaw Farr, dressmaker Thelma Madine, author Jennifer Gray, and artists Melissa Hemmings, Clive Meredith, Eve Poland and Chris Wright 2.
Signature exhibitions and major place - based art installations by leading artists, photographers, conservationists, scientists, and other innovators;
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
It has a very different look to it compared to the other PlayStation Final Fantasy releases, owing largely to the return of Yoshitaka Amano, the lead artist on the first six Final Fantasy games.
Telltale usually recruits lots of talented voice - over artists from their previous games such as Adam Harrington who voices Bigby Wolf and The Woodsman having already voiced LeChuck and Moose in Tales of Monkey Island, Matches in Back to the Future, Foreman Isaac Davner and Repairman Scruffman in Puzzle Agent 2, Andy St. John in The Walking Dead: Season 1 and Jerry and Leland in The Walking Dead: 400 Days as well as Melissa Hutchison who voices Toad Junior and Beauty with Melissa Hutchison's adaptable voice acting having already featured as many other characters such as Stinky in the Sax and Max seasons; Trixie Trotter in Back to the Future; and most popular of all is the role of Clementine The Walking Dead: Seasons 1 and 2, amongst other videogames, alongside Dave Fennoy voices Bluebeard who perfectly voiced the lead protagonist Lee Everett in The Walking Dead: Seasons 1 and 2 opposite Melissa Hutchison and has voiced Dr. Montrose in Law & Order: Legacies and many videogame and television characters.
Previously they worked together on the Total War series of games, in roles including Project Director and Lead Artist, and have credits on many other AAA titles from studios including Crystal Dynamics, Pandemic, Frontier Developments, and Slightly Mad Studios.
I'm here with another batch up episode summaries and a couple of other new things: The new Game Developers Like You interviews feature: • creator of a silly viral web game • professor and educational game creator • game artist and QA - lead turned all - in - one indie • augmented reality experience designer • game jam developer •... Read more»
In a day full of presentations to other developers, I was lucky to sit down with Technical Artist Zak Parrish, Lead Programmer James Golding, and Senior Designer of the UT project Jim Brown, to find out more about one of the industry's leading development tools.
At Obsidian we have created great games like Fallout: New Vegas and have many amazing people who will work on Project Eternity, including Tim Cain (Fallout, Arcanum, Temple of Elemental Evil, etc.), Josh Sawyer (Icewind Dale 1 and 2, Fallout: New Vegas), Scott Everts (Level creator on Fallout, Planescape: Torment, and Icewind Dale 1 and 2 and Fallout: New Vegas), Brian Menze (Vault Boy artist extraordinaire, Artist on Planescape: Torment, Creator of Darth Nihilus), Dan Spitzley (Lead Programmer on Planescape: Torment) along with dozens of other talented artists, programmers, and desiartist extraordinaire, Artist on Planescape: Torment, Creator of Darth Nihilus), Dan Spitzley (Lead Programmer on Planescape: Torment) along with dozens of other talented artists, programmers, and desiArtist on Planescape: Torment, Creator of Darth Nihilus), Dan Spitzley (Lead Programmer on Planescape: Torment) along with dozens of other talented artists, programmers, and designers.
Previously intended as Metal Gear Solid: Rising, the game has seen a reimagining following a partnership between Kojima Productions with Hideo Kojima as executive producer and Yuji Korekabo as producer; and Platinum Games, with Atsushi Inaba as producer, lead artist Takahito Wahika and several others.
A Kickstarter campaign helped the team of 3 brothers and an artist friend fund the development for PC and its success has led to other platforms now.
The end result of this competition is well - known — the joint effort of Hirokazu Yasuhara (lead game designer), Naoto Ohshima (character designer and artist), and Yuji Naka (programmer) and about a dozen other people produced the classic game, Sonic the Hedgehog.
The positions they are looking for are the following: Lead Technical Artist Senior Meta Game Designer Lead System Design No other...
• Follow the level design pipeline from «pen & paper» game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details
The feminist's first reaction is to swallow the bait, hook, line and sinker, and to attempt to answer the question as it is put: i.e., to dig up examples of worthy or insufficiently appreciated women artists throughout history; to rehabilitate rather modest, if interesting and productive careers; to «re-discover» forgotten flower - painters or David - followers and make out a case for them; to demonstrate that Berthe Morisot was really less dependent on Manet than one had been led to think — in other words, to engage in the normal activity of the specialist scholar who makes a case for the importance of his very own neglected or minor master.
That led to (among other things) commissions, my work in local stores, and online shop, and a solo exhibit in 2011!!!! So, I would advise artists to just get your work out there — you never know what might happen
There are 10 educational sessions in three consecutive tracks, each geared toward different levels of expertise and led by artists, agents, attorneys and other professionals in the sector.
My hope is that many other artists, curators, and the like will follow their lead and push the art sector to improve both its working conditions and its involvement in broader society.
His singular passion is to lead a life of abundance as an artist, and help others to do so with what they love.
While a younger generation of artists, led by Katharina Grosse, Carol Bove, and others, are finding renewed significance and surprising rewards in extemporaneous abstract painting and sculpture, certain veterans like Emily Mason never lost faith in its limitless possibilities.
Roslyn Bernstein and Shael Shapiro, co-authors of Illegal Living: 80 Wooster Street and the Evolution of SoHo, will lead a walking tour of George Maciunas's Fluxhouses and other sites associated with the artist
After meeting en route to the opening of «Red Eye: Artists From the Rubell Family Collection,» the two discovered other common interests, including popular music (the Beatles, the Smiths, Led Zeppelin) and the most classical inspiration in all of Western art — the human form.
Edited by the exhibitions's co-curators Frances Morris and Tiffany Bell, and with essays by leading scholars that give a context for Martin's work — her life, relationship with other artists, the influence of South - Asian philosophy — alongside focused shorter pieces on particular paintings, this beautifully designed volume is the definitive publication on her oeuvre.
The program was taught by two lead Artist - Teachers, one who focuses on art making, and the other who focuses on professional development and career preparedness.
Now occurring every other year, the deCordova Biennial features New England's leading emerging to mid-career artists, emphasizing the quality and vitality of the art created in this region.
His diverse interests and methods have led him to undertake a varied range of projects, which at times have included long - term collaborative efforts with other artists, musicians, and writers resulting in ambitious traveling shows and exhibition catalogues.
The other was that the artist, anticipating the bared knives of critics, hired an image consultant and began an expensive campaign to build his brand in the press, giving self - glorifying interviews and taking out full - page ads in the leading art publications presenting himself as an offbeat yet successful guru - like visionary.
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