But there will be two
other stories worth paying careful attention to, as well.
However, there is a handful of
other stories worth noting.
Not exact matches
In the summer of 1983 Foster's leveraged net
worth paid for 500,000 square feet of medieval - looking foundries, 200,000 square feet of ramshackle storage warehouses, a couple dozen creaky overhead cranes, four two -
story electric furnaces, and countless
other pieces of aging appurtenances.
But this is also about a mind - set: although we think there are powerful civic and commercial reasons for allowing very extensive free access to Times journalism — our pay model is far more porous than
others — we believe that every
story we do should be
worth paying for.
But Julie, for what it's
worth, my gut tells me that the two rumors you mentioned several comments ago probably stepped over the line UNLESS something about those
other stories directly connects with and affects you and your
story...
The human link between them is obviously the person of Naaman, and if these acts are all petty, insignificant, and of no evident
worth, it is because God respects the independence of Naaman just as he does that of each of the
other characters in the
story.
They do
stories on every
other thing they think is
worth it.
These
stories were written from a world that placed value on each animal, like we place value on a car — now imagine having say 30 cars, some might be valued more so then the
others, but you love them all - in some africian tribes, the size of your herd was a showing of your skill as a man and overall
worth....
In
other news, NPR just ran an interesting
story on celiac disease that I think is
worth checking out.
June 30, 2011 — There are more Manchester United
stories in the media than any
other club — some are
worth reading,
others are absolute garbage!
These
stories are
worth telling and sharing because, while the births are entertaining, they could turn out to be realistic scenarios for
other moms who will have babies.
In interviews, 150 employees and
others told Fisch's investigators a decade's
worth of
stories about no - bid contracts, personal favors and nepotism at the fair under Cappuccilli and
other directors.
With our latest collection of Everything
Worth Knowing, we aim to catch your curiosity with the
story of how our distant ancestors left the oceans, help you learn the basics of talking to E.T. and make sense of the systems that affect how we make decisions — among
other things.
Thus, for myself and many
others writing about and commenting on this
story it is clearly an unwise use of a year
worth of time, resources and energy for OTM to try to enact change with kale, meditation and yoga.
Thus, by pushing yourself out of your comfort zone and seeing what
other people's
stories are like, not only helps you to open our eyes to those truly worse off, but to focus on the joys that make your life
worth living.
Compared to
other WiiWare games, however, it is a different
story, and the game's uninteresting, uninspired gameplay and mediocre presentation definitely places it in the «not
worth trying» category.
It's
worth watching because of what it focuses on - it tells a forgotton
story - but
other then that - I can tell you a million ways it could have been better.
Much of it looks and feels familiar, but 2K Games proved that there is a whole
other side of Rapture
worth exploring, as well as new and interesting
stories to tell.
He also produced
other series, including Barney Miller and The Governor and J.J. With writer Marvin
Worth, Sultan wrote
stories for three feature films, including Promise Her Anything (1964).
The
story is fine for what it tries to achieve but nothing
other than the amazing visuals and sound make this movie
worth watching.
Playing the main Megadimension Neptunia
story in VR is mostly
worth it, but the poorly - rendered VR - only sections do little or nothing to really add to proceedings
other than hurt your eyes and make you feel awkward.
While sequels like Iron Man 3 and Captain America: The Winter Soldier have overcome feeling like prequels to a different
story audiences haven't seen yet,
other entries into this super-powered universe, efforts like Thor: The Dark World, Avengers: Age of Ultron and Captain America: Civil War, struggled to come across as anything
other than vehicles conceived and designed to get all of these characters into one place at the right time for this May's massive Avengers: Infinity War, none of them working outside of the larger
story being told and as such aren't very entertaining or
worth watching more than once.
Two movies and change (there's a Captain America: The First Avenger flashback in
story mode)
worth of LEGO - fied game levels, a handful of side missions based on some of the
other Marvel movies (Iron Man 3, Thor: The Dark World, The Winter Soldier) and a bunch of free - roaming exploration to do after the credits roll.
I walked into «Shrek Forever After» expecting another tired retread, coasting on pop culture references, familiar catchphrases and various
other random gags, but devoid of a
story truly
worth telling and unable to make the characters feel fresh again.
That's only mildly distracting though), but
other than that, it's an incredible and moving
story worth seeing.
Of course, one
other thing
worth addressing about this is the fact that there's still one more movie to round out this
story.
It does become an endurance test, as the show's lynchpin humor of pregnant pauses and long, drawn - out sections of pointless
stories and
other gags (dialing a long phone number, trying to break into a house only to take the key and leave without getting into the house, Meatwad's attempt to tell why Carl's life is
worth living) become redundant and tedious.
Sometimes it's done because they truly feel a
story is
worth being told, and
other times it's in hopes of raking in Oscars.
For far too long, schoolchildren in D.C. and
other urban areas have been subject to a «narrative of disinheritance» — the persistent inequities of experience, resources, and perceived
worth, based on race, class, or
story.
Memoir writers face critical voices — their own and
others» — who state that the
story / message / idea is trivial, boring, not
worth sharing.
Though this contemporary cancer
story laced with everyday and extraordinary experiences will undoubtedly draw comparisons to that
other cancer book, Livvie's cancer
story and Zoe's emotionally complex web of friendship, fear, loss, love, pain, have their own appeal, and are well
worth reading.
Each year, hundreds of veteran authors and those just learning the craft of Christian fiction gather in a setting like this to hear skilled instructors, inspiring keynoters... to gain from the insights of industry professionals... to interact with
other writers... and to present their ideas to agents and editors looking for
stories like theirs, or to mentors who can help them move forward in their writing career.If you write Christian fiction — or want to learn how — the ACFW conference is an investment
worth making.
Some of them are solid resources that are
worth it if they work for our processes (such as One Stop for Writers with the Emotion Thesaurus and
other thesauruses,
story mapping tool, random generators, etc.).
My
story, and every
other writer out there who has invested so much time and effort to bring us a
story worth reading, providing our imaginations with such wonder and joy, is
worth more than an f» ing McDonald's cheeseburger or the craptastic plastic toy from the dollar store.
Some of them are 100 % not recommended, but
others might actually be
worth checking out or completely necessary, and hopefully over time you can develop your own list of recommended services (and horror
stories to help
other authors avoid bad ones!).
And then I remembered, I had an agent, a great agent, I wrote great books (so all the rejecting editors told me) and yes, you are right, self pub has given my
stories a voice and an ear and the chance to be read, when they otherwise would have still been gathering dust on my hard drive, yet, on the
other hand this is hard, REALLY HARD, it is SO hard to find your way to a readership as a SP, with limited funds (dwindling)... and the glimmer of trad pub — with their power to splash your name around established circles of readers, and their ability to secure a great number of reviews where, as a self pub, doors have been slammed in my face — becomes temptingly shiny again, (it's like childbirth, you forget all the painful stuff with time)... and it all gets very tempting... almost tempting enough to consider sacrificing one work JUST one artistic premise for the trade off of visibility... and then perhaps, just perhaps THEN, my SP efforts will finally sprout wings... but then I hear you and
other say, it wasn't
worth it, you'd never do it again, and I sigh... And then I wake up the next morning and think of packing it all in, and going to work for Walmart and steady shitty pay... lol And then along comes this blog post.
The North Louisiana chapter of Romance Writers of America brings together NYT bestselling author Lenora
Worth, award - winning authors Liz Talley and Winnie Griggs, and six
other amazing writers to deliver never before published
stories of hope and holiday cheer...
I came across the video, Crazy — a
Story of Debt by Grant Williams (embedded video below), the
other day through The Investors Podcast, and it's
worth the watch.
We also welcome your comments below if you have
other studies that you think are
worth including, or if you have a personal
story on the subject that would add to the conversation!
This travel site will encourage you to embrace uncertainty in order to free yourself Discover Your Honeymoon — When you're exploring where to go for you honeymoon is doesn't need to be stressful Don't Ever Look Back — Amy and Kieron share their adventures around the world on this fantastic travel blog Don't Fly Go — A travel site that encourages one to travel overland as opposed to
other transportation to help the environment Don't Forget To Move — Travel deeper for cheaper Don't Stop Living — As a passionate traveller, Jonny Blair runs a fantastic travel blog that encourages you to pursue a lifestyle of travel Double - Barrelled Travel — Follow Dave and Carmen as they travel around sharing their
stories, photos and videos Downtown Traveler — The Downtown Traveler is a travel site that focusses on the arts, culture, and adventure when exploring destinations Dream A Little Dream — This travel site documents and records a Canadian couple's dream to travel the world and pursue their passions Dream Euro Trip — Dream Euro Trip is the ultimate guide to planning & budgeting your trip around Europe by the talented DJ Yabis Dream Holidays Guide — Amazing destinations around the world
worth exploring on your next big journey, holiday or extended trip
As humans we seem inexorably drawn to the concept of technology gone wrong, of seemingly beautiful utopias hiding dark hearts, and Remember Me is no different from many
other titles in its desire to tap into these themes, but unlike the majority it manages to do it well and tell a
story worth telling.
siren was ok... creepy at times, and the overall
story was actually kind of cool... how it tied together and everything...
worth playing... but that sight - jacking thing is totally annoying... the grain filter in that game was ridiculous, the visuals where not bad... but it used «next gen» effects in a bad way to make it frustrating to play at times... Dead Space is easily the «best» horror game of this gen imo... Re5 was a disappointment... and I haven't really played any of the
others...
The
story mode didn't really do anything new, or that
other games haven't done better but it's
worth playing through at least once, even if it's just for some sweet multiplayer collectables and the feeling of accomplishment when the
story finally draws to a close.
The levels were as interesting as any
other Halo campaign but due to the better graphics and the ability to climb up a ledge rather than having to jump above it's height it made it great to explore for skulls and collectables, within the 9 hour co-op game both myself and Russ found ourselves venturing off and climbing up different parts of the maps to see how high we could get or what was hidden away, we came across a few Easter eggs on the way and found some rare or «special» weapons, Halo has always been a FPS which you have to explore to find Easter eggs etc. but Halo 5 just seemed better than the rest for this, the game flowed well between each level bouncing from blue team and team Osiris following the
story to show where paths cross and what each team is doing in between, I feel like all of the trailers kind of pointed the
story into a different direction to the way the campaign developed which was surprising and confusing at the same time but none the less it was a great campaign and one of the best Halo games I have played in many years, I was never a fan of Halo 4 I thought it lacked everything a Halo game should be but Halo 5 has surprised me and was well
worth the wait.
Before starting off, it's
worth noting that previous experience with past Far Cry games isn't needed, as each main game does not tie into each
other in regards to
story.
With a cheeky narrator that doesn't know when to be quiet, different
stories that are told in brief, bite - sized chunks, and a fun and fluid combat system, Stories: The Path of Destinies is worth checking out even if its clearly lacking the amount of polish other games of this natur
stories that are told in brief, bite - sized chunks, and a fun and fluid combat system,
Stories: The Path of Destinies is worth checking out even if its clearly lacking the amount of polish other games of this natur
Stories: The Path of Destinies is
worth checking out even if its clearly lacking the amount of polish
other games of this nature have.
Much of it looks and feels familiar, but 2K Games proved that there is a whole
other side of Rapture
worth exploring, as well as new and interesting
stories to tell.
Wind that together with annoying glitches, underwhelming weapon creation, poor romance
stories, and the worst directions of any FPS
story made and you have a game that is not only
worth a «mediocre» rating, but is THE worst disappointment of 2017 (or any
other year).
In light of what the experience had taken out of me, I decided I didn't have another 120 hours
worth of time to devote to the
other two (supposedly harder)
stories, and called it a day.
A well written
story, great combat system, and fun boss fights outweigh the small, yet effective issues such as bland environments and easy to get lost world map, but for what; s
worth this crossover has both series complimenting each
other quite well.