Sentences with phrase «other tactical ideas»

There are no doubt other tactical ideas that will help but, in my experience, two areas immediately spring to mind that might force people to consider the prospect of change more seriously.

Not exact matches

If there's already another tactical idea in place in that account, you decide whether you want to switch from one to the other or split the money between the two ideas.
and for the major problem which is arsene wenger this man does nt even veiw his opposition let alone construct a tactical plan for them wenger's football ideas are extinct and in all honesty we have a decnt squad, he have seen ferguson do better with less so maybe wenger should bow out for some change because now all other clubs have to do is veiw the swansea game and step up on it and they will cause arsenal problems.
i think that what's needed is for him to step aside thereby allowing another manager free reign to implement his «New» ideas on how to win the premiership and take us forward with transfers and every other conceivable tactical aspect for the «modern game».
Ramsey has had one good season for us since his horrible injury, he needlessly gives the ball away much too often and his finishing is even worse than Giroud's... once again we have fallen in love with the idea of what could have been... Ramsey has only scored 2 meaningful goals in his entire Arsenal tenure: one in Turkey and the other in last year's FA Cup, which is not near enough to make him a centerpiece of this offence... likewise simply his presence on the team sheet has led Wenger into making horrible tactical blunders because he will force Ramsey into the lineup even when it doesn't make sense... just think of all those games when Ramsey was played out wide on the right, which forced the RB to come up into the play far more often, and deeper, because Ramsey invariably would find himself in a more central position leaving us far more vulnerable to the counterattack..
As a result the Bureau feels like it's never entirely sure what it wants to be, sporting a couple of ideas picked out from other titles and then welded on to its cover - based, tactical combat.
If you have enjoyed other Idea Factory titles and tactical RPGs, this game is going to be right up your alley.
FEATURES: ▸ Turn - based passionate battles with innovative interactions and extremely deep strategic gameplay ▸ Activate many unique and varied heroes to master all kinds of powerful skills and abilities ▸ Hexagon tactical gaming board allows creation of endless possibilities ▸ Customize your team with tons of skill combinations ▸ Explore different game modes and find the best way to layout teamwork ▸ Encounter different challenges of opponents from all over the world in real - time ▸ Fast - pace game on mobile device allows you to conquer whenever and wherever ▸ Share your ideas and experiences with other players for more EXPECTABLE CONSTANT UPDATES — New heroes — Exciting events — Regular updates and adjustments based on your feedback and suggestions Have any questions, issues or advice for TBT from Nebulium Games?
It's been nearly 3 years since Hidden Variable met with Lab Zero and discussed the idea of bringing Skullgirls to mobile — not as a puzzle game or some other «expected» mobile title, but as a fighting game that finally captures the frenetic, tactical gameplay that players deserve on their phones and tablets.
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