Sentences with phrase «other weak players»

It is inevitable that many more will shut down or merge with other weak players.

Not exact matches

When paired with other operating pressures, it's easy to see that the business environment will become even more challenging in the coming year for foodservice operators and it may start to weed out some of the weaker players.
I'm not saying I want us to be another Chelsea or Man C and spend for the sake of making sure others don't get a player, but someone has to be accountable for not reinforcing the weak areas of the team and that person is Wenger.
Our proBlem is just in central midfield, one only thinks about scoring goals, one likes holding on to the ball for long, cant pass before he runs and bumps into other players, the others just weak and slow.
It's a shame really how people are so plastic over here.We seem to change our views so easily.Why can't people just make up their minds?It's like people don't have stance.As I've been saying and will keep saying we have many good players but as good as they are they're overrated.We've just compromised as a club.There are problems in every single role in the team, from defence to attack.Yet these problems will constantly be ignored.Some players are cleary not good enough but say it and the stats lovers will come out.The main problem wrong with the team is the centre.The other problem is Wenger and his misuse of players.I for one don't really rate Ramsey - Xhaka partnership in a sense that it's defensively weak with Xhaka not good enough defensively and Ramsey very inconsistent.The only player excellent defensively in the centre in Arsenal's team is Coquelin and I think he should be playing though many won'tsee why.Look how easily the balls went through the midfield.Coquelin should be partnered with another CM in our current team.People shouldn't deceive themselves Xhaka that Xhaka isn't a DM.He's just not good defensively admit it.We need a DM more than a CM in my opinion or a hybrid like Sanches or Jankto.
The habit of buying one player per season for most times one of our three weak areas with the hope that other players step up, have consistently kept arsenal from winning the titles we want so badly.
wenger needs to broaden his thinking and horizon... and think beyond sanchez, so many players can replace him, carrasaco, even baruwa (of lipstik) whom we just saw in the emirates cup, dembele etc... i just watched liverpool trash bayern... liverpool have always has a sharp attack, now their defence seems solid... wenger is just a straight jacket, i do nt care what others are doing, i know it all coach and it will really hurt come begining of season, unless he prunes his pride and look over the wall at what his competitors are doing that is strengthing the weakness and planning ahead... our midfield was weak and indeed still is... we glad about lacazzete, but unless our defence gives 110 all games, and we look at life beyond sanchez... we will have our fellings hurt this season
With the Sanchez saga dominating headlines it's easy to forget that in the background we have made our squad weaker with the selling of Szczesny, Gills, Ox, Coquelin, Gabriel, Walcott and other fringe players.
Good article states many reasonable conclusions and facts about the season and how amongst all the turmoil we have a manger who does well but one thing in purchases over the last five years we are 6th in the epl were at 366m tottenham in 5th with 397m and he made a mistake there we are 6thin money spent on players but we have had the sanchez saga and new players adjusting to epl and the team and injuries and it definitely hasnt been our year in ref decisions which have played a factor in games though we still should have won aside from ref but watford and westbrom many other games are included at city free offside goal weak penalty and at spurs we were robbed of going one nil up auba onside bu honestly the officiating across the whole league this year has been an embarrassment to professional officials of all sports its been bad game after game they need to get some rigorous training this offseason for improvement
on if other teams strengthening makes Arsenal weaker... I was asked this question two years ago when some clubs bought 10 players [and people said] «How do you feel, you have no chance now».
I too also know that we look weak at the back but i also believe they have learnt from there mistakes last season and have a stronger unity this season going into the 3rd season with the team wenger has put together without losing key players and adding real Quality and world class that i havent seen before because none of our history says we bought our trophies we won them with all the unexpected beliefs and never bought into the society and modern game we seen before us not one of our legends were already labelled for they are today before they came to us The made a name for themselfs in our Jersey and build a foundation of what we represent today Before Arsene Wenger and with him We are a club that overachieve and under promise Everything we've done has be our very own unique way of doing it not the way other clubs are ahiceving i for one will not Follow the Man City's ambitions Chelseas Manchester united or anyone elses
West Ham's plan was obvious, pump those long balls in and hope Carrol or one of their other 6ft players gets to it first... and unfortunately because we are so weak in the air, it worked a few times but West Ham's finishing was so poor we got let off the hook.
Playing the» B» team in the weak Europa league means Arsenal has a fresh «A» team for all EPL games unlike other top sides who must play many of their top players 2 games a week.
Some players will always be favoured over others, and there will always be a weak point in the team.
Sad to see players like Sanchez who tries so hard only to be let down by our other weak minded players.
But Wenger is like a kindly grandfather, spoiling little children, weak and helpless, like Walcott (above anyone else, a decade ago I would have sacked Walcott) and other bone idle players like Ozil, despite his huge talents when he decides to work, very occasionally.
It's an interesting point to make, and given our strength at other positions, it looks weaker by comparison, but I'm starting to see people argue that we are a player away from a national championship.
However, he and a couple of other Juve players have been linked with moves away, as the Italian league continues to be seen as weaker than it used to be, and inferior to the leagues in England, Spain and Germany.
Our club brought in only two players, whilst seeing a whole host of players leave the club, and while Lacazette's arrival poses as a top acquisition cover one of our weaker areas, there were also other areas which were in need of strengthening.
There were many matches where it looked like he was the only one trying to make something happen and those around him went to sleep.He wants everyone to play with his strong mentality but little does he know that Arsenal is mentally weak team.Do you think Alexis can repeat this sulking in other top clubs?It's only Arsenal that opens themselves uo for such things in they way we behave and play.That being said I don't see the point in keeping a player who doesn't want to play for you but a rival.It's just sick.If I was Wenger I would've sold him but at am not.But mark my words we will be vindicated by his performances for another club just like the rest who left.
and before long our best player will feel this weak negativity and end up like Ozil and all the other players that came with so much promise yet fell into the methodology of weak man WENGER..
True wenger messed it up, that i can't argue with you, just how it was done is where we differ, as you think sanogo should have come off when we were a man short, i on the other hand think ozil should have been that player, why, cause defensively, he is our weakest link, and at 10 against 11 you already know your back is against the wall, so defence becomes a priority.
Some thought that TV should be given time in the first 11, many disagreed with my contention that Koscielny, despite being a top bloke and player, is not good enough to propel us to winning the title, others thought that Jenks is a weak link, which I agree with, but unlike me do not think he has the gumption to become Bacary's successor.
Song, arguably our most improved player is on 4 yellow cards and we should ensure that he doesn't miss the Chelsea game.The partnership of Gallas and Vermaelen is outstanding, yet one can not expect them to play in every game, and it is in that are we are weak in cover.With regards to the full back situation, perm any two from four, that is Clichy, Gibbs, Eboue, Sagna and even Traore they are attacking wing backs and are always at risk on the quick counter attack by the opposition.Almunia still doesn't impress me and his command of his area is still indecisive and he is still vulnerable to letting goals in, especially to his near post.Wenger being Wenger, I doubt he will buy in January, and it is a pity we didn't go for Given months before he joined City, when he was available for a comparatively cheap price.This new diamond shape or 4 -1-4-1 is working well and we have an abundance of quality to interchange, which bemuses the opposition more often than not.We have every chance this year, and we are also being helped by the fact that the other so called big four sides are showing their vulnerability.A couple of decent signings, not squad players in January, and hopefully we are in the mix.
But the move would also be a reminder that de Blasio's conflict - avoidance strategy has its limitations; it might yield productive compromise, but it opens up turf for other players, including his enemies, and leaves the mayor looking weak.
Typically, some enemies fall to one or two weak hits, and other require more than one, so the player learns to recognize the weak enemies of the area and take them out first, to minimize the amount of damage done to Opoona and crew.
The more powerful a unit, the more expensive it is, but even if one player selects an army consisting of a handful of high - powered units, it all balances out because the other player could go for a larger army of weaker units that cost the same amount of points.
But you are correct that the other players are so weak that it's getting difficult to justify being in wide release.
For example, the Hyper Reality Visor (HRV) allows players to locate enemies, mines, weapon depots and Hardsuit weak points through walls and other obstacles for a very short amount of time.
The power - ups or «PUPs» are completely useless too, the weapons feel limp and weak and are scattered in location on the maps that are so far away from where the other players are you rarely get the chance to use them effectively.
Everything happens at such a quick pace and with the player's attention focusing on what buttons you have to press, it's often difficult to look on the other end of the screen to check out what enemy you're facing off against and what they're weak against.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Both games feature a «Commander» unit, a giant mecha, which uses atomic - level manufacturing to build an entire economy on far - off planets literally from the ground up, which is an interesting inversion on how mecha usually are used in games: the «Commander» is more or less the player character, and while their large mecha is by no means weak, it's a central unit because of its production capabilities, and not because of its arsenal, which as a mecha fan I always thought was a nice way to work the idea of a «hero mecha» into an RTS, because you can relate to the Commander mecha's role as, well, a Commander on the battlefield rather than as simply a powerful named «hero» unit as exist in most other RTSes.
For PvP, there's a PvP arena you can enter which have different game modes: a free - for - all deathmatch, a team CTF mode, and a Ghoul mode where a couple of players turn into powerful ghouls and the others into weak humans.
Dark Soul's weakest aspect lies in failing to draw the player into something deeper, other than just leveling up and managing to stay in one piece after crossing swords with a Black Knight.
When your first (and strongest) Pokemon is weak against your first real opponent, it forces players to acquire other Pokemon and level them up before attempting to take down Brock and his rock types.
Words like innovative, customer - oriented, team player and other vague and unquantifiable words make your resume weak.
On the other hand, he notes, «This could also translate into a positive by weeding out some of the weaker players that have just been hanging on.»
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