These are the only items reminiscent of a strategy game, with
others blending gameplay into a first - person shooter.
Not exact matches
«We wanted to convey how the heroes interact with each
other, their new world, and the chaotic situation they've all found themselves in all while providing a nice
blend of high stakes urgency, lighthearted comedy, and unique
gameplay moments.»
The game
blends first - person shooting
gameplay with elements of massively multiplayer online games, allowing you to run into
other players in virtual worlds and tackle challenging missions with a big group.
Brink is an immersive first - person shooter that
blends single - player, co-op, and multiplayer
gameplay into one seamless experience, allowing you to develop your character whether playing alone, with your friends, or against
others online.
It provides a unique
blend of rhythm - based
gameplay and action — what the developer calls «rhythm violence» — that provides a far more intense version of the basic mechanics you see in
other rhythm games.
Other than those differences, the core
gameplay is essentially the same
blend of action, platforming and puzzles and is still overall the same quality.
They are also planning to
blend music
gameplay with
gameplay from
other categories, «for example combine the rhythmic element of martial arts and fighting games, with music games.»
Unlike the traditional exploration based
gameplay of
other Zelda titles, Hyrule Warriors
blends the assets of Nintendo's franchise with the
gameplay of Koei Tecmo's Dynasty / Samurai Warriors saga.
Injustice: Gods Among Us is a Fighting game that
blends classic Arcade style
gameplay mechanics with an intriguing storyline that pits classic DC Comics characters against each
other in unique combinations (hero vs. hero, villain vs. villain, etc.).