Not exact matches
The lawsuit, filed with the U.S. District Court for the Southern District
of New York, argued the platform «knowingly provided material support and resources to Hamas... facilitat (ing) this terrorist group's ability to communicate, recruit members, plan and carry
out attacks, and strike fear in its
enemies.»
Out of those, most
of the 1,284 killed and the 9,600 wounded fell at the Sunken Road
attacking a fortified
enemy.
Prosecutors have said the accused men and women, all members
of Mullet's breakaway Amish sect, planned and carried
out the
attacks «on their perceived religious
enemies» under Mullet's orders.
as much as I hate arsene, that was very childish and classless, their are more classy ways to hurt arsene, I can't believe fans are fist fighting, PEOPLE WE ARE BROTHERS AND SISTERS, let's
attack the real
enemy, whilst we lash
out and pummel each other, those rich fat snobs (arsene included) laugh there way to the bank, let's show them who owns the club, abandon that stadium and they'll be holding emergency meetings with arsenal care group on how to fix the problem, we'll have them eating
out of our hands, verbal arguments are fine, I never badmouth arsene or arsenal in front
of a chelsea supporters but when I'm with a gooner I vent my frustration and that's perfectly fine, that's why this website exists.........
The current Information Minister, Mustapha Abdul Hamid, at the time, argued that central to the Jihadi ideology is the assertion that a friend
of your
enemy is also your
enemy, hence, though Ghana may have received them
out of generosity, in the mind
of a Jihadist, Ghana becomes a legitimate target for
attacks.
I did enjoy the variety
of weapons, but I did not enjoy continually being
attacked from behind by
enemies that seemed to come
out of nowhere.
Enemies have the ability to counter your
attacks or grab you from behind while another
enemy then proceeds to beat the hell
out of you.
So utilizing the Dash phase to roll
out of incoming
enemy attacks can be wise, as can using the Prep phase to build up shields or regenerate health.
She beats her daughter, kicks her chair over as she's doing her homework, hires trolls to heckle her before competitions,
attacks her with a knife, keeps her from talking to her peers since they are «the
enemy,» and makes her drop
out of high school.
Clear danger paths allow me to move
out of the way
of enemy attacks.
The twin stick shooting aspect
of the first game is
out in favor
of an auto -
attack (which can be toggled off in the options) if any
enemies are in your character's line
of sight.
Anarchy Reigns follows in the footsteps
of classics like Power Stone, giving you lots
of combo - driven
attacks to clear
out legions
of enemies in big, open, 3D levels.
Act 1, he says, was a mix between a dungeon crawler where players
attack enemies and loot their remains, and the classic arcade game Qix where players cut
out sections
of the floor.
The MCU's heroes use all sorts
of energies and projectiles to lob
attacks at
enemies, but the jury is
out on whether audiences have seen soul - based magic.
The opening scenes
of the game make for an introductory trial
of sorts, with players taking
out a few low - level
enemies and getting used to different
attacks, effective ranges, and other battle attributes that are mostly self - explanatory.
The only thing that's truly unique to each character is their Musou
Attack — a veritable martial arts atomic bomb that can clear
out hundreds
of enemies at a time.
The game churns
out a high volume
of enemies to pummel with next to no slowdown, and even more impressively, it stays the course even when you're using the various rune - fueled magic
attacks, which feature showy pyrotechnics.
He built his own unique weapons,
attacked his
enemy in broad daylight at a public event, sent an army
of military drones to a crowded area, and broke
out of prison with no idea
of who was helping him.
For example, you can send various types
of soldiers
out to
attack your
enemy's army.
Button prompts for grabbing
enemies or performing team - up
attacks were constantly blinking in and
out of sight, causing me to grab when I wanted to punch or stab.
When time runs
out or Shawn hits «go» or something, I wasn't really paying attention, the first wave
of enemies attack his dungeon.
When you start to get crowded, you can dodge
enemy attacks and roll
out of harms way.
Majority
of the
enemies can be easily taken
out without having to resort to blocking their
attacks.
When Thor (Hemsworth) leads his mates on an unauthorised
attack on the home planet
of the Frost Giants — mortal
enemies of Odin and his kingdom
of warriors and heroes — he is cast
out of Asgard into exile on Earth.
There are times that the
enemy AI does odd things and just when you think one
of your pieces is going to be taken
out of the equation due to their health being so low and the
enemy is in the very next square in front
of them, they
attack another piece at full health!
He brings her into his underground shelter because a surprise
attack on the US by an unknown
enemy has wiped -
out much
of the population.
Unleashing a variety
of magic spells and
attacks in order to thin
out the horde
of enemies is super-satisfying as the gameplay is tight, intuitive, and gets very challenging.
You choose a move for each
of your characters from a simple
attack, to magic or a skill and once you picked all
of them you confirm it and it plays
out as well as the
enemy's moves in order
of quickness.
Musou - style games require more strategic thinking than many players realise: Fire Emblem Warriors still gives you the satisfaction
of cutting through enormous groups
of enemies with each character's unique
attack style, but you'll need to use your head to figure
out the best way to turn the tide
of battle.
He is able to perform several special
attacks and use skills that can help in clearing
out a large crowd
of enemies.
Fortunately, the
enemies are so stupid they won't figure
out that they could walk around the side
of the gate to
attack you.
I would imagine her primary
attacks will be to talk incessantly about obvious things while the
enemies kill themselves
out of boredom and frustration.
Link is shown taking
out scores
of these
enemies at once in true Dynasty Warriors style using series staples such as bombs, the fire rod, the spin
attack and even Skyward Strikes and some sort
of upgraded spin
attack.
Just large mobs
of enemies and your
attacks can wipe
out large mobs
of enemies at once.
Combat broadly remains as gratifying and borderline repetitive as it has ever been in Dynasty Warriors, with players that delve into the game's combo mechanics able to employ wide - reaching
attacks that will allow you to take
out ranks upon ranks
of enemies.
And in a game where you are on a clock, madly rushing from place to place, wiping
out as many
enemies as efficiently as you can, not being able to see or
attack all your foes in front
of you is more than a little frustrating.
Knockas have an
attack pattern similar to an earlier
enemy named Klobber; a Knocka waits hidden in its barrel, and if either Dixie Kong or Kiddy Kong pass by the foe it will spring forth
out of its barrel and begin trying to ram the Kongs.
AI difficulty can range a lot in DW games, maps have various star ratings on them as well as 3 - 4 difficulty settings for each map that range from
enemies barely
attacking to you constantly getting poked
out of combos (and dying in a couple
of hits).
Even with a fully levelled up character, far too frequently my spells have run
out of mana and it becomes a disappointing exercise in dodging
attacks until the one spell that would cause damage to a group
of enemies has recovered enough.
Like any combat strategy game, you must build your base (including storage facilities, residences, weapons and all the things you will need to wage war) and then venture
out to explore and
attack your
enemies (while freeing innocent villagers who were caught in the middle — all
of which will be very grateful).
These dogs located injured GI's, searched
out Viet - Cong weapons caches and booby traps, thwarted
enemy attacks and ambushes, and between missions were loving, playful friends who shared the lives
of their people.
Enemies attack you from every direction top with intelligent A.I., the sniper guns are powerful, and Lynch going
out of control is enough to make this game interesting.Would you agree?
However, ships can also be unlocked by simply bringing in one
of your interceptors wings and engaging the
enemy's interceptor's, thus if an
enemy has your flight
of bombers locked in combat you can bring in your own flight
of interceptors and
attack the
enemy, then move the bombers
out of danger.
It is also important to utilize the light and heavy runic
attacks that can help you dish
out a large amount
of damage to the
enemy.
- characters are drawn in the main screen in a super-deformed style - features a lot
of fan - service - play as Eduard, an innkeeper
of an inn who doesn't have a lot
of customers - stumble into a cave while looking for crystals and meet a girl who has amnesia - this girl also has six sisters who unlock each other's memories as you come across them - your subordinate at the inn gets the idea to put all
of the girls into maid uniforms - the girls transform into battle - appropriate clothing during the battle sequences - strategy / action - RPG hybrid - unlimited movement within a circle around the character's starting point - combo system - when
attacking weaker
enemies, you knock them back in a fashion that takes
out others and builds up a combo - extra turn awarded if you manage to take
out 10 or more
enemies in one swing -
enemies do respawn their weak helpers at a hit point cost to them - right side
of the screen shows a time bar so you know which friend or foe will
attack nex - male character you play as is more
of a support role in battle - he'll provide a lot
of your stat buffs - events for each
of the maidens that give them a chance to level up and unlock new abilities in each battle - possible 18 quests - each
of the girls has their own quirks
While each bosses
attacks were varied, ranging from shooting smaller
enemies out of a giant blunderbuss to creating massive shockwaves for players to dodge, the overall strategy is the same.
Cuphead (or Mugman) shoots bullets
out of his hands to damage
enemies and has both a jump and dash move to dodge
enemy attacks.
Attacks strike with no sense of impact while enemies sort of vaguely sway away from blows in the least convincing demonstration of pain I've seen in a long time, while sounds are often out of sync with the on - screen action and even powerful magic attacks lack the necessary
Attacks strike with no sense
of impact while
enemies sort
of vaguely sway away from blows in the least convincing demonstration
of pain I've seen in a long time, while sounds are often
out of sync with the on - screen action and even powerful magic
attacks lack the necessary
attacks lack the necessary oomph.
The worst
of these is how the
enemy always seem to have a Charge range that's just slightly longer than your Ambush range, letting them cancel it
out and run in for an
attack unless you hide your soldier.
Attack of the Earthlings is a game that really grows on you; flavor dialogue, weird loading screens, and even the weird way the robotic Mr. Motivatio shouts «encouragement» at the office workers or the human drones waving their arms like crazy to distract the normal humans all work together to flesh
out the
enemy characters and story in a hilarious way.