Not exact matches
Arteta
out for many weeks
so we are looking at Brozovic, a younger player with same profile, high potential, good work ethics (some said he has the
stamina of Ramsey and as hard working as Sanchez).
Because clearly they've got some extraordinary ability to be able to have that kind
of stamina and the ability to able to keep drawing the energy
out of what they are eating efficiently,
so that they can keep going through these fantastically grueling conditions.
If we take as the reference the values relating to men in order to compare both genders, as men are faster and have more
stamina, we might be led to believe that women «don't give all they've got,» but «we are in no doubt that women do give the maximum;
so if this is relativized to the actual values
of the population being studied, the results would be different with respect to the physical demands involved in women's soccer,» points
out Castellano.
Keep in mind, an upper rep limit
of 500 a week is advanced training,
so you might want to start
out with a 5 × 25 program anyways, just to get up the
stamina to pull off a 5 × 50.
I know that eventually I'll start to have more energy & my
stamina will improve, but right now everything hurts and I feel
so out of shape.
The A.I is
so infuriating when your trying to do a hard (ish) mission and your
out of stamina getting smacked around while your computer allies just sit there and look at you.
A list
of negative things I can say without even hesitating in typing, no leg TKO's or TKO animations, take downs are
so bad (like really bad) the ground game is easy to get
out of and watching someone use it effectively and correct is ugly, bad animations and robotic strikes, the
stamina system is non existent unless you decide to swing for the fences, which you can throw 6 or 7 hooks or head kicks before getting tired, but don't worry, you are only tired for 3 seconds.
Every in - game action depletes your pool
of stamina (no, there aren't microtransactions that let you buy more),
so survivors have to balance traveling, foraging, and barricading to make sure they're always holed up somewhere safe when they tire
out.
These mechanics include things like stance - switching (high, mid, and low stances for each weapon offer different benefits and penalties), carefully managing your «Ki» (
stamina)
so that you don't run
out in the middle
of a battle and leave yourself wide open to a counter-attack, and mastering the use
of the «Ki Pulse» technique (a well - timed button press which allows you to instantly recover lost Ki).
While many dog breeds were bred for high endurance and
stamina so they could work for a good part
of the day, others were bred to help
out with smaller tasks such as sounding the alarm, keeping intruders at bay or simply providing all - day companionship.
Maybe I am just a little jealous
of her
stamina and awesomeness,
so check her
out!
There's also a sequence which involves Sherlock running away from a hunter, trying to take cover behind trees while managing a
stamina bar which goes on for far, far too long and was
so horribly botched in its execution that I briefly entertained the idea
of throwing my computer
out the window.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath
of the Wild, the team first had to figure
out what needed to be placed on the map — Groups were created
out of the over 300 devs to work on specific sections
of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care
of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path»,
so no companion character in this game —
Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level
of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas
of interest — 100
of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style
of weapon has a unique set
of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
So what happens is for the first couple or so hours of gameplay, you are trying to figure out a good routine to balance all the statistics the protagonist has: making sure health, hunger, happiness, and energy are maintained, training the strength, agility, stamina to good levels (keeping in mind these decrease as days end), and earning enough money for food and to go to the gy
So what happens is for the first couple or
so hours of gameplay, you are trying to figure out a good routine to balance all the statistics the protagonist has: making sure health, hunger, happiness, and energy are maintained, training the strength, agility, stamina to good levels (keeping in mind these decrease as days end), and earning enough money for food and to go to the gy
so hours
of gameplay, you are trying to figure
out a good routine to balance all the statistics the protagonist has: making sure health, hunger, happiness, and energy are maintained, training the strength, agility,
stamina to good levels (keeping in mind these decrease as days end), and earning enough money for food and to go to the gym.
And
so, as you go
out into the world, low on health and
stamina and equipped with weak weaponry, you're bound to get frustrated as the game keeps bothering you about how you are running
out of oxygen, not taking care
of your hunger or failing to keep an eye on your
stamina.
While
out and see doing quests, and not in the main hub world Norhaven, you are presented with a grid map, where you explore, fight pirates and other factions, while navigating and trying to keep your
stamina up,
so that your crew do not die
of hunger from rowing the Viking ship.
Usually stronger than rockbombs, at least in terms
of stamina, bomboulders further differentiate themselves from their equally suicidal brethren by expending their lives to support their comrades instead
of doing
so in an attempt to wipe
out the enemy.
Once
out there in the desert plains area where you will fight the fiery fire beast, you first look for it — chances are it is in the hotter parts
of the map,
so you take a hot drink as you go there, and make sure to eat and increase your
stamina, just to be prepared.
On top
of this, the device's Power Saving hub offers three distinct usage plans to tailor your own
stamina / performance formula — complete with a running tally
of estimated time to exhaustion — and also a Monitoring screen with a list
of detected «issues»: power drains to be manually wiped
out if you
so choose.