Holding a shoulder button lets Thomas sprint a little, but he runs
out of stamina which the game only gives you an audio clue on how much he loses while sprinting.
Not exact matches
Work -
out and exercise demand a lot
of energy and
stamina which develops over time.
A list
of negative things I can say without even hesitating in typing, no leg TKO's or TKO animations, take downs are so bad (like really bad) the ground game is easy to get
out of and watching someone use it effectively and correct is ugly, bad animations and robotic strikes, the
stamina system is non existent unless you decide to swing for the fences,
which you can throw 6 or 7 hooks or head kicks before getting tired, but don't worry, you are only tired for 3 seconds.
It's best to single
out zombies because
of the
stamina system,
which completely drains after just a few swings.
These mechanics include things like stance - switching (high, mid, and low stances for each weapon offer different benefits and penalties), carefully managing your «Ki» (
stamina) so that you don't run
out in the middle
of a battle and leave yourself wide open to a counter-attack, and mastering the use
of the «Ki Pulse» technique (a well - timed button press
which allows you to instantly recover lost Ki).
Early on, an affected dog appears to lack
stamina,
which can delay diagnosis and treatment if the owner assumes it is
out of shape or unmotivated.
There's also a sequence
which involves Sherlock running away from a hunter, trying to take cover behind trees while managing a
stamina bar
which goes on for far, far too long and was so horribly botched in its execution that I briefly entertained the idea
of throwing my computer
out the window.
This encompasses games
which copy the basic formula
of Dark Souls, i.e. tactical fighting,
stamina management, a currency
which is lost upon death and can be re-found etc., but these games also change enough and are innovative enough that they stand
out alone.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath
of the Wild, the team first had to figure
out what needed to be placed on the map — Groups were created
out of the over 300 devs to work on specific sections
of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care
of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game —
Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level
of control for snowboarding — Can mine rocks
which can be solid for rupees or used for crafting — Can place stamps to mark areas
of interest — 100
of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style
of weapon has a unique set
of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
- new event: Grand Conquests on the way, takes place on a continent with 30 areas, area colors show
which army has control
of the area, each summoner will be assigned to one
of three areas, conquer an area for your team, you can only go for an area that is neighbored by an area you already control,
stamina is required to enter areas and you gain one
stamina point per hour, maps are just like the Rival Domains maps, and battles play
out the same.
Later you're tossed into the ring to experience the game's unique desync mechanic
which not only slows down your in - game boxing gloves as you lose
stamina, but can knock you completely
out of your body if you get staggered or even knocked
out.
Stamina is your most precious resource in UFC 3, and far too often, opponents don't respect it, and find themselves completely
out of punching power by the third round;
which is when you can dominate.
Samsung haven't gone
out of their way to make battery life a priority,
which is a bit disappointing up against the Sony Xperia Z3, but I never found the S6's
stamina to be unacceptable throughout my usage, and performance was actually quite good on Wi - Fi.