it is essential that the students do not know the names, dates or
outcomes of the battles before they begin, as this will undermine the logical thinking skills.
Not exact matches
Every
battle takes place on a different - sized grid, sometimes containing obstacles, and you can freely position yourself about in real - time
before you lock in an attack (the base damage
outcome of which is handily shown to you beforehand).
To add the uniqueness
of The Caligula Effect, the
battle system is set up in a way that's referred to as the Imaginary Chain, wherein
before you execute your moves, you can get a «glimpse into the future»
of how the
outcome of your choices will end up like, so you can get a good idea
of roughly how much damage you'll be doing, as well as if the enemy will be countering your moves at all.