While only one of the songs has really stuck with
me outside of actual gameplay, it's a really nice soundtrack created by obviously skilled composers and musicians.
Outside of the actual gameplay mechanics, I want players to play the game exactly how they want.
Outside of the actual gameplay, the menus are more modern, providing a slick juxtaposition with the retro style within the game proper.
Not exact matches
Madden is pretty much the only game
outside of actual music games where the soundtrack itself is as widely popular (or at least advertised) as the game, even though the music really has nothing to do with the
gameplay.
- Batman, Wyldstyle, Gandalf, and the Batmobile all come in the Starter Pack for $ 99.99 - complete the entire critical path with just this content - extra characters, vehicles, or weapons are sold separately - you may see ghosts flying around a level and need the Ghostbusters to take them out - use Scooby - Doo to dig and open up a new area -
gameplay has you collecting studs, building and rebuilding within the world, and switching between characters - use Batman's grapple hook to tear down big obstacles - you can also drive the Batmobile to run over poppies (flowers that put characters to sleep if they're near them)- fight the Wicked Witch
of the West - use the Lego Gateway
outside of the game to avoid obstacles - when the Wicked Witch cast a magic spell, it can lock you into a position - when this happens, the Lego Gateway will flash red, save for one white safe area - move the
actual figurine to the white area to be safe - every vehicle has three different forms - you must build and rebuild them throughout the adventure to get by - on mission makes you repower a gateway, but the generator is encased in blue Lego brick - build the Batblaster to use the brick - blaster and electricity shield to get by - in - game instructions tell you how to take apart the Batmobile and physically morph it into the Batblaste - use the sonar brick - blaster to destroy blue bricks
Idiotic AI, the lack
of a solid story and mediocre
gameplay outside of the
actual sniping are all holding this game back from true greatness, and yet despite these problems this is an easy game to love, its brilliant level design and satisfying sniping providing hours
of fun.
Outside of boss battles at the end
of each world, the story fails to properly tie into the
actual gameplay, which is traditional Bomberman through and through.
Turns out,
outside of shilling their property for a re-skin licensed mobile game that I won't stop seeing ads about until the day that I die within every single app on my phone, the plan was to treat the
actual game itself like a service, with story and
gameplay elements added on later as the player (supposedly) grew with the characters and the world, as well as episodic story DLC.