Sentences with phrase «over a longer time frame as»

Max Keiser has a much more bullish view, but over a longer time frame as the host of Russia Today's Keiser Report believes that $ 100,000 Bitcoin is an eventuality.

Not exact matches

Taking a longer - term approach to talent resource development is just as important to the investor as it is to the client: It is hard to conceive of people making sound investment judgments over longer time - frames if investors themselves are not being evaluated and mentored with the same long term philosophy.
Though the frame rate for Dead Rising 4 was all over the place and the loading times felt minutes long, remember: Dead Rising 3 was fun as heck.
Over time, this stress hampers their ability to develop and sustain core capabilities such as long - term planning, attention to what's important, positive framing, and self - confidence.
The conference is considered as an ongoing process for the 200 participants so that they can get involved and engage with the issues over a long - time frame.
If you receive an IRA distribution in 2014 but roll over the amount in 2015 within the 60 - day time frame, the rollover will not affect your eligibility to roll over another distribution in 2015 as long as the 2015 distribution is from a different IRA.
Mid term time frame to long term is what I have seen as the most potential for profit over time.
These assets are contrasted with an asset like gold, which can serve as a safe haven against risks like inflation, but does not generate any income and therefore can not grow significantly in real value over any long run time frame.
Basically, you'd send a portfolio (text is fine - all that's needed is the full name of all of the investments and dollar amounts), and a time frame, and you'll get a custom benchmark portfolio shell comprised of the best available fitting indices for each asset class back, with returns looking back over any time frame (as long as the data goes back).
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
However NET's have value in 1) reducing atmospheric CO2 over much longer time frames and 2) as an offset for emissions that are difficult to reduce, such as heavy industry.
Yet another innovative ICO model is used which extends the ICO period for almost a year; among pros, it allows contributors to track the project's development and the token's price and take their decision in a responsible way; as to possible cons, as the price is not fixed, the price development over such a long time frame is unpredictable; it will be influenced by market price as tokens are likely to become traded on exchanges quickly after the first 5 days of ICO
While initially this may extend the expected time frames for government and third party projects, over time these delays will be reduced as groups clarify their short, long and medium term goals.
The action of meshed gears is introduced as a metaphor to illustrate how responses occurring within a brief time frame, for example, immediate reactions to stressors, can influence developmental and health processes unfolding over much longer spans of time.
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