Sentences with phrase «over content creation»

Some writers offer services that focus on formatting if you'd prefer to maintain control over content creation.
Your article implies that you think of content creation for the media to be the creative work of individuals (reporters, radio playwrights, etc.) It also glosses over content creation, where you note that «your firm might be quite good at creating content».
When I started my blog back in 2011 on a bit of a whim, I never imagined the addiction and obsession I'd form over content creation, photography and sharing my life, tips & travels with you all.

Not exact matches

Charlie Romano — Content Cavalry: Romano started his career with world - famous publishers, then moved over to advertising technology to bridge the connection between content creation and monetiContent Cavalry: Romano started his career with world - famous publishers, then moved over to advertising technology to bridge the connection between content creation and moneticontent creation and monetization.
These technology companies are leveraging their control over consumer attention and customer data to vertically integrate upstream into content creation, spending billions per year on original content to compete head - to - head with the studios.
In the current media landscape, control over distribution has become almost as important as the actual creation of content, and that has given Facebook a huge amount of power.
I use Kanban to manage content creation for over 150 monthly client assignments.
Depending on the specifics of your content marketing plan — such as your specific goals, how you define your workflow, and your preferred formats, platforms, and publishing velocity — you may also want to track the following elements to keep your content creation efforts on - strategy over the long term.
That intelligence, coupled with the insights from the Presenter's Paradox, make for a compelling case for quality over quantity in content creation, doesn't it?
In describing its content creation and syndication strategy, Tronc repeats: «The approach allows us to be less dependent on the newsroom transformation as we pursue other growth opportunities; the goal is to integrate over time.»
In light of the heightened and almost frenzied attention paid to content marketing, there has been much written - and I'm sure internal meetings held in corporations all over the world - on the «how - to» of content creation.
Spare parts management: software for the creation of spare parts catalogue, sales catalogue, electronic parts catalogs and spare parts, consultation over A guide to new content in The Sims 3 Showtime Expansion.
2018-04-07 16:49 Spare parts management: software for the creation of spare parts catalogue, sales catalogue, electronic parts catalogs and spare parts, consultation over A guide to new content in The Sims 3 Showtime Expansion.
Instead of being worked into the mass of stock content Dead Island has to offer, the expansion requires the creation of a new game save; none of the accumulated experience points, skills, weapon mods or loot are carried over.
The need was of producing reports, advertising, producing documentations, easy creation and distribution of content over mail and web, learning, training and content management.
As our coaches work with our fellows to identify key focus areas for their school design work, they will support the creation of action plans and custom - built playlists which will, over time, populate the content within the design line.
Businesses all over the world rely on Aquafadas» purpose - built content creation and distribution solutions to achieve their digital publishing strategies, significantly expanding content reach while lowering overhead costs.
CourseSmart looks not only at the price of textbooks, acknowledging that there is an inherent cost in the creation of the text by author experts over several years, but also is focused on making sure that the open source content is academically relevant and sustainable over a period of time.
You will have more freedom over the creation of your content and what can be done with it.
The interests of the self - publishing cheerleaders have been well served by their subsidy from Amazon over the past few years but, from where I'm sitting, it looks to me like they are cheering the creation of a world where Amazon will turn the world's authors into piece workers, endlessly feeding the content monster for a few pennies.
Furthermore, when you look at the pricing models that trade ebooks have engendered in the market, you see that publishers have allowed pricing to be controlled by forces that are looking to control over an emerging market rather than those who need to fund the content creation.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
The conference itself will include over 200 speakers and be attended by roughly 2,000 games industry professionals who work largely within the content - creation pipeline.
But last year's hype seems to have faded away over the last few months as a critical mass of gamers checked out the pre-launch version of the game and came away with more questions than answers about the game's PvE content, its unchecked PvP, and maybe above all else, its downsized character creation system.
On the content creation side, the report outlines a young industry that has changed dramatically in the last five years and now includes over 200 games development studios and service providers.
Not content to merely pay homage to his original creation, this new ToeJam & Earl will include features not seen in the first game, such as being able to see the level beneath your current floor, a night time variation, and special hats and presents to collect that carry over through multiple playthroughs.
I'm planning to write a Think Week paper on this to submit to BillG and depending on how my content creation goes over the next few days, I may post it here.
Participation will be complemented by the creation and sharing of thought - leading content preceding the Assembly and on the ground, including webinars, reports and Climate Leader Videos which will be shared with Climate Action's network of over 30,000 contacts and 52 million + social media reach.
I will add my $ 0.02 to one piece of your analogy between law firms and media that got skipped over: content creation.
Brian Solis The Three C's of Social Content: Consumption, Curation, Creation November 8 by Brian Solis «Over the years, social networks have lured us from the confines of our existing realities into a new genre of digital domains that not only captivated us, but fostered the creation of new reCreation November 8 by Brian Solis «Over the years, social networks have lured us from the confines of our existing realities into a new genre of digital domains that not only captivated us, but fostered the creation of new recreation of new realities.
To learn how to use these sites on a technical level is simple, to learn how to use them to convey a message effectively given their constraints, build reputation and maintain relationships, convert the reputation built in those media into professional capital, and maintain the levels of content creation required to be effective over an extended period of time requires skill and commitment.
Carlos David has over 10 years of experience in S.E.O. (Search Engine Optimization) and dynamic content creation.
«While the debate over whether the iPad is a content creation or content consumption device will be everlasting»
While the debate over whether the iPad is a content creation or content consumption device will be everlasting, I'm willing to bet most of your every day writing can be done on an iPad.
Over 88 lectures covering more than 7.5 hours of content, Rob and his compelling training methods break down app creation to its most basic levels.
The THX Spatial Audio Platform is comprised of components for content creation and a robust set of features to optimize audio playback experiences over a wide range of consumer devices, all of which can be seamlessly integrated into existing content creation and distribution workflows.
Essentially, the SingularDTV platform aims to construct a decentralized entertainment industry in which content creators have complete control over their creations and monetization methods.
Moscow — Oct. 25, 2017 — MDK, one of the largest Russian entertainment communities of over 20 million social media users, today announced the plans to create a new mobile app and to launch a new blockchain project decentralizing social media value and allowing participants to earn cryptocurrency rewards for active content creation, moderation and amplification.
I am a content and video producer with over 10 years of experience on the creation of educational video, documentary, commercials and industrial training videos.
A media professional with over 10 years of progressive experience working in publishing operations content creation content strategy and distribution.
Monda Raquel Webb has over 25 years of extensive corporate, government and non-profit experience with specialties in marketing, mortgage finance, business development, content creation, training, communications, outreach, public relations and partner engagement.
a b c d e f g h i j k l m n o p q r s t u v w x y z