Sentences with phrase «over enemy cover»

New weapons include Grenades, which can be tossed over enemy cover; a Plasma Rifle, which is similar to the default Revolver, with a quicker rate of fire but weaker; the Shotgun, which is useful for close quarters combat; and the Vector Cannon, which fires reflecting lasers.

Not exact matches

«WE HAVE THE VICTORY» For those struggling with thoughts of unforgiveness and attacks on the mind especially deceiving thoughts and doubts these are from satan in the word they are called fiery darts we are to quench those darts by faith so we need to read the word and believe that Gods word is true.We also have the victory over these thoughts because when we accept Jesus the holy spirit dwells within us so satan does nt have authority over us he can not rule what belongs to God he can only deceive.We can not defeat the enemy in our strength we need the holy spirit when we try and overcome him in our strength we struggle especially with our thoughs and in the area of sin.If you are having evil thoughts or doubts commit your way unto the Lord and let him fight your battle.Tell the enemy he has no authority over you that you are under the covering of Jesus Christ and when you have doubts memorise verses on faith ie greater is he that is in me than he that is in the world.The holy spirit is just like Jesus talk to him be friends with him he helps us to live like Christ and gives us the power to do it.We are overcomers more than conquerers through Christ who strengthens us.brentnz
Richard Davenport - Hines is a prolific author and Enemies Within must be seen alongside his last book An English Affair which covered the Profumo scandal and in which the author was rightly critical over the exaggerated behaviour of the press and the police.
The multiple weapons and pick ups to choose from, the fun enemy types and the cool small mechanics, like being able to kick over tables for cover are welcome additions.
You don't find the usual co-op systems, like reviving a downed buddy or lifting someone up over a large barrier; instead, you kind of create your own co-op moments, like having one player use the gravlink to pull an elusive enemy out of cover while the other pops him with a sniper rifle.
Barong figured with magnificent fanged cover and long mane, he is the enemy of Rangda the witch, who controls over the spirits of lack of definition.
Wolfenstein II features stealth options and a cover system, however its most unique feature is the ability to dual wield two different weapons at the same time for a variety of lethal combinations and a damage advantage over your enemies.
The combat is enjoyable enough to cover the four to five hours of game time, but by the end you will be starting to tire of crushing the same enemy types over and over.
But wait, there's more: Shepard has also gained a new melee grab move that can be used against enemies on the other side of cover, allowing you to lean over, grab them and then deliver a brutal blow.
When you combine all these elements Gears of War 3 is a more mobile and quick paced shooter than ever before, which is handy because an upgrade to enemy AI has made them far more willing to leap over cover and get all up in your face with a shotgun.
They have the smaller enemies who can force you out of cover also but this feels more tactical than the throw a billion enemies at the Chief till he falls over approach and as such it's more fun and less frustrating to play.
Mega Man 10 has an Easy Mode that allows you to play the game with fewer enemies and covers over insta - death pits.
The action plays out entirely in 2D, but by tapping X you can initiate a slide, which will bowl over most enemies and automatically stick you behind cover if you make contact in the duration of your slide.
Segments that were previously a breeze can be much trickier when enemies throw grenades much more intelligently that flush you out of cover and hunch over protecting the one spot that does any significant damage to them.
Interior objects including tables can be knocked over vertically to take cover behind to reduce the chances of being shot by an enemy, while peaking over the cover to fire back.
If one of your teams or the enemy is in a covered position, they are marked so with shield icons over their heads and they are completely safe from fire.
If you are behind a low piece of cover and you target an enemy your character will pop up just enough so that his gun fires over the obstacle and into your enemy.
The imprecise cover system is more of a favourable addition to the mix, plus, any shot at close quarters will make enemy heads explode; just make sure that they're not close enough to knock you over!
Additionally, you can vault directly over the object that an enemy is using as cover and achieve the same results if timed correctly.
The shield opens up tactical options that other games just don't have, and rather than being forced to play conservatively with shoot - and - run tactics, you can choose whether to fire grenades over walls and take cover frequently, or to charge right in and mix it up all the while hoping your Newtype response times will let you activate the shield just before the enemies» shots hit you, and that you can destroy the enemy before the shield overheats.
It's also very easy to interact with the environment, with well time jumps off scenery bounding players quickly in directions that allow you to outmanoeuvre enemies in a very satisfying manner.This persistent freedom of movement is not quite as developed as games like Brink, Mirror's Edge or Titanfall, but offers enough to make gameplay feel more akin to shooters of old where dodging bullets took priority over taking cover.
It also makes it more about covering yourself over the accuracy to hit the enemies.
While the game may seem a bit repetitive, seeing your enemies get covered with exploding grinning skulls or seeing that giant carrot topple over on to your enemies provides loads of entertainment to offset the repetitive nature of the game.
Those mechanical changes to character movement — the ability to vault over obstacles at pace, slide directly into cover and drag enemies over cover for a quick execution — make the biggest impact online as you dive about each of its ergonomically designed maps.
SLICK TRAVERSALS AND TAKEDOWNS: Climb, hang, shimmy and leap your way across the game's vast environments to get the drop on enemies and deliver killing blows from behind cover, hanging over ledges and more!
They are then forced to guide Drake over the sheet - metal rooftops of storehouses, sniping and beating of enemies while taking cover whenever necessary.
If you find yourself using the same piece of cover as an enemy, you can blindfire over the top to take him out.
You'll take cover behind barrels, walls, and aim your weapons over and under obstacles to take out the enemy robots.
Players can run along walls which allow them to reach some areas more quickly, they can slide across the ground, and use thrust jetpacks which allow you can jump clear over your enemy's head and watch them try in vain to either follow you or duck and cover in fear of the bullets that will inevitably rain down upon them.
Enemies behind cover can be pulled over it and stabbed to death using the Yank & Shank move, as well as tackled and rendered vulnerable by a player sliding across the cover itself.
You can vault over cover, resulting in slow motion in which you can continue firing at your enemies, but fans of John Woo will certainly be disappointed with the lack of a shoot dodge ability, given that the game partially takes its inspiration from Woo's own Chinese action films.
Those mechanical changes to character movement — the ability to vault over obstacles at pace, slide directly into cover and drag enemies over cover for a quick execution — make the biggest impact online as you dive about each of its ergonomically designed maps.
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