Sentences with phrase «overall aim of the game»

Not exact matches

It's been pretty much agreed that, whilst the odd Xbox game could look just as good or better (Assassins Creed Unity) that is probably down to a developer deliberately aiming to do so and, overall, the PS4 can probably do everything that the Xbox One can do, graphically because of the PS4s larger and more up to date memory.
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Interactive Entertainment have issued a list of the fixes, which aim on improving the overall performance of the game, along with what they will be sorting out in the next few patches.
While fans of the first game can expect upgraded prison facilities and new challenges, the addition of multiplayer aims to alter the overall experience unlike ever before.
- the team has been adding weapons one by one because they want the same amount of attention for each weapon - the team learned that when they added two new weapons at once, one would end up getting overshadowed by the other - there were more new stages than returning stages because bringing back old stages would have little surprise - since they want to satisfy both new and returning players, they changed the order of stage additions - there weren't any major direction changes in balancing from Splatoon 1 - there have been more pattern combinations between weapons and stages, so there was more involved to balance them all - matchmaking is handled by getting 8 players with similar rank points, and then they're split by weapons - the rank point gap between S + players is bigger than ordinary players - only about one in 1,000 active players are in the S +40 to S +50 region in Ranked Battles - there's even less than one in 10 players that reach S +, while 80 % of the overall player base are in A or less - about 90 % of S + ranked players are within a + / -150 hidden ranked power range - rock was the popular genre in Splatoon, so they tried changing it for the sequel - they prioritized making good background music first before forming the band to play that music - the design team would make the CD jacket - like artwork afterwards - due to this, the band members would often change; some getting added while some others removed - Off the Hook is an exception, as they first decided they would be a DJ and rapper along with their visuals first - Off the Hook's song came afterwards - In Splatoon street fashion was the trend, but in Splatoon 2 they tried adding more uniqueness - the aim was to add Flow with ethnic clothing and Jelfonzo with high fashion - all Jellyfish in this world are born by splitting, which means Jelfonzo was born by splitting from Jelonzo - Jellyfish are like a hive mind - when they hold a wedding ceremony, they're just simply holding the ceremony - Jelonzo and Jelfonzo start gaining their own consciences so they can speak - Flow used her working holiday to go on a trip before reaching Inkopolis Square - during the trip, she met the owner of Headspace - the owner liked her, so she got hired to work there - Bisk has a unique way of speaking: anastrophe - the team tried to express him as an adult man - they made him into a giant spider crab because they wanted someone with high posture - he came from a cold country and broke up with his girlfriend to join a band - just like Flow, he became attracted to squids - Crusty Sean finally has his own shop, but he opened it because he's someone who follows the current trends - one of the trends happens to be people opening their own shops - drink tickets aren't stacked, but the probability is higher than a single brand - the music in Inkopolis Square changes depending on the player's location - sounds contribute to creating atmosphere in the location - the song at front of Grizzco Industries had an atmosphere that feels like some smell can radiate from the game screen - as for Salmon Run, they imagined it as a Japanese restaurant outside Japan that is not run by a Japanese person - each time the player moves between the shops, the game uses an arrange shift that shows the personality of each inhabitant - the arrangement in Shella Fresh is related to Bisk's guitar and mystery files that describe his past - with the Squid Sisters moved to Hero Mode, Off the Hook was put in charge in guiding battles and festivals - Bomb Rush Blush has an orchestra «because it would sound like the final boss» - the team wanted to express the feel of the story's real culprit with this music - the probability of each event occurring in Salmon Run is different - there are no specific requirements, meaning they're picked randomly - this means it's possible for fog to appear three times in a row - the Salmon have different appearances based on the environment they're raised in - if the environment is harsher, they would become large salmon - Steelheads and Maws have big bodies, while Scrappers and Steel Eels have high intelligence - Salmons basically wield kitchenware, but everybody else has a virtue in fighting to actually cook the Salmons - Grill is the ultimate form of this - when Salmons are fighting to the death, they can feel the same sense of unity - they would be one with the world if they were eaten by other creatures, and they also fight for the pride of their race - MakoMart is based on a large supermarket in America - the update also took place on Black Friday in America, which was why Squids are buying a lot of things in the trailer - Arowana Mall looks like it has more passages because there are changes in tenants and also renovation work - Walleye Warehouse has no changes at all, because the team wanted to have at least one map that stayed intact - the only thing different in this map is the graffiti, which is based on the winner of Famitsu's Squid Fashion Contest - all members in the band Ink Theory graduated from music university - they are well - educated girls who also do aggressive things - the band members wearing neckties are respecting the Hightide Era from the prequel - the team will continue adding weapons and stages for a year, and Splatfests for two years - the team will also continue to make more updates including balancing
An auto - aim option makes the game easier than expected, and it would've been nice to see more of Resistance 2's magnificent weaponry in the game, but overall this is an action game that PSP fans shouldn't resist.
A genre of game that should be filled with fast action racing going around dirt tracks and aiming for the win, with some issues that effect the overall enjoyment of the game and taking away its full potential.
OVERALL THOUGHTS: Good but not great, Pac - Man and the Ghostly Adventures 2 has a lot of potential to be a seriously great re-imagined Pac - Man game, however the aim at children really holds back what it be.
Just as one example, I'd like to have seen the overall real - time combat experience get tightened up a bit: the fact that the characters can only take cover behind certain objects is sort of an unnecessary limitation, and the aiming and collision detection just feel a little dated by comparison to more modern games.
Overall this game is only made for hardcore fans of RWBY, If you are looking for a solid hack»n slash game I wouldn't recommend this game at all as it is quite clearly aimed at a niche audience.
The game overall is the easiest of possibly all Mario RPGs as it aimed at newer and older audiences, so that is understandable.
Sure, Outcast isn't a game that puts emphasis on combat, but given the tremendous amount of rabid enemies constantly shooting at you, you'll need to fight some people every now and then, and it's not very enjoyable, given the input lag, overall dated aiming system, very slow camera movement, and the fact your character moves at a snail's pace.
because there is no waypoint the ailen gameplay is so annyoing that it brings the game down i gave up after a hour because i got lost and did nt know how to continue it does not show you and the marine gameplay is to hard to aim you have a crappy pistol most of the time hardly get to use the decent guns and when you do you run out of ammo after killing 2 or 3 ailens graphics are pretty nice and overall i ok game but the predator side is the best
Farpoint, the product of the merger between Playstation VR, traditional mechanics and the VR Aim Controller seeks to elevate the VR gaming experience to new levels, and despite the tech holding back the game in some aspects of its design, overall Farpoint is a wonderful step forward for VR Gaming.
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