Sentences with phrase «overall game difficulty»

I find the lead character more engaging than Dirk the Daring and the overall game difficulty doesn't put me off coming back for more when I do fail.

Not exact matches

The difficulty with taking the bare statistical facts from his latest game as proof of a true upturn in form is the quality of his overall performance against Liverpool and those of his opponents and teammates.
The game can be way too easy that it holds your hand on easy and while difficult on hard, the difficulty spikes out of no where which can be frustating at times, Overall this game is great where it counts the gameplay and characters and music but the difficulty and unsteady framerate brings down the experience.
Really funny game, a lot to do, and a lot mini-games to unlock, sometimes difficulty increases too much for kids, so they need parent's help... but overall a good solig platform game for kids!
ill start off by saying that the graphics are gorgeous, the gameplay is pretty similar to donkey kong returns, the game is just a fun 2D Platformer overall, the only DOWNSIDE is the Difficulty can be very frustrating at times, i recommend getting a Pro Controller, it works much better then the gamepad, also the game does nt really use gamepad other then off screen play, but still a
ill start off by saying that the graphics are gorgeous, the gameplay is pretty similar to donkey kong returns, the game is just a fun 2D Platformer overall, the only DOWNSIDE is the Difficulty can be very frustrating at times, i recommend getting a Pro Controller, it works much better then the gamepad, also the game does nt really use gamepad other then off screen play, but still a great Platformer
The great graphics, the welcomed difficulty and the overall sense of mayhem makes this game one of the years best games on the PS3.
Thanks to its beautiful art style and soundtrack, extended lifespan, overall gameplay improvements and fine - tuned difficulty progression, there is very little standing in the way between the player and the many good, fun, involving hours around this game.
The» +» edition of Toki Tori 2 adds a great level editor and some minor improvements on the original game, but the overall difficulty of the puzzles remains.
Overall the game is easy, but there is one heck of a difficulty curve near the end of the game that caused me to see the continue screen often - it wasn't so hard once I got the hang of it, but it sure was a slap in the face at first.
Summary: With as solid a foundation that Housemarque has created here, the potential for a truly boundary breaking game definitely exists but the short length, lack of replayability and immense difficulty spikes dampen the overall experience
All signs of engagement from the community have been positive regarding Dead Rising 4, despite the general mixed reception of the game itself, which included complaints of generic gameplay, the removal of the 72 - hour story mode, for which the first three games were beloved, and its overall lack of difficulty.
It doesn't help the fact that the single - player modes are the only ones where you can choose your own track, as championship and quick game modes will only allow you to select batches of tracks based on overall difficulty rather than specific tracks.
As with past action games from Hideki Kamiya, you'll familiarize yourself with combos during loading screens and in the end the overall difficulty curve proves smoother and more satisfying in Bayonetta 2 than it did in the original game.
Accordingly, there is much research about how such survey data can be gamed and manipulated by instructors (e.g., via the use of external incentives / disincentives), can be biased by respondent or student background variables (e.g., charisma, attractiveness, gender and race as compared to the gender and race of the teacher or instructor, grade expected or earned in the class, overall grade point average, perceived course difficulty or the lack thereof), and the like.
However, They Are Billions expands upon the genre by introducing new mechanics and an overall higher level of difficulty comparative to other games like it.
Overall, I found them to be at just about the right difficulty, with the game's level - replay system making the Special Stages fairly easy to access, although it does mean replaying a whole level each time you want to try again.
Fromsoft games are notorious for having both a steep learning curve and high overall level of difficulty, but what they are not is punishingly difficult.
The game overall itself in difficulty is a bit on the easy side, which in turn makes the game a quick experience, especially for any Mario vet.
The games» overall difficulty may be easy in the sense you re-spawn where you were last blown into Lego - bits, but the puzzles and goals of collecting and meeting every challenge in the game prove a worthy task for all gamers.
In Push the Lane, different difficulty spikes happen at different (slightly random) times, resulting in a slightly different line shape each game, but a same, or similar amount of difficulty overall.
The difficulty of this game is so up and down and lacks the consistency needed to enjoy the overall experience and the fiddly frustrating boss fights don't help things either.
The overall replayability of the game is medium to high, because once you become god tier powerful the enemies are relatively easy to beat, which is why there's a secondary difficulty mode.
This in turn ties into the game's overall difficulty and it is safe to say that this is not a difficult game.
The campaign is set up per vehicle you can play as: Rallycar, Formula, Motorbike, Sports Car, Tractor or UFO, you'll start off with the Rally Car and will complete in 5 Races on easy to win the Motor Alphabets Cup which then moves on to the Student Of Engines cup (10 races) on a medium difficulty and lastly Master Of Races cup (15 races) with each difficulty level comes a different cash reward, for instance on easy you'll win # 100,00 for coming 1st, # 70,000 for coming second and # 50,000 for coming third, with your winnings you can purchase another vehicle and move on to the next set of races, each race per cup is a different track which gives an overall amount of about 100 unique tracks, you get to pick the colour of your vehicle before starting said career path but sadly that's about it for customisation on this retro classic themed racing game.
SURVEYS: Within the first few weeks of a successful Kickstarter campaign, members of the Mighty community can take part in a survey to help judge their overall priorities: difficulty balance, length vs. replayability, favorite features of older games and what you hate — things like that.
The game has adjustable difficulty depending on your preferences, but overall is a good challenge that won't frustrate you once you get use to the button functions.
While some boss battles feel unbalanced, the overall difficulty of the game is quite high compared to most games today.
A tweet from the official Japanese Bomberman account announced it, stating that the game will see some overall quality tweaks, difficulty adjustments, and a new stage.
I won't deny there will always games where difficulty might just impact the overall experience, like the recent Ubisoft title Child of Light.
Everything in the game leading up to the bosses are not all that complicated, the puzzles should be somewhat easy at most times and the enemies you encounter shouldn't give you too much frustration, however once you encounter the boss the entire game difficulty changes radically and the size of the bosses also helps put the overall difficulty in perspective.
Also coming in this update are some other overall game features such as new difficulty settings to choose from (three in total) which are not only for the new campaigns but for all of them currently in the game.
While the difficulty is a bit high and some areas can use some work, like item descriptions, overall it's an excellent and highly replayable game that players looking for some quick, twitch action will enjoy.
Video game designers are responsible for creating the overall concept and plot of the game, including characters, scoring, level of difficulty, etc..
Overall: Beautiful graphics, enjoyable storyline, shorter game but interesting throughout with entertaining HOG and Mini games.More HOG than Mini games for a change.Visuals are exceptional especially for anyone who might have difficulty seeing small objects.Only a few characters to keep track of and locations and scenes are well developed.Could have done without the baron villain theme, but it worked and wasn't overdone.Mechanical pet is quiet and not used that often.Build a few components to create needed items and as the pet forecasts a mechanical theme, but nothing too difficult.Rather simple and relaxing game and moves forward without lots of back and forth.Rather abrupt ending but that is the norm in some of these games and at least there was closure.
ill start off by saying that the graphics are gorgeous, the gameplay is pretty similar to donkey kong returns, the game is just a fun 2D Platformer overall, the only DOWNSIDE is the Difficulty can be very frustrating at times, i recommend getting a Pro Controller, it works much better then the gamepad, also the game does nt really use gamepad other then off screen play, but still a
The game does have some minor difficulties with the actual racing in the game but those things are very minor and don't really mess the overall gaming experience.
We reviewed Saber Interactive's and Mad Dog's new 2v2 arcade game on the Nintendo Switch, and while the fun is there, some inconsistencies in difficulty and overall lack of polish keep this one from being truly great.
Though the game is, ironically, hindered by bugginess and difficulty curves, it's an overall fun and over-the-top experience.
Overall it works like Diablo in terms of beating the game to get higher difficulty and higher level cap and better equipment.
Of course, you also get an expert type of level which is similar to the first one, but the overall difficulty of the game is ramped up tremendously.
Luckily, the game has been updated to ease players into its unique approach without really sinking the overall difficulty.
[9] The four reviewers of Electronic Gaming Monthly praised the graphics, but all but one of them gave the game an overall negative assessment, saying that the perspective severely hinders visibility, the combat is clunky, the lack of story makes the game less involving and creates difficulty figuring out where to go next, and there is too much of an emphasis on puzzles.
These elements all contribute to the game's overall difficulty.
With the difficulty cranked up to 11 from the start of the game and an overall grind - heavy experience, Bard's Gold just had me wishing I was playing my Super Nintendo.
Overall, if you're a fan of the old - school style shoot»em ups this game is right up your alley for the bargain price of 80: MSPoints: with enough replay - ability to last a good day or two, or even more if you're as bad as me at the harder difficulty levels.
Overall, I believe disabled gamers with fine motor skill impairments will manage with the selection of customizable controls and difficulty modes.
Fans of Darkest Dungeon will be pleased to know that the game's overall difficulty...
The Veteran and Master difficulties not only greatly limit the number of continues, but also increase the overall speed of the game.
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