Sentences with phrase «overall length of a game»

Yet again, a full console release would be nice, but placing this on a handheld makes more sense from a value standpoint, allowing the developers to focus on creating a tighter story without having to worry about the overall length of the game and the bonuses needed to pad out a console release.
The overall length of the game is something of a controversy but during my time with The Order: 1886, it felt on par with other titles in the genre.

Not exact matches

The IOC did make a possible allowance for certain athletes with a history of «rigorous drug testing» to petition to be allowed to compete, but they would have to do so in a neutral uniform and, should they win, their national anthem would not play and their medal would not considered part of Russia's overall medal total, which will stay at zero for the length of the 2018 games.
Summary: With as solid a foundation that Housemarque has created here, the potential for a truly boundary breaking game definitely exists but the short length, lack of replayability and immense difficulty spikes dampen the overall experience
Overall, the tight - knit nature of the game's length never made the combat or puzzles in - between the straightforward linear path towards Senua's end goal feel like it overstayed its welcome.
First, it can allow districts to game accountability systems by rearranging school calendars so that students have more time in school prior to the exam, even as the overall length of the school year remains constant.
A short campaign length and lack of overall depth make it hard to say anyone will be running through the game a second time, but multiplayer does give players the opportunity to use that same force of nature they became so familiar with in the main story on a much larger level, and more importantly against other players.
- Game's length is short, even for a hack «n» slash title - Overall story is weaker than MGS games, and feels a little cut off from its roots - Variety of weapons could have been better
It may not reach the levels of fear experienced in Outlast but still manages to keep you on your toes throughout its interesting, albeit short game length overall.
SURVEYS: Within the first few weeks of a successful Kickstarter campaign, members of the Mighty community can take part in a survey to help judge their overall priorities: difficulty balance, length vs. replayability, favorite features of older games and what you hate — things like that.
In terms of overall length and content in the game: the fifteen levels can take anywhere between 20 - 45 minutes each, there are gold bars to find and bottles to shoot in every level and there is also a horde mode too.
But you're still stuck in there, and Desmond's gameplay takes a few hours of the overall length for each game.
If they could have added in some sort of environmental puzzles, that would not only solved the repetitive game play, but also added to the game's overall length.
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