Sentences with phrase «overall narrative design»

not to contribute to an overall narrative design.
That The Prophet may encourage habit - based viewers to broaden their tastes even a little bit after watching the film more than makes up for the occasional kinks in its overall narrative design.

Not exact matches

While a more structured narrative design would have helped flesh out the game world, the overall experience is built for bite - sized consumption and multiplayer playthroughs.
The production design gleams, fusing sophisticated, gentrified wealth with agricultural peasantry and penury, aesthetically rooting the audience in late 19th century England, undoubtedly spectacular but not imposing enough to salvage the film from its overall narrative shortcomings.
TEW 2 has the narrative premise of Assassin's Creed, the story thrust and environmental inspiration of the first Silent Hill, (man heads into horribly transformed town to find his young daughter,) the stealth combat, item crafting, and enemy design of The Last of Us, and the light puzzle solving and overall tone of Resident Evil 4.
Among the presentation materials are a thorough post-mortem on Portal, discussing how the team integrated narrative with design, and a presentation on The Illustrative World of Team Fortress 2, which provides a very visual and technical overview for the development of the overall design style of the characters and the environments.
The campaign could've been something unique and pretty damn good, but ultimately it's the narrative that fails here; the solid voice acting, gritty feel, and overall excellent sound design (pro-tip: Make sure to turn on the audio setting «War Tapes») that Battlefield games excel at can't save the mediocre final product.
While we have (and will continue to have, until we can see the final game in action) concerns of how well the studio will be able to manage quest design and overall cohesion between its wider narrative and overworld — something genre veterans still struggle with to this day — the core of the game is just so damned impressive.
Whilst there are no words or even any verbal narrative to go on, the pictures shown give a clear indication as to what's going on and are designed in a unique art style that's fitting to the game overall.
Its solid combat mechanics and well - drawn if linear narrative are compelling, and only a few minor design missteps mar the overall experience.
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