Not exact matches
gameplay can get a little slow at times, but the
overall pace of the game more than makes up for the slow parts.
Although the tedium
of extra screen tasks such as mapmaking and the lackluster story may do a disservice to the
overall pacing, the intricate
gameplay and strategy focussed battle system make up for the majority
of its missteps.
This is perhaps because
of the simplicity
of the
gameplay, coupled with the
overall slow
pace throughout, which slows down even further when attempting to engage in the scavenger hunt
of gathering all
of the items carefully hidden and scattered amongst the stages.
No details about how it will accomplish that were given, but the February update will include changes to Quickplay game mode rules that will «increase the
pace of gameplay and power ammo acquisition,» which sounds like it fits with the
overall goal.
The
pacing could be a little better and the
gameplay could have avoided the repetitive nature
of its design but it is still a good experience
overall.
This gives the player more control over the vehicle (for obvious reasons, the Walker doesn't automatically move like the Arwing), and is an
overall nice change
of pace from the on - rails
gameplay.
With the bombastic combo and air - based nature
of its
gameplay, the title has much to offer for fans
of the series, however Estival Versus is plagued by the
overall loose presentation and
pacing of the story, with a glaring plot - hole and story elements falling behind the fanservice.