Sentences with phrase «overall pace of the game»

gameplay can get a little slow at times, but the overall pace of the game more than makes up for the slow parts.
The updated level layout and design improve the player progression and overall pacing of the game.
And due to the near - constant need in Xenoblade to switch out new equipment or check and see if I should upgrade an ability, the overall pacing of the game is slowed and the story's flow is weakened.

Not exact matches

In 2010, Berry did his best to do things a bit off - kilter — running when opponents expected the pass, passing when opponents expected the run, keeping things fast - paced (possibly not the best idea for an underdog), employing the underdog - friendly 3 -3-5 defense, etc. — and the results were decent; despite low overall quality, ULM won five games, three by a touchdown or less, and came within a one - point loss to UL - Lafayette of finishing bowl - eligible.
We had composure, pace, campact, defence by numbers, width and overall great football against Shitty we didn't have any of that against the Spuds and once again lastnight when we were playing a defensive game.
Although the game is slightly longer, probably lasting most players 20 - 30 hours, it doesn't push the boundaries nearly as far as Stick of Truth, and the poor pacing towards the end of the game definitely detracts from the overall experience.
As a fan of Chronicles, I found that game to be better overall and yet the faster pace of Revolution makes this more fun to play — the story just doesn't hold up as well and the graphics are less impressive here than Chronicles.
But overall if you LOVE fast paced action games that remind you of the film expendables, get this game.
As a fan of Chronicles, I found that game to be better overall and yet the faster pace of Revolution makes this more fun to play — the story just doesn't hold up as well and the graphics are less impressive here than Chronicles.
Overall, Digimon Story: Cyber Sleuth's backstory delivers yet another excellent gaming experience within the Digimon universe that is highly recommended for fans of Digimon as well as role - playing games and turn - based combat in general that is appropriately paced and designed for both portable and home console gaming environments.
It's a pretty fast - paced game and there are some rough edges here and there, but overall there's a fair bit of fun to be had here for action fans...
Though the game has a few quality of life issues and some wonky pacing, Yakuza 6 is an overall fantastic action game that boasts exceptionally polished combat system, a seemingly endless amount of side - content, and a genuinely moving story.
Overall I felt the level music fits nicely with the fast pace of the game, and the same can be said about the music in the menu screens too.
All of these options make travelling simple and speedy, which not only makes the game more fun overall, but allows the player to explore the town at their own pace.
No details about how it will accomplish that were given, but the February update will include changes to Quickplay game mode rules that will «increase the pace of gameplay and power ammo acquisition,» which sounds like it fits with the overall goal.
Perhaps the slow burn pace and almost point - and - click nature of Noire put some people off, after all when many expected GTA: The Post War Years, getting a game where collateral damage actually harms your overall mission rank was always going to be revived like a full nappy to the face, but taken for what it actually is (and wanted to be) L.
Further, while the new console cycle has started strongly and demand for next - generation games was higher than expected, the retail demand for prior - generation games declined at a faster pace than the growth of retail sales for next - generation titles, resulting in the overall decline in sales in the retail distribution channels, down 7 % in North America & Europe YOY.
However, the overall changes to the look and feel of the game will prove a great change of pace for newcomers to the franchise and veteran players.
These are low - stress games full of humor and fun interactions and puzzles — and while there are some issues with some of the puzzles, pacing and pathfinding, overall this is a fun and rewarding experience most adventure game fans will enjoy.
Sure, Outcast isn't a game that puts emphasis on combat, but given the tremendous amount of rabid enemies constantly shooting at you, you'll need to fight some people every now and then, and it's not very enjoyable, given the input lag, overall dated aiming system, very slow camera movement, and the fact your character moves at a snail's pace.
Overall I really appreciated the pacing of the conference, it was super full of hype and excitement while revealing awesome new games and lots of demos / trailers.
Because of this, the game has a huge variety of choice when choosing how to play, and overall it helps the game evolve at a faster pace than the developers ever imagined.
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