Sentences with phrase «own brief cutscenes»

The story's told through brief cutscenes and stage transitions, and though there are some zones without these, there was enough substance to paint an idea of both the narrative and the journey itself.
After a brief cutscene, it's go time.
Story: 4 A brief cutscene of your intended target mouthing off greets you in Path of Champions, but that's about it.
Navigating the world is made even more boring by frequent doors, ladders and pointless climbable walls that activate a brief cutscene that can actually be skipped, leaving me to wonder why they're even here in the first place.
An early joke, for example, is a brief cutscene where the commissioner is angry because having a female cop means having to get a ladies bathroom installed.
Should you wish to head off to another island you simply select it on a map and then watch a brief cutscene of your ship leaving port followed by an absurdly long loading time to get to the next island.
The narrative is largely comprised of seemingly unrelated brief cutscenes that are shown upon completing a level.
A brief cutscene shows a stained glass portrait of Tetra above Zelda's throne, and as Zelda herself tells to Anjean in the Tower of Spirits, the people living in the newly established kingdom are aware of their heritage and the connection to the old Hyrule.
It's all very Saturday Morning Cartoon - like in the overall feel of the game (and the look of the brief cutscenes), but it works well to offer an enjoyable little adventure that's both zany and heartfelt at the same time.
Following a brief cutscene, you'll notice a special weapon that's appeared in the shrine.
Following a brief cutscene, you'll switch to Franklin who is on the bike.
After a brief cutscene you'll be ambushed - pay particular attention to the Behemoth as he can deal a devastating blow if you let him get too close.
After a deliberately confusing, scripted intro set in a Cyprus hospital, in which Snake escapes a horrific military attack, story is limited to a few brief cutscenes and a lot of optional audio tapes, the latter of which I only found intermittently interesting and easy to ignore.
This will cause a brief cutscene with the Divine Beast Vah Rudania.
A brief cutscene will happen and you will now be in a fight with Master Kohga, leader of the Yiga Clan.
Three of these slots are somewhat wasted by forgotten boss Koala Kong, along with Nitrus Brio, who made only brief cutscene appearances in Cortex Strikes Back before being replaced by the more interesting N. Gin, and new character Rilla Roo, who's just generally boring all around.
The objectives are laid out through a brief cutscene that outlines your next task.
Continue up the stairs and exit into the Great Plateau for another brief cutscene.
It wasn't shoved into your face that much, being limited to very brief cutscenes, but the main problem with them was the insane amount of dialogue present in each speech bubble, being a visual hindrance to anyone reading it.
This may not sound like a big deal, especially to those who haven't experienced a Dragonball game, but in order to convey the character's reactionary pain from an attack, earlier version of the game typically interrupted the action for a brief cutscene to show damage and its toll on the character.

Not exact matches

After a brief opening text - based cutscene tasking Samus with ridding the planet SR388 of the 40 remaining metroids hiding beneath its surface, you promptly leave your ship and head into the depths.
There were also frequent (usually brief) cutscenes that made the game feel more like an RPG than past entries.
Some female characters are depicted wearing low - cut clothing that reveals large amounts of cleavage; a handful of cutscenes contain brief close - ups of characters» cleavage.
However, unlike the arcade game, X-Wing featured mission briefings and cutscenes that advanced the narrative.
It's also a rather brief story, told largely through cutscenes.
The voice acting during the cutscenes is pretty good; and the narration and character interaction - though brief - gives you just enough information and emotional stimulus to really enjoy these mini stories the game sets up.
Warcraft III brought a lot of StarCraft «s innovations to the already - great RTS formula from Warcraft II, fleshing out the somewhat - static mission briefings into full in - engine cutscenes told from the perspective of a hero character, which served to put the player on the battlefield.
After a brief tutorial on how to control Gladio - more on that in a moment - and a couple of cutscenes, you're automatically transported to the dungeon ruins where you'll undergo Gilgamesh's trials.
The unfortunate truth is that if this was a 100 % real and unfiltered situation, she likely would have been raped numerous times in the brief period between getting knocked out on the beach (first cutscene) and waking up hanging from the ceiling (first gameplay).
You are almost immediately dropped into gameplay after a short introductory cutscene, led through a brief tutorial on combat controls, and told to check out the first area called Fallen Giants.
Just a few craters and a vague story told in cutscene briefings.
In storytelling, that means cutscenes, which include solid voice acting, are kept to brief durations and rare appearances.
These aren't just cutscenes, either — when you play as Leon you'll run into a section where you'll fight side - by - side with Chris, prompting the game to search for players currently playing Chris's campaign to pull into your game (after a brief, skippable waiting period).
Despite only being used for a few cutscenes and brief interjections, the voice acting is very good and from what I have heard, nearly perfectly matches the original Japanese voice acting.
The cutscenes are of the comic - book «talking heads» variety, and there are even brief cameos from Ezio Auditore himself, but even this isn't anywhere near enough to pull me back in.
The demo you saw during the Xbox One briefing was indeed actual gameplay, and not a scripted cutscene, so the power of the One is no joke.
If you kill enough enemies the game goes into little cutscenes which put a brief pause on the firing to let you in on how the mission is going — which no one will really care for because it means you get to shoot more enemies regardless.
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