Sentences with phrase «own equipment loadouts»

Their powertrains and equipment loadouts are damn near exactly the same.
At $ 33,900, it slightly undercuts the competition, and when the equipment loadout is taken into consideration, it's significantly less expensive.
Choose from 10 preset skills and equipment loadouts to see who can defeat the most titans in the time limit.
Combat gear is also rather effective with initial equipment loadout including a tactical scanner which provides a directional damage HUD indicator, while further combat gear includes a trauma pack which triggers an enhanced perception mode when health is critically low, hi - capacitor which increases the maximum weapon capacity, a medical module that increases the maximum hit points and a shield emitter that increases the maximum capacity of the shield.
It's up to you to strategize a plan of attack, pick an equipment loadout, and destroy the central core to be victorious.
An interesting feature that was explained during the conference is the ability to customize every squad members» equipment loadouts so that the players can strategically plan for each level.
For instance, the New XCOM and Xenonauts both feature soldier class systems, but the former is an entirely new mechanic complete with skill trees, item restrictions, and other prescriptive rules, whereas Xenonauts» classes are simply customizable equipment loadouts.
OTTTD is from the modern branch of the tower defense genre that believes the player should constantly be occupied with busywork (something I'm not personally a fan of), and with that in mind, you get the full smorgasbord of clickables: controllable heroes (each of which has their own skill tree and equipment loadout), upgradeable towers (each of which can also be converted to one of two advanced types), and various cooldown - powered hero abilities.

Not exact matches

Additionally, the game's expression of effectiveness for each piece of equipment is lost in a pie graph, which doesn't illustrate how new items compare to your existing loadout.
When launched, Tribes: Ascend will be using the free - to - play model as developer Hi - Rez Studios favours purchasable equipment and weapon loadouts.
Black Ops 4 offers some new gear and equipment to keep things interesting, such as Body Armor that reduces first - shot damage, but the loadout options otherwise seem like relatively standard fare.
Presented with five Divisions that serve as unique character classes to play as, all of which bring a mixture of unlockable abilities, equipment, and passive bonuses to the player, only one is selected per loadout and strongly influences the way you play.
Loadouts, equipment, clans, bases, areas... you're treated to some quick snippets of in - depth information via the nauseatingly frequent loading screens, but these are rendered useless by virtue of the fact that the basics are never adequately explained.
«Capture objectives and you get new abilities, like equipment, weapons, and vehicles, which you'll then use to grab the next objective,» says DeLise, explaining how you'll refi ne your soldier class by choosing loadouts and roles.
The alpha will let you try out six weapons and two pieces of equipment, while you can also either choose a pre-set loadout or build your own.
You can save your custom loadouts of weapons and equipment to your Amiibo, which will allow you to keep your loadout when you play on a friend's console.
As part of their loadout, players can bring one primary weapon, one secondary weapon, one heavy weapon and a variety of equipment, special weapons with different ranges and capabilities such as cluster and remote grenades, mines and more.
It reminds me of Vesperia's Blastia system, encouraging you to try out new equipment, even if it's not as good as your preferred loadout, for that mastery bonus.
Before each match you get to pick your loadout from a selection of primary and secondary weapons as well as explosives, but pick carefully as the combined weight of your equipment will affect your movement speed.
The fact that the game now utilizes loadouts that allow the player to select what weapons and equipment upgrades they start with, lets players use the guns they want right away.
One gripe relating to equipment is that there is no way for players to customize their loadouts and equipment outside of a match, which seems like a fairly large and annoying omission.
INTENSE ONLINE MULTIPLAYER ACTION * Epic team - based matches with up to 8 players: 1v1, 2v2, 3v3 and 4v4 * 11 customizable match types: Annihilation, Bio Mode, Shotgun Shower & more * 9 PVP maps * Take part in multiplayer qualifier matches for bonus XP and Gold HUGE SELECTION OF WEAPONS AND GEAR * Over 40 upgradeable weapons: pistols, assault rifles, sub-machine guns, sniper rifles and the awesome Gatling Gun * Upgrade your armor and kit including helmets, body armor and grenades * 10 configurable loadouts for tactical superiority * Stand out from the crowd with rare weapons and equipment, including the limited edition \» Jack O \» Lantern \» disguise * Stunning 3D graphics with incredibly detailed weapon models EXTENSIVE MULTIPLAYER RANKING AND CLAN FUNCTIONALITY * Sophisticated social and clan management systems including Clan v Clan battles * Chart your progress in the global rankings * Take part in daily rewards and challenges to win prizes TEST YOUR SKILLS OFFLINE * Hone your skills offline with single - player combat VS bots across 16 fully customizable stages * Unique maps exclusive to single - player modes * How long can you last in wave - based target practice mode?
There are well over 100 different weapons and equipment to customize your loadout and plenty of appearance options.
All you have to do is head to any item box, select «change equipment,» then press the start or options button to bring up a list of loadouts.
This keeps you looking for equipment, even if you already have a solid loadout.
Outside of regular quests, the game also offers up extra content in the form of Arena quests, where you get to fight previously encountered monsters with preset loadouts and equipment.
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