Sentences with phrase «pace than most gamers»

Not exact matches

Marcos Rojo plays with Aguero in the Argentina squad, will know his game better than most and possesses more pace than Phil Jones and as a result will be better equipped to deal with his threat.
Sturaro saw a yellow card for putting up a roadblock on Salah, but Juventus generally looked more comfortable against his pace and trickery than earlier in the game or most of the first leg.
I cant understand some fans how can you say a player like villa cud not do a job at arsenal he is a world class finisher something we do nt hav at the moment as much as henry is a god at the emirates lets face it last yr he cudnt give us no more than 15 mins a game the pace had left him plus he iz now 35 david villa to me regardless his age is one of the most prolific strikers out there like tola said look at raul villa is that type of player theu might lose pace but neva lose the knack of scoring goals wenger bring him in and another thing barca as a big club shud be ashame of themselves still owing arsenal money of those transfers for such a big club arsenal shud be going in for more players than jus david villa
Ys: Memories of Celceta — Vita — An extensive reimagining of (and pseudo-sequel to) Ys IV, one of the only Ys games never before released in the west, this title puts more enemies on screen than ever before and features the largest, most non-linear overworld in Ys history, boasting superlative graphics and a triumphant evolution of the fast - paced gameplay that has made this series a timeless action RPG mainstay.
For the most part Goodbye Deponia also succeeds in its puzzles, but there are also quite a number of conundrums where any semblance of logic that the game has simply vanishes, leaving obtuse solutions to the problem at hand that do little more than annoy and bring the pace of the game to a grinding halt.
The soundtrack only sported about 40 tracks, but they went for quality over quantity, sporting a heavier, most fast paced soundtrack than the earlier games.
More than most action games, combat in God of War has the pacing of a rhythm game.
At first the game appears to be planning on focusing more on the origins of Dante than anything else, which would have been most welcome given that this is a reboot that is clearly aiming to bring new players onboard, but it quickly gets that particular story arc out of the way within the first hour of the game as the plot frantically keeps pace with the tempo set by the gameplay.
Granted, I tend to play Pokémon games at a slower pace than most people, but still; if you're looking for an adventure that really differs from Sun and Moon, don't expect to find it until you're already about 20 or 25 hours into the game and about 5/6 through the game's story (based on the fact that I beat the main story at about 30 hours in).
The fighting is fast paced, faster than most fighting games, actually.
The pacing is a bit different than the Souls games, but I suspect most would adapt quickly to a new, prettied - up GnG adventure with that kind of soul - crushing difficulty.
The pacing can be erratic at times and while speed runs can be completed in less than half hour (not how the game should be enjoyed), I think most first timers will take around the 2.5 hours, with that extra hour spent wandering the halls, aimlessly searching for open doors and drawers.
Sure, it's not as fast paced as most, and it features far fewer enemies than the norm, but it's a game that requires precision, calculation and a hell of a lot of patience.
At their core, most of these games are really more like fast - paced puzzle games than anything else.
It has a much slower pace than most driving games but doesn't come off as boring due to the focus needed to traverse the hazards.
I've mentioned the pacing of Inner Chains is much slower than I am used to in horror games where most of the time I find myself running around shooting everything at a breakneck pace.
Sine Mora is a «bullet - hell» style game, but it's paced well enough to be manageable (in the «casual» difficulty level» anyway) for a wider variety of players than most games of this type.
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