Not exact matches
(1) gain access to prominent IPs in the home video game software, through which the
Company can expect to achieve steady flows of revenue; (2) expect further facilitation of revenue growth for the PC Online Game Business and Content Business for Smart Devices operated by Sega and Sega Networks Co., Ltd. by exploiting acquired prominent IPs and (3) maximize the value of acquired IPs by effectively deploying them in the Pachislot and
Pachinko Machines segment, Amusement Machine Sales and Amusement Center Operations segments.»
We also learned that the Sammy
Company is considering a transition from
pachinko to casino gambling.
They've gone from a
company that celebrated their artistry and history to a
company that only cares about profit and playing it safe by embracing mobile gaming and
pachinko machines.
(1) gain access to prominent IPs in the home video game software, through which the
Company can expect to achieve steady flows of revenue; (2) expect further facilitation of revenue growth for the PC Online Game Business and Content Business for Smart Devices operated by Sega and Sega Networks Co., Ltd. by exploiting acquired prominent IPs and (3) maximize the value of acquired IPs by effectively deploying them in the Pachislot and
Pachinko Machines segment, Amusement Machine Sales and Amusement Center Operations segments.»
Yeah but wasn't Sega created in 1940 on Honolulu Hawaii and yes it wasn't a video game
company yet but they did create jukeboxes,
pachinko's, slot machines in the US at that time, they're video game division didn't start up until the 1970s and they did have a video game system that came out in 1982 the sg1000 after that was the Sega Master System in 1984 both for a USA release.
Pretty funny for a
company that at the moment is owned by Sammy (leader of the gambling market with
pachinkos and slot machines) isn't it?
The most troubling allegation coming out of the Nikkei story suggests that video game developers at Konami who were no longer seen as useful, especially as the
company shifts focus to the mobile game market, have been reassigned as security guards, custodial staff at Konami fitness clubs, or working on assembly lines for
pachinko machines.
However, in the
Pachinko & Pachislo sub-segment, the repercussions of recent changes in model - testing methods have forced the
Company into a challenging situation.