A couple of years ago, I went on a painting spree and
painted like everything in sight in my house.
Not exact matches
There's a link — albeit tenuous — between art sales and stock market performance, and at this point, the message seems to be clear: the hype cycle that's pushed up valuations for
everything from hot technology startups
like Uber and Snapchat to modernist
paintings seems to be coming to an end.
Now filming its third season, the show pits Leroy against three fellow antique dealers, who jet off to locales
like Normandy, Glasgow and cities across the United States, bidding for
everything from Chinese space helmets to 18th century
paintings found at airport lost - luggage auctions.
The biggest mistake that most atheists make is
painting with the broadest of brushes: rather than use words
like «some» or «many» or «most» re Christians, most atheists simply
paint the entirety of U.S. Christianity as a monolithic group that supports
everything the so - called «Christian right» (which,
like the Moral Majority before it, is neither) lobbies for.
All you guys can think whatever you want... Though the design in
everything created is not work of nothing... Just
like everything in this world a car, a robot, a
painting,
everything has an intelligent human behind its design.
When you step through the restaurant's doors, you're transported instantly into the mind of the designer, and sucked into a completely immersive experience adorned with more horse
paintings than we ever thought possible, with mahogany paneling on the ceilings, all tartan
everything, and the low - lighting and deep greens that make any dining room feel
like it's been there for decades.
Bradshaw: Well, in a speech Jesse
painted a picture where literally
everything that you did was monitored and you got achievement points, much
like you do in Xbox Live or in many standard games.
«
Everything for him was flat,
like on a
painting,» explains Anna - Katharina Schaadt, a doctoral research student who is supervised by Kerkhoff and is the study's lead author.
You sound
like you know
everything there is to personal training, when in reality, it is an art, it is
like painting a picture.
We have beautiful oak cupboards in our kitchen, and even though the latest trend is to
paint everything in your house white (that feels kind of
like a hospital to me, but I will admit it looks quite lovely in some of the pictures I've seen), with pull out shelves in some of the cupboards and a floor - to - ceiling pantry with pull - out shelves.
It seems that
everything I
paint is either white, gray or some form of aqua:) I can't help what i
like, right?
She also found a lonely chair and
painted everything in soft shades of blue and white — don't they look
like they've always been a set?
It's without a doubt one of our favorite
paints, and we use it on
everything from small projects
like frames to large furniture makeovers.
Alas, it is very much a Hollywood treatment, full of glossed - over characterizations and trumped - up conflicts (the other school educators are
painted as the villains), and, at best, we are given
everything we expect, delivered tidy and sterile
like a formula film always tends to.
Because I barely remember anything from any other movie in this series (I had to go back and reread my reviews, not just to refresh my memory, but to affirm that I'd even seen the previous films),
everything that wraps up loose threads, the two (count»em) times characters are forced to give Biblical genealogies to the probable delight of ardent fans, the deadening nonsense involving love triangles, all that jazz, is exactly
like watching
paint dry.
Does it assume that
everything in the car is basically in perfect condition, just old, or does it assume the normal kind of wear and tear a well maintained car of that age would have,
like small oil leaks, worn out shocks, minor dings and dent or slightly faded or oxidized
paint, etc...
The matte
paint job is over the top, the V12 engine is over the top, even the key is over the top — it's
like a tiny smartphone with a touchscreen, but it's not that useful because
everything you can do with this key you can do with an app.
It's a bit
like walking into a WWE «professional wrestling» show and whispering to the face -
painted, bought -
everything - including - the - tshirt fan next to you «You know that this isn't real, don't you?»
Everything from its name to its company logo to even considerations
like the office
paint scheme and address can tell consumers volumes about the tones and attitudes that the company is working to... [Read more...]
Everything was
painted in ringing noises and flashing lights and shouting and screaming, crazy laughter, little kids crying, the smell of popcorn and fry bread and cotton candy thick in the air, but it all just sort of floated around me
like smoke.
Everything from its name to its company logo to even considerations
like the office
paint scheme and address can tell consumers volumes about the tones and attitudes that the company is working to present.
The landscape is extraordinary,
like walking through an Impressionist
painting, and the food is
everything you'd expect from France.
In fact, the kind of bottega Ghirlandaio ran was antithetical to
everything Michelangelo stood for: it was an art factory, turning out panel
paintings and frescoes almost
like an assembly line, with apprentices and assistants suppressing their own individuality in order to produce a uniform product.
The main objective in all of the game's modes is to cover
everything in
paint, not frag your opponents
like in other shooters.
- character creation lets you choose skin color, face, eye color and haircut - later in the game you can get glasses, pants, shoes and other stuff - start off by meeting Tom Nook and his posse of Happy Home employees - this includes Lyle the Otter and Digby the Dog, who give advice and help to keep the game moving forward - Lottie the Otter is Lyle's niece and handles the front desk in the game - she welcomes you every time you boot up the game and tells you what to do next - gameplay starts off with placing furniture, but quickly evolves into something more - place a house on the world map and cycle through seasons to see what you
like - house can modified with different roofs, doors, colors and more - every animal unlocks new furniture for you to use - completing a lot of requests is vital to getting a lot of content - characters will react to
everything that you place and remove in the house - three pieces of furniture must be in or outside of the house and these need to implemented into the final design - if you don't follow this rule, your animal customer will not approve - add wallpaper, carpets, lamps, signs, music covers,
paintings and much more - by completing special objectives in the office, which you pay for with Play Coins, you can even expand the feature set - set background sounds, choose curtains, change up furniture, display fossils and get a bigger variety of fish and
paintings.
This read really gave me a out of the box view on Nintendo these past few years, this opened my eyes on why Nintendo gets criticized so massively and even by me myself but I never realized and held the actual developers accountable for negativity going Nintendos way, though They brought some on their own, games are what matter when it's all said done, and sadly this shovel ware
paints a bad picture for Nintendo and says a 1000 awful words, hopefully Nintendo can prove why their the timeless warriors of the gaming industry staying to their roots and doing
everything they do fir the loyalty of gaming, us real gamers who aren't just interested in blood n gore though I do
like it, it's just now what it's all about but innovative games that can grab hold of any aged gamers, this read should be spread around, good shit
After you completed all the missions and bought
everything in a hub world, visiting them again felt
like you were just walking through a
painting — so unrealistic since nothing ever changed.
Its more than just a new layer of
paint and some bloom effects;
everything looks
like its been completely redone.
I
like to work on
paintings and prints alone, but when it is time for a show, we do
everything together.
Sales are slow right now, it's cold, it's dark and I don't feel
like painting, but I make myself go to my studio, whether I make something or not, I might just sit there, I might clean and organize or I might even
paint... doesn't matter, you have to keep going and get in your studio,
everything passes with with time, never give up and for sure, never quit.
A note on fingernails: as with
everything,
paint what you see and not what you think it should look
like.
He said he
liked everything and bought one of my
paintings.
Everything was either enamel, or
paintings that had to do with architecture, so I was
like: «OK, that makes sense — that she doesn't
like my
paintings.»
Because she physically
likes making
paintings,
everything is subservient to what
paint will achieve.»
She uses odd humor, interior logic, and palimpsest -
like surfaces — evidence of her working
everything out on the canvas, to create
paintings of abstract characters in imaginary worlds.
So it was
like if you read about Soutine, the way he
painted,
like compress
everything into a single burst of energy.
There was also an interesting mix of «in - your - face», what I would describe as adolescent rebellion statement art that included
everything from your run - of - the - mill one word
paintings and sculptures, to catchy art - fair - destined pieces
like Juan Miguel Palacios» Damien Hirst - recalling scull
painted on multiple clear panels.
They were a riff on carpenter bees and would build crates around
everything: people, cars, dogs... the forms were
like that Magritte
painting of a coffin sitting upright.
«I
like the whole idea of
everything being made by hand,» Diaz said, «although my
paintings look
like machines made them.
Sunlight on flowers, fuck
everything else» The texture of these
paintings reminds me of some sweets I used to get from my gran as a kid, they were in a bag
like crisps and were a dollop of brightly coloured icing sugar squeezed from an icing bag on a small round tasteless biscuit base — anyone remembers what they were called?
These lamentations by Rubinstein and Schjeldahl — and there are many examples by other writers I could have given — about
painting's fallen status, its descent from Olympian greatness, remind me of people who preface
everything with, «back in the good old days» or prattle on about how «you can't
paint like Rubens» anymore, as if that is what the world needed most.
Everything about this
painting made me feel guilty for
liking it.
LOCATION: Providence, Rhode Island SPECIALTIES: Literally
everything from furniture design to landscape architecture to
painting, with the most popular majors being illustration, industrial design, architecture, and graphic design TUITION: $ 42,622 TIME TO DEGREE: 1 — 3 years; most students finish in 2 NOTABLE FACULTY: Dike Blair, Naomi Fry, Dean Snyder, Patricia Treib, Henry Ferreira FAMOUS ALUMNI: Roni Horn, Andrea Zittel, Janine Antoni, Jenny Holzer, Kara Walker BIGGEST SELLING POINT: While many MFA programs offer a post-studio mix of critical theory and interdisciplinary experimentation, RISD's curriculum is firmly planted in the mastery of technical craft, with a curriculum that emphasizes traditional skill sets over conceptualism — in other words, this program is for those who
like to get their hands dirty.
(100 %
Like Everything Else)» and «
Painting Is Dead, But These
Paintings Are Still Available».
In the 2000s,
painting,
like everything else, got big, but it didn't change much structurally, which is certainly reflected in The Forever Now.
This show of
paintings energetically proposes that art history's trend to high reduction of the period between, say, 1959 and 1974, was more
like a simmer in which not
everything reduced into either Ab Ex or Pop.
Her focus is video / audio installations because there is room in them for
everything (
painting, technology, language, music, movement, lousy, flowing pictures, poetry, commotion, premonition of death, sex and friendliness)--
like in a compact handbag.
Paris - based artist Benoit Delhomme has been
painting for two decades while doing cinematography for films
like Theory of
Everything, A Most Wanted Man or Al Pacino's Salome.
«I
like everything that has no style: dictionaries, photographs, nature, myself and my
paintings,» he says.
In one
painting on each exterior wall, a single hand sweeps along
like a clock that has lost track of
everything but the precious seconds.