Sentences with phrase «parkour skills»

You can totally practice your virtual parkour skills in this 3D online game.
The game has a post-apocalyptic theme and is intended to have an emphasis on exploration and thievery, with characters using parkour skills to traverse the rooftops of the open world city.
Play a mix of story missions and side quests and navigate New Marais with Cole's new parkour skills as well as explore missions from dual karmic sides, as both good and evil Cole.
When you're not capturing control points with your Good Parkour Skills, you don't have to go and do the main story, although Main Character's skills don't unlock until you do which is kind of annoying.
Combine that with the thrilling roof - top chases, exceptional parkour skills so reminiscent of the original games, the film is relentless in its execution and absorbs the viewer throughout.
Or would u just slay it with your awesome parkour skills.
Specific behaviors covered in this class: walking on novel (and potentially scary) surfaces, focus out and about around distractions, polite greetings with dogs and people, foundation parkour skills, and more!
It must be noted that the one - button parkour system feels slightly less accurate this time around, though it won't ruin your game it may cause a few frustrating moments, but Ezio looks as graceful as ever as he clambers around and this time you'll get to test Desmond's parkour skills more as well.
Being out in the countryside, those same parkour skills aren't going to do you much good in a field of wild - grass.
There's a lot of wall - jumping and even wall - running, and you quickly find yourself working with some Assassin's Creed - level parkour skills to work your way through the levels.
Also, by concentrating on a younger, more impressionable Nate who's yet to develop the expert parkour skills and casual disregard for human life we've come to expect, the film deftly navigates the problem of finding an actor who can effectively portray the 30 - something version we know and love.
Aloy climbs with fantastic parkour skills, shoots her bow dynamically depending on the situation and has a stunning character model.
Dying Light offers up a sprawling, zombie - infested city to run and climb over using superhuman parkour skills.
Manoeuvring their way in all directions with first - person parkour skills.
Swimming to safety, Drake shows off his iconic parkour skills to reach new heights.
For every sequence involving Lino's parkour skills — usually followed by a shot of Damien looking on in disbelief (Walker, playing second fiddle in terms of physicality, displays a real sense of self - deprecating humor in these moments)-- or a neat gag involving two bricks, two cars, and two perfectly timed landings, there are at least two setpieces that are rather nondescript.
This is where your parkour skills, already useful for exploring the dilapidated landscape, come in handy, as you can scale buildings, leap across gaps, and glide into holes that the infected can not.
Being in a titan absolutely gives you an advantage over pilots running around, this is where your parkour skills will come in handy.
It really changes the atmosphere making it difficult to get to the hardpoints and forces you to really work those parkour skills.
All this and I've not even covered the extensive VR Training system which lets you hone your combat, stealth and parkour skill's to the limit.
Faith will once again be the main character but she's coming with brand new melee and parkour skills.
Each unlock adds more useful combat and parkour skills to her prowess, which in turn opens up the city through new paths and possibilities.
As you run around small settlements taking out infantry ogres — called Jackals — and hunting the Titans, there really isn't much of a need to use the parkour skills, and there are not many opportunities even if you wanted to do so.
In comparison to the Assassin's Aiden's parkour skills are far more limited, but still make getting around a breeze.
Despite all her parkouring skills, Faith can't really do much.
Zombies are nothing new when it comes to survival horror but Techland Studios, the developers behind the Dead Island franchise, are looking to continue to trend with their upcoming first - person action adventure where you'll have to use your parkour skills in order to survive in an open world environment.
Jason Paul and his team show their parkour skills in this cool set up that looks like a real - life 8 - bit video game.
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