Sentences with phrase «part of the gameplay»

And it is so much more difficult to use gravity itself as part of the gameplay experience.
It is also the first game in the GTA series to have its own original score to accompany missions and other important parts of gameplay.
Some games developed by Double Fine may collect anonymous usage information in order to improve performance, game design, and other parts of the gameplay experience.
The music is pretty catchy as well, and I like how it is an integral part of the gameplay.
Of course, learning each monsters attack pattern is a big part of the gameplay loop.
You have to be fully aware of their health and mental states at all times, so ensuring they sleep, eat, and get meds is a key part of your gameplay duties.
One of the best parts of the gameplay for me is the amount of exploration that is available.
The second part of the gameplay is a much more linear model, with you walking along a nightmare path devised by the villain, which involve puzzles and nerves of steel.
One of the best parts of the gameplay is that the controls are identical to last year's game.
Death is an integral and essential part of the gameplay mechanics, This means that you will die in this game, and quite a lot.
Improving your character is a significant part of the gameplay.
It is the third major installment in the Need for Speed series, significantly incorporating police pursuits as a major part of gameplay.
The interesting part of the gameplay comes from the variety of moves that the player is able to use.
Music not only played a part in enhancing the mood, it was a vital part of gameplay.
Just like other, similar games, the main part of the gameplay is resource - gathering - oriented exploration.
Solving the primary challenges to progress the plot is only part of the gameplay though, and we found we actually spent far more time exploring the environments and experimenting with different doll abilities.
The fact that you don't explicitly need to spend money is not an excuse for making the loot - box system such a visible, almost necessary part of gameplay.
The music was part of the gameplay so I hope it returns in some form.
As usual - the game is uneven and many parts of the gameplay need to be fixed.
As usual, the review comes with a new batch of screenshots for the game, showcasing the various parts of the gameplay.
And then we get to the last part of the gameplay — what is quite possibly the biggest part — and that is the combat.
I hope the team wasn't trying to make something so innovative with the grappling hook, that they forgot to perfect the basic parts of gameplay.
Moving on, we know that the game is going to use a system of battle modes instead of difficulty level settings which is a pivotal part of their gameplay.
We believe that all of these aspects are an important part of gameplay because they greatly contribute to the game's immersion and the impression it leaves in players.
If space combat is a large part of gameplay, I am excited to get my hands on it.
The platforming controls are without a doubt the weakest part of the gameplay.
Each of these different parts of gameplay allow players to create their own unique farm and adventure.
Fast forward to E3 2017, and fans had hoped to see more of this tech in the game, or at least get a sense of how it works as part of gameplay.
The game felt too much like I was doing my own thing and the squads were just there along for the ride, than being an integral part of gameplay.
Only when you are stuck and can't get past a stage, the music can get annoying but this is part of the gameplay experience.
While the puzzles are a big part of the gameplay, you will still be dealing with enemies at the same time for an added challenge.
Like previous installments in the series, weapons will be a major part of gameplay.
The most interesting part of the gameplay is the way you move around the stages.
The fact that you don't explicitly need to spend money is not an excuse for making the loot - box system such a visible, almost necessary part of gameplay.
The strange part is that, despite the simplicity of the combat, it was one of the best parts of the gameplay that I wished was in the game more often.
«I think the games that successfully do loot box systems are designed around them completely from the outside and they're a core part of the gameplay loot, whereas as our loop, it's more based on the gameplay action itself, then gathering items, then using that to create better gear, and then using that to go and do more action gameplay,» Game director Kaname Fujioka explained.
The worst part of gameplay in NBA Playgrounds is the difficulty spikes in the Tournament mode.
Bayek died in one part of the gameplay demo from just two hits from an enemy only five levels above him.
A detailed dual wielding system is also part of the gameplay, features such as «double dynamic crosshair» and «weapon flip» for extra accuracy being some of the options.
Its title references the crane game that is a central part of gameplay, these being referred to as «catcher» (キャッチャー) in Japanese.
Paradox also made all the non - Megastructure / AI related Ascension Perks part of the base game, adding an immensely important part of the gameplay loop to the vanilla version and possibilitating further expansion.
The story involves drug - fueled riots which is actually part of the gameplay.
Nearly every movement animation is a reference to either Kirby or classic anime, not to mention the references that began part of the gameplay.
Perhaps the worst part of the gameplay are moments that force (yes, force) players into first - person view so they can search an area for a clue of where to go next.
The second part of the gameplay involves you taking direct control of your giant boulder, where you need to navigate the course, avoiding enemy projectiles and traps, to smash down the door of their castle.
«I have been playing Gran Turismo since I was a child, so to actually be part of the gameplay design has been an incredible experience.»
It's obvious that I've only touched the surface of this huge game and going by what I've seen from other players, grinding is a huge part of the gameplay; not only for gathering materials but also for leveling up.
The most appealing, terrifying and beautiful part of the gameplay, though, was the walkie - talkie, connecting you to Delilah, your supervisor and fellow Forest Service lookout who guides you though the game.
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