Sentences with phrase «particle system effects»

By providing solutions for the entire particle system effects pipeline, you save valuable production time and improve the quality of your video game graphics, thanks to the use of sophisticated, advanced particle effects.

Not exact matches

These particles, too small to be caught by water filtration systems, reenter our water ways and have disastrous effects on their ecosystems.
They believe the detrimental effects are caused by tiny pollution particles that enter the brain through the nose, lungs and gastrointestinal tract, and these particles damage all barriers and travel everywhere in the body through the circulatory system.
The denser crystal will enable scientists to study and model complex effects such as how spin correlations or entanglement — a quantum link between the properties of separated particles — spread through a large system.
The largest of these eruptions cause what is known as space weather — the radiation, energetic particles and magnetic field releases from the Sun powerful enough to cause severe effects in Earth's near environment, such as the disruption of communications, power lines and navigations systems.
Thermodynamics is a branch of physics that studies the effects of changes in temperature, pressure, and volume on physical systems at the macroscopic scale by analyzing the collective motion of their particles using statistics.
Quantum liquids are systems in which not only the effects of quantum mechanics but also those of the characteristic indistinguishability of elementary particles are important.
The researchers used computer models of the Earth's climate system and biosphere to simulate the effect of sunlight - reflecting particles on climate and ocean chemistry.
Hellraid is now running on the Chrome Engine 6 — also used for Dying Light — sporting a new physics - based lighting system, more detailed locations and character models, complex animations, advanced particle effects, and state - of - the - art A.I. systems.
The video below details how the world is impacted by a «dynamic» day and night cycle as well as a offering a closer look into their new system to capture light realistically, advanced volumetric lighting, procedural destruction and impressive particle effects resulting in some pretty stunning looking graphics to excite those of us who have taken a leap to the next - gen systems and maybe entice those still stuck on the fence.
A particle system is built - in, which allows you to create fun particle effects easily.
«Ideally it would have been a rock - solid 60 all the time when we shipped but obviously when there's big fights going on, lots of particle effects, lots of physics objects... we're still working to condense the systems, make them more parallel so we can hit 60 all the time, ideally.»
The particle system module manages particle systems, effects, emitters, particles, and memory resources.
The mode has added more gorgeous special effects: tailing, particle system, vibration screen, color and so on, to give the player a special visual experience!
Spells used in combat have some dazzling particle effects, but you will most likely be too focused on the combo system to really enjoy them.
It means we can include things like physics, real time lighting shaders, a particle system and post-processing effects such as bloom whilst running at a solid 60 fps.
Essentially a socket is a bone which serves a secondary purpose within the game system or engine as an emitter for bullets or particle effects or a place to attach secondary models to an existing model.
A particle system for enhanced visual effects.
Features Superior gameplay and exact control 150 powerful levels Awesome particle effects 80 different brick types Free level expansion packs 26 unique power items Four difficulty settings 16 bonuses Built in level editor Online stats tracking board Trophy and ranking systems Enhanced play with XP Mode Special gemstone and blaster items Effects and object morphing
It features: — 3D real - time sandbox game built with Unity game engine — metallic shader, lighting, particle effects, lens flare, explosions, fx — space combat RPG with extensive skill tree — open and living universe where 600 + ships fly around autonomously — epic story with dialogue system that allows real choices — recruit 6 wingmen and 2 can fly with you at a time — even discover romance with another wing pilot — recruit 5 corporate pilots who can fly trade routes on your behalf — trade, fight, mine, pirate, scan for derelict ships and wormholes — many mission types: epic, freelance, dynamic, wingman acquisition, faction loyalty — deep combat mechanics, AI, and faction standings — 20 + ships, 180 + modules, 33 solar systems with a unique follow - through - warp mechanic — 15 + factions to vie favor or destroy — cinematic camera shows you the action when it happens — fly manually with or without Newtonian physics or use autopilots exclusively — 22 track theatrical - quality award - winning soundtrack by renown composer, Sean Beeson — cloud save lets you continue your game at home or on the go MEMORY: Dangerous uses a lot of memory during play, so if you have an older device, please close extraneous programs and reboot prior to playing.
Not only that, but accelerating, flying, or drifting places particle effects in your near field of view, which keeps your vestibular system happy as you fling across the map at 50 mph.
I have some news from our scripting team - I'm happy to say that the system for weapon particle effects has been finished for some time now, so here is a small sample of the quality of muzzle flashes you can expect to see in the 0.63 Stress Test:
The minimum system requirements for SWTOR are lower than for Skyrim but graphically they are pretty even if you turn it all up to maximum, Skyrim has the edge there though with more textures, particle effects and many more «oooh» moments.
Gases and other particles pumped into the atmosphere by humans, some scientists argue, are altering the climate system's heat storage through the so - called greenhouse effect.
The postulated effects are from increased solar ultraviolet output, affecting upper atmosphere chemistry, and from stronger solar wind — the continuous flow of charged particles emanating from the sun that bathes the whole solar system.
When inhaled, these miniscule particles can penetrate deep into the lungs, affecting the respiratory and circulatory systems, with detrimental effects on the cardiovascular, immune and nervous systems.
(Phys.org)-- Hitching tiny atmospheric particles to cloud formation enables climate models to represent the particles» effects on convective storm systems.
Some of the key concerns regarding spraying these particles into the atmosphere are not only the potential detrimental effects on Earth's climate, environment and natural systems, but also the potential effects on human health.
In addition to the complex physics of fog formation and transport, recent research suggests that microscopic aerosol particles may be critical players in fog dynamics and its effect on coastal human and ecological systems.
My research is focused on the climate effects of atmospheric aerosol particles and on broader interconnections within the climate system.
Topics that I work on or plan to work in the future include studies of: + missing aerosol species and sources, such as the primary oceanic aerosols and their importance on the remote marine atmosphere, the in - cloud and aerosol water aqueous formation of organic aerosols that can lead to brown carbon formation, the primary terrestrial biological particles, and the organic nitrogen + missing aerosol parameterizations, such as the effect of aerosol mixing on cloud condensation nuclei and aerosol absorption, the semi-volatility of primary organic aerosols, the importance of in - canopy processes on natural terrestrial aerosol and aerosol precursor sources, and the mineral dust iron solubility and bioavailability + the change of aerosol burden and its spatiotemporal distribution, especially with regard to its role and importance on gas - phase chemistry via photolysis rates changes and heterogeneous reactions in the atmosphere, as well as their effect on key gas - phase species like ozone + the physical and optical properties of aerosols, which affect aerosol transport, lifetime, and light scattering and absorption, with the latter being very sensitive to the vertical distribution of absorbing aerosols + aerosol - cloud interactions, which include cloud activation, the aerosol indirect effect and the impact of clouds on aerosol removal + changes on climate and feedbacks related with all these topics In order to understand the climate system as a whole, improve the aerosol representation in the GISS ModelE2 and contribute to future IPCC climate change assessments and CMIP activities, I am also interested in understanding the importance of natural and anthropogenic aerosol changes in the atmosphere on the terrestrial biosphere, the ocean and climate.
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