Each arena specializes in one
particular type of enemy usually which ever one is most predominantly in the area that you're in.
Not exact matches
In
particular, Corbyn must look out for three
types of internal
enemy:
You didn't level up, it was more about the different
types of ammunition you used for your different weapons to take down
particular enemies.
For the game form itself as you're asking - first - person stealth - the truth is this: We're very specifically passionate about a
particular type of game that mixes first - person, RPG features and more fuzzy
enemy awareness.
The change also streamlines the way that ammo
types affect
enemies, so you are no longer struggling with how to approach a
particular type of shielded
enemy, you simply switch to energy weapons, bring it down, and then go right back to your bread and butter.
Occasionally, a
particular pair
of enemy types are designed as partners to work together.
The MMO trappings
of Hollow Realization mean that you'll be taking on plenty
of quests, and they generally boil down to travelling to an area and either killing a set number
of a
particular enemy type, or collecting a commodity that monsters drop as they die.
Figuring out which
types of weapons — swords, dual swords, axes, spears, and the curious hook - and - chain kusarigama, along with projectile weapons that are much more powerful than anything Dark Souls and Bloodborne players will be accustomed to — are best suited for certain
enemies and your own
particular playing style is important, but just as vital is learning how to manage it all.
There are plenty
of enemy types, but most
of their shots boil down to one or two
particular bullets that go set speeds.