While he wasn't
a particularly deep character in
Not exact matches
Despite some very fine performances, the
characters aren't supposed to be
particularly deep, serving their function without a sense of real history or future, existing for the here and now as the story necessitates.
The story might not be
particularly deep, and the only semblance of
character development you'll see is the level of gear your player - created Hunter forges.
Certainly, none of these
characters is
particularly deep, but they sometimes reveal small, beautiful things.
While the
characters of Gladiator weren't
particularly deep, at least they showed some personality and a few three - dimensional qualities.
That, of course, means the
characters aren't
particularly deep or nuanced, but for a journey that lasts just a few hours that's never an issue.
It oozes style too, with a gorgeous hand - drawn art style, amazing
character design, and some fantastic audio —
particularly the disembodied voice of your ancestor, narrating your victories and failures in a
deep somber tone.
Especially since I tended to grow attached to and use the same
characters over and over again, never developing a
particularly deep bench.