Sentences with phrase «particularly good looking game»

Hazard Ops is not a particularly good looking game.
Visually, the details of the textures, character models and lighting have been improved across the board, and even though it's still not a particularly good looking game, the excellent animation work for the powerful weapon / class skills as well as the various imposing monsters shines through.

Not exact matches

Its seems to me that both the club and it's fans are not serious.Anytime Arsenal sign a youngster from another team who is dubbed the next whatever people come out and say Arsenal have just signed a youngster who may or may not make it and that Arsene should sign ready made.They say it to seem as if it's a bad thing.Now that Chris Willock is leaving I'm anticipating that a lot of people are soon going to be blaming the same Wenger who actually likes bringing in youngsters.Anyway you have to look at the reasons he lfet.It's for game time and to him he thinks its a good choice.The bright side is that he's not Arsenal's most talented player.The likes of Donyell Malen, Yassin Fortune, Reiss Nelson in my eyes have more potential as wingers.I also think Arsenal should be very excited about Eddie Nketiah and Stephy Mavididi.They can be world class strikers in the future particularly Eddie.
Asensio undoubtedly looks set for a big future in the game based on what he's shown so far, and Chelsea would do well to bring in a player of that quality, particularly after their difficult season this term and the doubts over Eden Hazard's future.
There were signs that things weren't bad, and Toby Alderweireld played extremely well, and he looks the real deal next to Jan Vertonghen, but today could be a game where a few new boys, in particularly Alex Pritchard and Dele Alli, get a run around.
Carroll and Valencia didn't have particularly good games although they were poorly served, and Tore looked like he was a complete stranger to the game.
However, after that, Spurs went into their shell and never looked threatening again at all until the final 5 minutes of the game (although we did defend very well and United also didn't look particularly dangerous).
Well, the month looks generally pretty good for both PlayStation and Xbox supporters, almost like we're entering a particularly hot season for platform holders and they're willing to convince us that their efforts in caring about gamers are genuine.
The movie begins with Japanese planes having at the Indianapolis, and the scene looks like a video game, and not a particularly good one either.
Amazon actually includes the GPU - hungry Asphalt 7 in its app library, but the game does not look particularly good on the Kindle Fire HD 8.9.
So I had earmarked my gaming time for the last couple of days toward playing Slain, but it sounds kind of rough (and in some places unfinished) in terms of level design at the moment, which is unfortunate, since looking gorgeous while not playing particularly well are basically the opposite of how I think 2D games should be prioritizing.
I've always been interested in testing how well a game developer can think on its feet, and it looks to me like Metal Gear Survive will provide a double or nothing chance for Konami Digital, particularly as it has a massive, dedicated fan - base to please as well as the ghost of Hideo to shake.
The game still looks stunning too, with the best use of light I've ever seen and the afterlife worlds look amazing with their surreal design; I particularly loved the armies of the dead crushed into the desert, masked by huge statues looking on in the Rameses world.
We'll see how things compare when Halo 5 and Uncharted 4 launch, but The Phantom Pain has to be the best looking game to hit this generation so far — particularly impressive when you consider the scale and scope of missions.
Graphically, Gravel is Milestone Italy's best looking game up to the date of its release with amazing vehicle models that crumple when colliding with other cars or trackside objects complimented by realistic track surfaces such as sand, mud, foliage and rocks in numerous environments, alongside superb weather conditions as well as lighting and shadow effects that adapt to the time of day or night the race is taking place at, while there are outstanding subtle details such as water effects from water splashes and rain, mud splashing onto the car throughout the race, sparks flying as vehicles trade paint and pyrotechnics throughout each lap particularly during stadium races.
Still, the game looks good with incredibly detailed units; the snow effects are particularly impressive as deep snow deforms under vehicles and infantry.
Gears of War 4 and Fallout 3 are both great examples of the Xbox One X's capabilities, but having played Assassin's Creed Origins at 4K, it is the best looking game I've ever seen, particularly since I've been slugging through the blurry Xbox One S version over the past few days.
This game might be kinda cool, in a «retro» sort of way, but this isn't actually what most people mean at all when they refer to the «good old days», in relation to talking about some great game experience or maybe even a particularly awesome console back then, and the only thing this game has that hearkens back to those times is the simple looking graphics and I hope simple controls.
I'm not much of an online gamer personally, so those online games do nothing for me, and they didn't even look particularly good.
Visually, the game does look good at 4K and although not as detailed as other titles, the developers have done a fetching job at creating the worlds of Disney - Pixar, particularly the new Finding Dory area which looks quite lush and the underwater effects help bring this area to life.
Soundtrack feels solid throughout and adds to the mood, even if that mood is already tense enough in combat, the sound and lighting design in general is really good, and graphically the game looks beautiful, particularly when taking time to admire the scenery when you're not being shot at on one of the four planets.
It was a game I particularly looked forward to as well because everything about it looked fresh and unique.
The small illustrations of the locations and characters around the game's map are great as well, as they look particularly charming in the game's more chibi-esque art - style.
If you're looking for a new Rayman experience, Rayman Origins is your ticket; if you looking for another game by Michel Ancel, Beyond Good & Evil is particularly great and if you want a combat focused platformer with great sense of humor, Psychonauts is a fantastic choice.
But it now looks like they will begin to stock Mega Drive titles as well, which is very exciting — especially as there has been an increase in new Mega Drive games being developed over the last couple of years, particularly with the rise of successful Kickstarter projects.
Technically the game doesn't look particularly good either.
The other diabolical monsters in the game, particularly the huge, almost unstoppable boss creatures, look fantastic as well, even though we only managed to catch glimpses of them.
Neither art style particularly stands out as being outstanding, but they're attractive enough to give the game a unique look that works well within the quirky nature of the experience as a whole.
Now, the game hasn't aged particularly well visually but the gameplay itself is where it really excels, so you'll find yourself looking past the crude graphics that feature in Mount & Blade.
The game's interface is great, and we particularly enjoyed the pleasing graphics and effects, though some other breakout titles look better.
The music in the game is excellent and has some particularly gothic tunes which would go down well if you're looking for some background atmosphere for Halloween.
Looks good, I'm not particularly interested in pinball games but the Marvel theme definitely has me interest piqued.
Honestly, even though they weren't particularly inspiring the game was so good you completely forgot what the game looked like anyways.
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