Not exact matches
Call it 2005's answer to «Unreal 2,» another game that mashed together a ton of solid sci - fi
shooting but never gelled into anything
particularly groundbreaking or
memorable.
That's not to say the film's style is stagnant either; in a
particularly memorable tracking
shot, César enters a building and quickly exits the other side, as the camera rushes to make its mark.
One
particularly memorable segment takes place during the making of Mad Dog Morgan, in which Dennis Hopper and others recount many of the outrageous things that went on during the making of the film, mostly due to Hopper being intoxicated for much of the
shoot.
If it doesn't fit the character as Fitzgerald plainly intends, the characterization is at least in line with the movie's simpler pleasures, which amount to taking in the polish of well - designed sets (Daisy's introduction in a room drenched in flowing white curtains is
particularly memorable) and the sheen of the computer - generated ones (The sight of the city's skyscrapers being constructed in a sweeping pullback
shot is a doozy, while Gatsby's race through city streets in his custom roadster shows the movie's occasional technological limits).