Sentences with phrase «partner suggests an idea»

When your partner suggests an idea, recall what you may have said during the first few dates and try out saying something similar.

Not exact matches

The idea is to trick your Facebook chat partners — who may or may not know you're using Chat Fu — into typing words suggested by the game.
All 24 hourly employees now have their own «paid - time - off (PTO) banks» — an innovation suggested by Liebegott's partner, Jerry Feijoo, who had seen the idea work well for his former employer, a large engineering firm.
My partner in kitchen crime, Davin, suggested I add a layer of vegan cheddar cheese between the layers of meat veg filling and cauliflower potato puree, and that idea was a perfect addition.
One social experience researcher suggests that it may not be a good idea to become friends with former partners because those friends tend to be «less emotionally supportive, less helpful, less trusting, and less concerned about the other person's happiness.
Pease Gadoua and Larson also suggest drafting up a «relationship contract» with your partner and renewing it annually — an idea that was featured in a New York Times «Modern Love» column.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
To sort out the ideas for broad - interest courses, Keith suggests organizing an editorial review board, consisting of a half dozen or so partners and senior associates decided by the partner - in - charge and him, drawn from each of the firm's five main departments, with input on the partner selections by the department chairs.
The firm has yet to issue proposals to the partnership, Legal Week reported, but some of the ideas suggested by partners include creating different equity ladders for different regional offices.
Married partners should suggest consulting in a careful, calm manner when a spouse is receptive to the idea and practice of counseling and therapy.
I suggest you encourage your partner to see his / her doctor to get help for the depression then do you think it would be a good idea for you both to get some counselling?
What Science Says: The idea of the partner allowing the sender to be her / himself fits nicely with self - verification theory, which suggests that we seek out partners who see us the way we see ourselves.3 Because the partner's views of you agree with your own self - views, being your own person is much easier, which is beneficial to relationship quality.
Furthermore, for those bisexual individuals who do desire multiple sexual partners, research suggests that they typically achieve this goal by negotiating open relationships with their partners, NOT by sneaking around behind their partners» backs.4 I could find no research supporting the idea that bisexuals are any less faithful or honest with their partners than people of other sexual orientations.
These different ideas about what makes a good sexual partner suggest that narcissism could either be linked to greater sexual satisfaction (a lover who is confident in his or her sexual skills) or a lower quality sex life (a selfish lover).
Silvia M. Dutchevici, the founder and President of the Critical Therapy Center in New York City, suggests that it might be a good idea to talk to a professional when there has been a traumatic event in your lives, like the loss of a child or an affair — and one partner can not let the past go.
When suggesting both you and your partner try couples therapy, therapy becomes a lived experience as opposed to an idea pieced together from movies or fears.
These ideas are consistent with the central advice Kuperberg gives in her paper: she suggests that people who move in young are at increased odds of making a poor choice in their partner, which, in turn, makes divorce more likely.
This idea is consistent with interdependence theory which suggests that interpersonal behaviors are the result of unique combinations of two partners» experiences in a relationship (Kelley & Thibaut, 1978; Zayas et al., 2002).
So if your partner suggests couples counseling, don't shut the door on the idea of seeking help.
Some people will want to kick back, money making isn't turning them on, have other aspirations, passive is their game, then suggest some of the ideas mentioned like lending, limited partner in syndicated deals w / operators that have great track records.
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