Sentences with phrase «parts creature design»

Here's how you make a horror game — you take one part dramatic plot, two parts creature design, and three parts character development.

Not exact matches

For its part, the Plaza Hotel pays homage to its retro roots with a combination of throwback design elements combined with modern creature comforts and exciting amenities hotel - wide.
The creature designs were cool, but they are mostly CGI, and while the CGI is fine for the most part, it relies a bit too much on it, and in a few scenes it looks rather bad.
The pack includes: A long colourful display banner A display border with colourful Hermit crabs An A4 word card to use when writing about the story and sea creatures A title poster for display Word and picture cards of the different sea creatures in the story Word cards with words relating to the story on sea shells Sea creature flash cards Sea creature fact cards with simple facts about the sea creatures in the story Tracing pattern worksheets Match the label to the correct sea creature worksheet Colour photographs of different sea creatures and underwater scenes - great for discussion and displays Design a new house for Hermit crab worksheet Label the sea creatures worksheets A Hermit crab fact book to make and complete Fact posters about Hermit crabs with colour photographs Sequencing picture cards for the story Cut and paste sequence worksheet What happens next worksheets My favourite part of the story worksheet Comparing my house to Hermit crabs house worksheet - with different version for different abilities Cut and paste the months of the year with pictures of the corresponding sea creature Month cards for display with corresponding sea creatures Beginning, middle and end worksheet Count the different sea creatures on the shell worksheets An alphabet line on Hermit crabs A number line to 30 on different sea creatures A crab face mask to make - in colour and black and white Writing paper with themed borders Please note: The art work used in these resources has been produced by ourselves.
Dogs are social creatures designed by nature to be a part of a family unit or pack.
The primary thing whenever we designed an enemy was thinking what happens when you cut off a limb, or what does he look like so dismemberment is part of this creature.
In certain parts of the game, it is VERY obvious this title was designed for the Wii U. Beating stages with a lot of Lums always gives you a Lucky Ticket to scratch, which will either reward you with a Creature, a Teensy, Lums, or Origin stages.
Some of the enemy design cues are a bit too subtle, requiring some trial and error to figure out which shape category certain creatures belong to, but for the most part the boss and level design is well balanced and inventive.
As the name implies, your child gets to design a unique creature and, for the subtle educational part, they can also learn about where an animal might live based on recognizing certain body parts or structures (like wings would indicate the creature can fly).
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