Sentences with phrase «past games in the franchise»

As with past games in the franchise, there are no shortage of weapons, which are obtained through the replay of levels on higher difficulties.
As far as customizations go though, these certainly look to be more detailed than anything we've seen from past games in the franchise.
Metal Gear Solid V: The Phantom Pain blends the crazy storylines of past games in the franchise with vast open maps to create what might be the ultimate in Tactical Espionage Action.

Not exact matches

The hybrid toy - video game franchise raced past $ 2 billion in sales in a record 27 months at retail and is on the list of top 20 game franchises of all time.
In the past, Nintendo has struggled with delays in rolling out new versions of major game franchises, especially The Legend of ZeldIn the past, Nintendo has struggled with delays in rolling out new versions of major game franchises, especially The Legend of Zeldin rolling out new versions of major game franchises, especially The Legend of Zelda.
The Bengals have won the past two meetings between these two teams, but both games took place in Cincinnati where the franchise had been on an 11 - game winning streak prior to last week's tie.
And as in past games, Dead Rising 4 contains a lot of references to other Capcom franchises.
God of War PS4 is the next major game in the franchise that is not necessarily a sequel to the past God of War games, but it is also a reboot for the series.
The most astounding aspect of the Dragon Ball franchise in terms of gaming is how fresh and relevant each new game has felt, even after rehashing many of the same plot tropes the series has seen over the past 30 + years.
If you can look past the technical hiccups, this is a challenging and entertaining horror game, irrespective of any franchise tie - in.
Other films playing are It Follows, which caused a stir earlier this year at Cannes; Jermaine Clement & Taika Waititi's vampire comedy What We Do in the Shadows; Kevin Smith's Tusk; [REC]: Apocalypse, the fourth entry in the hit Spanish franchise, and Big Game, the new film from the director of past TIFF film Rare Exports starring Samuel L. Jackson as the president.
When a game series has spawned 68 titles over the past 22 years there tends to be some expectations on what newer titles in the franchise contain.
In the past, the games of the Metal Gear franchise have all been saying «here is the story.»
Recently pulling itself out of a several - year decline with the emergence of Dynasty Warriors 7, we crank out the crystal balls in an attempt to predict the future of a popular Japanese franchise which has also been a guilty pleasure for many western gamers over the past decade.
Given that Forza Motorsport is a game that releases a new iteration every two years, I really wondered how Forza Motorsport 6 would improve the franchise, and after playing it over the past week I would have to say that it has improved in many areas.
At this moment it's advisable for fans of the game to take this news about the remastered version of Red Dead Redemption with a grain of salt as there has been numerous rumors regarding the franchise in the past.
In fact you may recognise some aspects from other games from gaming past especially with the inclusion of enemies that resemble Thwomps from the Super Mario franchise, a design which Big Pixel Studios have made no effort to hide.
There will, of course, be multiple hurdles that the studio will have to face along the way - but following the release of two critically - acclaimed installments in the original Tomb Raider video game franchise (over the past three to four years) and there's nothing but good will surrounding the reboot right now.
Otherwise the flow of the game is still on the same wave length as we have seen in the past from the franchise.
Seeing such a fresh version of a signature enemy seen in the past two games makes me curious to see what they've done with the other staple enemies in the franchise
Arc System Works, who developed the game, has gauged interest in the past on more franchises entering the crossover fighter.
Remedy has put in an extraordinary level of care and effort as seen in their past franchises Alan Wake and Max Payne, and the masterful way they weave all of these elements together to benefit their mystery - driven, well - written time - bending script is what makes Quantum Break so fun to play and experience — even if the third - person shooter sequences are the most average part of the game.
Tales of the Abyss, a video game RPG much like the Final Fantasy franchise, has spun off dozens of successful subproperties in Japan and the US over the past two decades.
George Springer and the Houston Astros rocketed to the top of the baseball galaxy Wednesday night, winning the first World Series championship in franchise history by romping past the Los Angeles Dodgers 5 - 1 in Game 7.
While the idea of rewarding people for having played past games of a certain franchise isn't something new, Moore explains EA's take on «persistence,» saying, «We recognize [players]-- that's the persistence — and their presence there gets its achievements and carries them from iteration to iteration,» adding that the idea is no longer to buy one game in order to get goodies for its sequel, but rather have a migration process occur from earlier titles to the next and «move it along.»
Besides I think games need to stop with prequels, move the franchise forward, don't hold onto the past Only prequel I'd like to see is a Sully prequel or inter prequels between Uncharted and Uncharted 2 and between Uncharted 2 and Uncharted 3 EDIT @Below Yeah but what little we had in Uncharted 4 did point to that.
Man I've heard this bullshit in the past from SEGA how they are gonna «revive» old franchises and the only two I remember getting new games of were Nights and Samba De Amigo.
Unless you've been living under a rock for the past few months, you've heard of Monster Hunter World; the Japanese craze became a worldwide phenomenon, selling faster than any other game in the franchise's long history.
While the Dynasty Warriors franchise hasn't been known as the best looking games to grace a console, there have been some entries in the past that have really looked quite amazing.
Yet even major franchises tend to run themselves into the ground eventually, where they can either reboot themselves and come back stronger than ever (think the new Tomb Raider games) or stay buried in the past.
Rockstar have stated numerous times in the past that another game in their Red Dead franchise was entirely possible, and that they just hadn't gotten around to it yet.
Apparently, Blizzard needed a studio to take over the franchise, as Treyarch — who had designed Spider - Man games in the past — is pretty busy making Call of Duty and James Bond titles every other year.
EA has had very poor luck with the franchise in the past so it was possible that they would hang up their sneakers and stop making the games.
«Assassin's Creed» has dealt with some pretty heavy topics in the past — holy wars, papal corruption, aboriginal genocide — but «Assassin's Creed IV: Black Flag,» which is actually the sixth game in the franchise, shows that the series can explore history's fun side, too.
And that's only the beginning of games ™ 153 Halo: The Saviour Of Xbox — Uncovering the past, present and future of Master Chief We speak exclusively to 343 Industries and Bungie on all things Halo The Death Of Consoles Why the games industry could be abandoning its greatest creation Gran Turismo Special Series creator Kazunori Yamauchi reveals the secrets of the franchise My First Game Gaming's greatest developers reveal their often humble beginnings in the industry — Also inside... The Future Of Racing — games ™ examines a new breed of track Surviving The Wasteland — The inside story of how a RPG classic was reborn Behind The Scenes of RuneScape Gaming Firsts — the games and tech that lead the industry Rogue's Gallery — Inside last - gen's Assassin's Creed Previews: Metal Gear Solid: the Phantom Pain, The Division, Total War: Atilla, Mortal Kombat X, Pokémon Omega Ruby / Alpha Sapphire, World Of Warships, Until Dawn, Life Is Strange, Albedo Reviews: Alien: Isolation, Destiny, The Sims 4, Middle - Earth: Shadow Of Mordor, FIFA 15, The Walking Dead Season 2, Final Fantasy Theatrhythm: Curtain Call, Super Smash Bros., Wasteland 2, InFamous: Second Son — First Light DLC, Danganronpa 2: Goodbye Despair, Starwhal: Just The Tip, Fantasy Life, Hatoful Boyfriend
If you can look past the technical hiccups, this is a challenging and entertaining horror game, irrespective of any franchise tie - in.
After an absence from the past couple of «Ace Attorney» games, series veteran Maya Fey will return to the franchise in the upcoming entry, «Spirit of Justice».
(I confess, that while I did complete the original The Legend of Zelda this was only in retrospect; my first Zelda game was A Link to the Past and if the puzzles had been more obscure than they were it mighthave ended my interest in the franchise then and there.
In the past twenty one years, the Resident Evil franchise has produced a grand total of twenty four games, with the twenty fifth due for release on January 24th.
With BioShock Infinite looming over the horizon, 2K Games wants players to get ready and what better way than revisiting the past two games in the franchise in one neat little package?
Homefront is one of the best new franchises in the past few years and if you have any connection with first person shooters this is a game you should check out.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
As far as being more «dark,» it doesn't have to go full on psychologically scarred, but they already hinted at Drake's darker past before, and if that teaser is what I think it is, then they may be going for a little more serious tone with the characters anyway, which might be refreshing, given that this will be the fifth game in the franchise.
Even as a massive Assassin's Creed fan I can't deny that having a new game in the series launch every year for the past four years has somewhat dampened my excitement at the prospect of another installment in the franchise arriving this year.
The Metro franchise has done some amazing things in its past games so let's see if Metro Exodus will live up to our expectations.
Many of us have lost interest in Koei Tecmo's Dynasty Warriors franchise and as a result sales of the games have been seeing a steady decline, this may be because of the over use of the franchise in the past years and things are getting dull and repetitive.
More than just a great visual trick in the second game, and aside from just being part of the past two games, it has become a franchise icon; a poetic representation of a sword slashing through the air as the ninja wielding it disappears — the scarf's trail a tracer marking only their disappearance.
Tying in with the film franchise, this game offers hours of co-op racing and a story that answers any questions surrounding the links between the past two films.
We've seen different fighting franchises cross paths in the past with games like Street Fighter x Tekken, but pitting together two universes in the same genre is, whilst interesting, a little too safe for my liking.
This past November, everyone got excited when HAL Laboratory, famed developers of such classic franchises as the Kirby games, Super Smash Bros., and the Mother / Earthbound series released their very first smartphone title in Japan called Hataraku UFO.
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