It's so easy to use and handles really really well
over lots of different surfaces - including
grass and dirt
paths - which was important to us.
Every imposition has a consequence, however subtle it may be: befriended residents will stay in town, while neglected or annoyed one will take off for greener pastures; shake a tree in hopes that «bells» (the in - game currency) or an item will fall out, at the risk that a bee's nest will drop and you'll be stung instead; run
over the same area of
grass long enough and it will wear away into a dirt
path; plant a red rose and a white rose together, and find a pink rose growing one day from their cross-pollination.