Sentences with phrase «people care about the characters»

Each piece had to work so that when it came together in The Avengers, people cared about the characters.
19) Making people care about our characters is key to creating interest and empathy.
Video games can't tell stories or make people care about the characters?

Not exact matches

Little believes that, though we all have fixed traits, we can act out of character to serve «core personal projects» — people we love or work we care about.
Questions in the off - topic portion of the Q&A included the role of Mayor de Blasio's wife, Chirlane McCray, and her having City staff, Senate Republican leader Dean Skelos» criticism of de Blasio's involvement in recent senate elections, whether de Blasio supports a tax on grocery bags, an update on the recent change in NYPD practice on marijuana possession, why the average person should care about conditions on Rikers Island (an on - topic question, but posed during this off - topic portion of the press conference), whether de Blasio is troubled by Al Sharpton's tax troubles, what the expected executive action President Obama on immigration will mean for the City, an update on the City's municipal ID program, preparations for a rally being organized by Al Sharpton upon the completion of the Ferguson grand jury, a possible mail - in response for marijuana summonses and whether mayor supports regulating costumed characters in Times Square.
Instead of bothering with problems of characters in this not so deep and not so ambitious game, you should go and talk to real people you care about.
All of which brings us back to arguably the biggest problem with Volume 2: we don't care about any of the characters, because they don't feel like believable people.
A lot of people have criticized the movie for not being able to care about the lead character.
I can't argue with that statement, as the characters for whom we care about, has to do a lot with the person watching it.
One never really finds a reason to care about any person on the screen and the bad guy is the most interesting character.
These are actors who care about their characters, and crucially, care about the people who care about them.
For people that care about The Hangover canon, there are call backs to situations and characters from the first movie that remind us of headier times for the Wolfpack.
My biggest complaint with the first film is that basically all the characters are just lifeless walking people that I could care less about.
From moment one, we're supposed to care about these people when we've had no time with them and no genuine moments of character development.
They both require real people as characters to make you care about what they are doing.
There's a clever bit of character building that occurs in the verbal sparring matches between M and C, too — we see M's sense of honor and order and C's inability to care about people either as individuals or collectively.
««Infinity War» was the culmination of 10 years of developing the universe and characters that people care about.
I get the feeling that most people who do not like the twist dislike it because it turns the characters into something they don't really care about anymore.
But Mildred doesn't care one bit about what people think or Willoughby's sterling character and impending demise.
Director Levy, who did the «Night at the Museum» films, stages the action well, managing to make the characters people to care about.
My guess is that Henderson created backstories for each of her main characters, but without these backstories — which have been stripped away in the screenplay — it's very hard to care about the cardboard people who now inhabit the Ten Thousand Saints universe.
Call me hard - hearted, but this film proved to be so inauthentic in its design, that I could scarcely take it seriously enough to truly care about these characters as real people.
For a movie about the effects of tragedy on the people in a football town, We Are Marshall doesn't care about the grief process, its characters, or, most shockingly, football.
The characters are talking heads, not people to care about, and there are only very small details about each of them meant to illuminate their humanity.
The first act is very long, but does a great job of developing the characters into people we actually care about.
But what really sets the Q5 apart from many other crossovers is a distinct character that endears it to the people who care about driving.
As with the Toyota Corolla, this is more about the car not meeting my expectations than it is about the car not meeting the expectations of its target demographic — namely, people who care more about forgettable reliability than they do automotive character.
To care enough about the characters that they become real people.
My characters have (I hope) developed over the first four novels to a place where people seem to care a but about them.
From the cold and calculating would - be philanderer of a main character, a man who has worked his entire life to keep his wife and children at arm's length due to the fact that they are women, to the spoiled adult children of this stereotypical New England family of privilege whose mistakes get swept under the rug of propriety, there isn't a single person in this story that I would hold a door open for, let alone care about.
Because as most of you know, the people who have the most progressive minds are really our kids -LSB-...] Kids like to read stories about characters they care about, characters they want to be friends, characters with a strong moral compass like Kevin Keller.
I can't help but believe that there is truth behind the fiction; I can't help but believe that the characters that I came to care about were based on real people.
Other than the size difference, we're going to see the usual cast of characters as far as updates are concerned: faster processor, better camera, possibly lighter, maybe a battery with more juice... but those aren't things people tend to really care much about.
If digital comics do what they're supposed to do, which is bring in new readers, then there will be a whole lot of people who don't care about «checking up on» all these dusty old characters we've invested years in.
Game director Cory Barlog wanted to take on the impossible task of making people care about Kratos, someone who was never seen as a good character up until now.
I simply did nt care about the characters around me and the person as i was playing as, there effectively blank slates.
The first is that there are really no characters that standout in the tale; you'll meet numerous people throughout your journey, but none of the are particularly memorable, nor will you find yourself caring about them.
«The goal of the animators in this game is to get as much expression and character as we can for everybody within the game so that you genuinely care about all these little people,» says Knott.
Our partnership is something that we are very excited about, because it will unite the incredibly rich world of Borderlands with Telltale's focus on story - telling driven by player choice, and characters that people truly care about
You're going to be presented with so many opportunities to progress your character, to care about how you look and how you customise yourself, and who you play with and how you play with them, but ultimately it's a game we're very focused on designing for people who just love to play the current generation of online shooters.
It's a game that can make you care about characters you never even get to meet in person.
I have owned all 4 previous games and as soon as it is released in australia im that big of a fan i couldn't care less what it cost me its a got to have game if your a fan like me plus im that big of a fan I want KAZUMAS tattoo and im going to name my first son when i have one after KAZUMA coz he was my favorite character yet plus playing as four main characters was fun so five should be alot of fun and about time you get to playas Haruka plus it would be cool if you could add tattoos to the characters if possible I would play it at least 12 hours a day and I do nt care what people say its the best japanese styled mafia game ever to have been made for PS3 but I hope they make the fighting look more real by getting rid of the coloured blurs from the heat moves and the different tournament styled fights they are my only 2 dislikes in the whole four series they should just have underground street fighting tournaments were anything except guns are not allowed so it sticks to hand to hand combat and melee only
Though few people would care if they didn't, because Resident Evil sucks so much at storytelling that no one but their most devoted fans actually care about what happens to these characters, unlike with a certain other episodic game series.
[W] hat Arkham tells all of us is that you can do a unique take on characters in a game and tell a story that people care about.
Rather, the allegations are part of politically motivated character assassination attacks aimed at individual climate scientists, by people who don't really care about science at all, but who dislike climate policy and the idea of reducing emissions.
What you write here speaks about your character as a person, your contribution to the community, as well as the things you care about.
a b c d e f g h i j k l m n o p q r s t u v w x y z