Sentences with phrase «per meter run»

And the pipe mass is about 48 kg per meter run.

Not exact matches

You'd fire up the whatever - kilobaud modem and start the pay - per - minute meter running and read about politics on Salon or whatever.
Using more pure water from offshore aquifers rather than ocean water has the potential to reduce desalination costs, the authors argue — with reverse osmosis, desalination costs for ocean water run between 53 cents and $ 1.50 per cubic meter, while the cost to process brackish water from offshore aquifers runs between 10 cents and $ 1.
From previous experiments done on treadmills, scientists know that people consistently transition between walking and running when they are traveling 2 to 3 meters per second.
Jamaican sprinter Usain Bolt secured his claim as the world's fastest human in August when he ran 100 meters in 9.58 seconds, reaching a top speed of nearly 28 miles per hour.
Again, the effects are minuscule: It would take the elevated clock hundreds of millions of years to log one more second than its counterpart, and a clock moving a few meters per second would need to run about as long to lag one second behind its stationary counterpart.
Here's the breakdown: Run 150 meters in 30 seconds (that's 5:20 per mile), then walk 50 meters in 35 seconds.
Clinical studies show a 3 meter drift rate per 20 seconds of running if uncontrolled (gladly link the studies).
For a person running at a typical casual runner's pace of 2.5 meters per second (9 km / hr, or 5.6 mph) it can be shown, based on data collected by LG Pugh for the study titled «The influence of wind resistance in running and walking and the mechanical efficiency of work against horizontal or vertical forces,» that the energy cost of air resistance while running on solid ground is roughly 0.84 calories per kilometer (this is equivalent to approximately an extra 1.2 % calorie burn relative to a runner on a treadmill).
Running for approximately ten meters per hour (10mph) will burn around 1,000 calories an hour.
Optional Features: Engine Description: 6l V8 16 v, Fuel Type: Ethanol - FFV, Fuel Induction: Sequential MPI, Valves Per Cylinder: 2, Aspiration: Normal, 4 wheel - drive Type: Part - Time, Differential Limited Slip: Mechanical, Driven Wheels: Four - Wheel, Locking Hubs: Auto, Transfer Case: Manual, Transmission: six Speed Automatic, Wheels Rims: Painted Steel, Wheels Spare Rim Type: Steel, Drive Train Type: 4 wheel - drive, Independent Suspension: Front, Stabilizer Bar: Front, Clock, Low Fuel Level, Front Wipers: Variable Intermittent, Antenna Type: Fixed, Audio System: Amfm radio, Speakers: 6, Drivers Lumbar: Manual, Seating Capacity: 6, Front Seat Type: Split - Bench, Upholstery: Cloth, Folding: Fold - Up Cushion, Door Pockets: Driver, Passenger And Rear, Power Outlets: 2, Steering Adjustment: Tilt - Adjustable, Steering Power: Power steering, Power Mirrors: Manual, Windows: Electric windows, Ac: Manual, Reading lights: Front And Rear, Shift Knob: Urethane, Steering Wheel Trim: Urethane, Vanity Mirrors: Passenger Vanity Mirrors, Aux Engine Cooler: Regular Duty, Aux Transmission Cooler: Regular Duty, Bumpers: Chrome, Engine Hour Meter, NHTSA Side Impact Front Grade: Excellent, NHTSA Side Impact Back Grade: Excellent, Turning Circle: 53, Antilock brakes: 4 - Wheel, Head Airbags: Curtain 1st And 2nd Row, Brake Assist: Braking Assist, Safety Locks: Manual, Daylight running Light, Headlights Auto Delay: Auto Delay Off, Headlights Dusksensor: Dusk Sensing, Front Headrests: Manual Adjustable, Rear Headrests: 2, Safety Stability Control, Driver And Passenger air bag: Cancellable, Stability Control: Stability Control With Anti-Roll, Side Door Type: Conventional
Tilt Steering Wheel Basic Information Stock Number: U4937 VIN Number: 1GCHK292X4E318763 Make: Chevrolet Model: Silverado 2500HD Model Year: 2004 Vehicle Type: Pickup Exterior Color: Red Body Type: Extended Cab Interior Color: Tan W / Custom Leather Seating Surfaces Vehicle Trim: LS Engine Engine Description: 6.6 L V8, Diesel Fuel Type: Diesel Fuel Induction: Direct Diesel Injection Valves Per Cylinder: 4 Aspiration: Turbocharged DriveTrain 4WD Type: Part - Time Driven Wheels: Four - Wheel Locking Hubs: Auto Wheels Spare Rim Type: Steel Drive Train Type: 4WD Transmission: Automatic 5 - Speed Suspension Independent Suspension: Front Stabilizer Bar: Front Instrumentation Clock Low Fuel Level Tachometer Roof and Glass Front Wipers: Variable Intermittent In Car Entertainment Antenna Type: Fixed Audio System: AM / FM Stereo Seats Folding: Fold - Up Cushion Convenience Cupholders: Front And Rear Door Pockets: Driver, Passenger And Rear Steering Adjustment: Tilt - Adjustable Steering Power: Power Steering Comfort Shift Knob: Urethane Vanity Mirrors: Passenger Vanity Mirrors Features Aux Engine Cooler: Regular Bumpers: Chrome Door Reinforcement: Side - Impact Door Beam Engine Hour Meter Safety ABS: 4 - Wheel Daytime Running Light Engine Immobilizer Headlights Dusksensor: Dusk Sensing Front Headrests: Manual Adjustable Rear Headrests: 2 Driver And Passenger Airbag: Cancellable Door Reinforcement: Side - Impact Door Beam Doors Rear Door Type: Tailgate Side Door Type: Reverse Opening Dimensions Front Head Room: 41.0 Inches Front Hip Room: 61.4 Inches Front Shoulder Room: 65.2 Inches Front Leg Room: 41.3 Inches Rear Head Room: 38.4 Inches Rear Hip Room: 61.5 Inches Rear Leg Room: 33.7 Inches Rear Shoulder Room: 66.3 Inches Width: 79.7 Inches Height: 76.2 Inches Ground Clearance: 10.6 Inches Max Gross Vehicle Weight: 9,200 Lbs.?
Video Monitor Location - Front Basic Information Stock Number: U4945 VIN Number: 1GCNCPEH6EZ301170 Make: Chevrolet Model: Silverado 1500 Model Year: 2014 Vehicle Type: Truck Vehicle Trim: Work Truck Exterior Color: White Body Type: Regular Cab Interior Color: Jet Black / Dark Ash w / Cloth Seat Trim Engine MPG Automatic City: 18 MPG Automatic Highway: 24 Engine Description: 4.3 L V6 Fuel Type: Gas Fuel Induction: Direct Gasoline Injection Valves Per Cylinder: 2 Aspiration: Normal DriveTrain Driven Wheels: Rear - Wheel Transmission: Automatic 6 - Speed Drive Train Type: RWD Suspension Independent Suspension: Front Stabilizer Bar: Front Instrumentation Clock Low Fuel Level Tachometer Trip Computer Roof and Glass Front Wipers: Variable Intermittent In Car Entertainment Antenna Type: Fixed Speakers: 4 Seats Drivers Lumbar: Manual Seating Capacity: 3 Front Seat Type: Split - Bench Upholstery: Cloth Convenience Cruise Control Cupholders: Front Door Pockets: Driver And Passenger Overhead Console: Mini Power Outlets: 2 Steering Adjustment: Tilt - Adjustable Steering Power: Speed - Proportional Electric Power Steering Comfort Air Conditioning: Manual Reading Lights: Front Shift Knob: Urethane Steering Wheel Trim: Urethane Vanity Mirrors: Passenger Vanity Mirrors Features Aux Engine Cooler: Regular Door Reinforcement: Side - Impact Door Beam Engine Hour Meter Vinyl Floor Covering Safety ABS: 4 - Wheel Head Airbags: Curtain 1St Row Brake Assist: Braking Assist Daytime Running Light Engine Immobilizer Headlights Auto Delay: Auto Delay Off Headlights Dusksensor: Dusk Sensing Front Headrests: Manual Adjustable Safety Stability Control Driver and Passenger Airbag Side Airbag Stability Control: Stability Control With Anti-Roll Door Reinforcement: Side - Impact Door Beam Doors Rear Door Type: Tailgate Dimensions Front Head Room: 42.4 Inches Front Hip Room: 60.7 Inches Front Shoulder Room: 66.0 Inches Front Leg Room: 45.3 Inches Width: 80.0 Inches?
Before the test is run, we put the tablet into Airplane Mode and adjust the brightness down to about 150 candelas per square meter.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The first 7 meter high Smog Free Tower cleans 30.000 m3 of air per hour of ultra-fine smog, uses no more electricity than a water boiler, and runs on green energy.
Marcel Boerefijn of the engineering firm Tauw said in one news report that the pipes for the heated bike paths would have to run as deep as 50 meters down, which is why the cost per kilometer of lane is so high.
A thunderstorm event might be best depicted as a run - away rising column of air that is becoming progressively warmer than the surrounding air as condensing water vapor yields its heat of vaporization until almost all water vapor has condensed out and then cooling at a rate of 9.8 deg C per 1000 meters, it eventually reaches a warmer layer of air and spreads out like smoke over a ceiling.
Time series of the observed amplitudes (in meters per second) of zonal wave numbers m = 6 (black), m = 7 (red), and m = 8 (blue) for the 15 - d running means of the meridional wind velocity at 300 hPa averaged over 37.5 ° N − 57.5 ° N for May − September 2012 and 2013, based on daily reanalysis data (41).
By running that data with the amount of water trawled (measured by the flow meter), they can get an idea of the density of plastic in the gyres (amount of plastic per unit volume).
Sure, the scientists will tell us that built in to the machine is a propensity to conserve energy, which, when it comes to locomotion, means using the two basic human gaits, walking and running, switching from one to the other when we're going about 2.3 meters per second.
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