Sentences with phrase «percent mobile players»

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He estimates that more than 57 percent of the students use the Internet at home either once or several times a day, 59 percent own a mobile phone, 74 percent own an MP3 player, and 69 percent own a handheld game player.
The majority of PUBG Mobile's revenue so far (about 48 percent) has come from players in the U.S. Rounding out the remainder of its top five countries for revenue are Thailand (7 percent), Great Britain (5 percent), Canada (4 percent), and Russia (3 percent).
The top 20 percent of mobile players contributed 56 percent of the total spend, while the top 20 percent of non-mobile players were responsible for 86.7 percent.
The faster monetization Ramachnadran refers to is indeed dramatic, with mobile players spending 63.4 percent of their total lifetime spend on their first day in - game, compared to only 10.4 percent in the first day for non-mobile players.
In mobile games, whales make up less than 1 percent of players, but account for 50 percent of in - game spending.
Mobile has become a significant platform for Club Penguin, with 25 percent of Club Penguin players accessing the game from smartphones or tablets.
Sensor Tower Store Intelligence data reveals that during the opening weekend of The Last Jedi, the eighth installment in the Star Wars saga, mobile games based on Disney's blockbuster franchise grew first - time players by 153 percent, or more than 2.5 times the previous weekend's figure.
«Currently, the digital payment market penetration is only 5 to 10 % percent, so entry of a new player is a big positive,» said Bipin Preet Singh, the founder of Mobikwik, which is another Indian mobile payment system.
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