Not exact matches
Anything that
requires pixel -
perfect precision and / or reflexive timing may not work because of latency issues.
Perfect for the spring and summer, this nail art ideas
requires a little patience and
precision.
Perfect for the spring and summer, this nail art
requires a little patience and
precision.
Many a broken controllers have been made at the hands of that one part of the level that
required a
precision jump,
perfect reaction time, or just a relentless amount of endurance and patience to truck through a seemingly endless wave of baddies before the next checkpoint (if the game in mind were so inclined to include such a privilege).
We're not exactly in love with the art style shown off in Capcom's recent announcement trailer for Mega Man 11 — those 2.5 - D graphics tend to muddy the
perfect, pattern - memorizing
precision the series
requires — but we'll take what we can get when it comes to new Mega Man in 2018.
The
precision for the motion controller to aim the guns sights was fairly good, close to medium range works well, though further distance
required more accuracy and was trickier to get
perfect.
Once you get past the first world, the difficulty ramps up to offer many wonderful levels that
require near
perfect precision, with timed jumps, quick thinking and deadly obstacles aplenty.
Some jumps
require a
precision boost and the
perfect landing on to the next ramp in order to make it safely to the subsequent leaps of faith.
The speed, the
required precision and the feeling you get when you pull of that
perfect shot.
Now being a Metal Gear game, this game also does have an interesting learning curve, there is no blocking, there is instead parrying when you counter their attacks, it can definitely cater to the hardcore action junkies because it
requires perfect precision timing.
First up is Super Meat Boy for the PlayStation 4 — the infamous, super-difficult platformer that
requires pixel -
perfect precision and more than a little patience.
Star Trek: Bridge Crew
requires precision when moving between controls in combat, and unless conditions are
perfect for the PlayStation Camera you don't really get that experience.