All can hold an enemy and can
perform jumping attacks.
If any character
performs a jumping attack at close range, they'll leap over their opponent and cause attack from behind.
Getting launched upwards by your teammates with upswing attacks from great swords and the charge blade also allows you to mount a monster, as you can recover midair and
perform a jumping attack.
Not exact matches
More than simply being extra bodies on the field, or allowing you to switch out and control them, your crew can
jump in to
perform a Kizuna
Attack, extending and finishing off your combo with a powerful move.
You'll end up blocking
attacks with Substitution Jutsu,
performing nifty throws, dashing and
jumping through the air, and throwing shurikens.
Performing Triangle during a
jump will
perform a basic slash
attack.
Then, sprint and
jump onto the monster and
perform a mid-air
attack.
If you attempt to
attack opponents that are
jumping around and miss your
attack, it is possible that two or more can gang up on you and
perform chained combos that can completely deplete your health risking your life in this process.
I was able to
perform the basic
jump and hammer
attacks with the exact timing I remember from Paper Mario: The Thousand Year Door.
You tap buttons to
attack, grab,
jump, block, dash, and
perform a special move whenever it's adequately charged.
The action RPG aspect has fairly standard combat with the ability to
jump,
perform a normal or special
attack.
This allows you to make careful
jumps without accidentally
performing a homing
attack on an enemy and falling to your death.
Fixed an issue causing players using brush weapons who
performed an
attack while simultaneously activating a Splashdown special during a super
jump to not
perform the Splashdown.
It allows you to
perform all sorts of
jumps and flips as you
attack monsters.
Using a 2 - line system with front and back lines, players can freely switch between them while
jumping, shooting, throwing, and
performing special
attacks in order to defeat the space pirates who aim for total domination.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing X to
jump or double tapping X quickly to double
jump; pressing O to build LEGO objects or interact with an object or holding O to
perform a Spinjitzu
attack; pressing triangle to switch from controlling one character to a nearby character or holding triangle to enter the character wheel; pressing square to
perform an
attack or holding square to
perform a ranged
attack; pressing R1 or L1 to cycle through to the next or previous character; pressing L2 or R2 to
perform a dodge roll; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character; changing the direction of the right analogue stick to pan the camera or pressing R3 to centre the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Training mode allows one player to select any stage and practice their timing of swinging to strike the ball and getting used to the ball travelling at faster speeds, while a How to Play guide teaches the basics to the player including how to hit the ball, aiming at targets,
jumping, smashing the ball, bunting the ball, bunting then smashing, hitting an opponent with the ball and how to
perform a special
attack.
Sound effects include your character running,
jumping, climbing, punching, firing a grappling hook, driving vehicles or piloting dragons and ships, building and collecting LEGO studs, ninjas
performing attacks against their enemies and Lord Gardemon's Shark Army
attacking the ninjas which is complimented by a soundtrack of ancient Chinese music with a hint of rock music here and there.
The controls have not changed from the original Cladun, as the circle button
attacks, X
jumps, square defends and the triangle button
performs your slotted special
attack or skill.
Sound effects include walking, running and crouching on different surfaces,
jumping, climbing ladders, swimming, interacting with objects such as opening doors and crates and collecting items, firing weaponry at enemy soldiers,
performing stealthy melee
attacks on enemies, explosions and ambience such as machinery, creaking and the inner workings and maintenance of the U-Boat or weather conditions such as swirling winds when outdoors.
Sonic can also
perform a double
jump to get a little extra height and scale some obstacles, as well as bounce downwards to quickly
attack enemies.
Square button is slash, triangle is for the cannon, O is for a super
attack, X is for boosting, R1 is for
jumping and R2 makes your mobile suit enter a burst state where that suit can
perform a more powerful super
attack involving a partner character.
having the primary
attack button that you do most of your work on be the central focal point of the action and the other functions clustered around that makes it very easy to drift away from that A button to
jump or a B - special, but zip RIGHT back to that primary
attack button, which is important for doing the sort of lightning fast series of finger pushes required to comfortably
perform techniques like SHFFL
attacks (Short - hop Fast - Fall Lcancel, a technique that allows for air
attacks to be
performed pretty much by leaving the ground for a split second, canceling out the animation and hitting the ground so that you can lead into your next
attack quickly).
Try using the ropes on the left and right of the ring to
perform giant
jumps, or
attack the light fixture above the ring to send it crashing down.
The controls are easy to master as they are as responsive and intuitive as the first Destiny with the default control scheme consisting of pressing R2 to shoot; pressing R1 to
perform a melee
attack; pressing L2 to aim down the weapon's sights; pressing L1 to throw a grenade; pressing L1 and R1 to
perform a super ability; pressing X to
jump; double pressing X to engage thrusters in order to reach greater heights; pressing O to crouch; pressing square to reload; holding square to interact with an object; pressing triangle to change weapon; pressing up on the d - pad to wave; pressing right on the d - pad to dance; pressing down on the d - pad to sit; pressing left on the d - pad to
perform a customised movement; changing the direction of the left analogue stick to move your character; pressing L3 to sprint; changing the direction of the right analogue stick to look around your surrounding environments; pressing R3 to highlight a player; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The controls are well mapped to the DualShock 4 controller with the default control scheme consisting of pressing R2 to fire a weapon; pressing L2 to aim down sights; pressing R1 to throw a grenade or use lethal equipment; pressing L1 to use tactical equipment; pressing X to
jump or mantle; pressing square to reload or use an object such as opening an unlocked door, breaching a locked door or entering a vehicle; pressing O to crouch, go prone or dive; pressing triangle to switch between your primary and secondary weapons; pressing up on the d - pad to activate a morale ability; pressing down on the d - pad to
perform a specific action; pressing right on the d - pad to use a first aid kit; pressing left on the d - pad to use a weapon skill; pressing L3 to sprint or use sharpshooter; pressing R3 to
perform a melee
attack on an enemy; changing the direction of the left analogue stick to move forward or backward and strafe left or right; changing the direction of the right analogue stick to look up or down and rotating left or right; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Pressing the
jump and
attack button simultaneously
performs a special move, but comes at the cost of a little health.
Even further, you can press the
attack button once more in the middle of this spin
attack to make her
perform a powerful
jumping attack.
Leap from 90 story buildings and
perform a
jump crush
attack on unsuspecting foes below.
Also, during battle you can still press the A button to
perform say an extra
jump or defend an
attack like previous titles.
The controls are well mapped to the DualShock 4 controller with the control scheme consisting of pressing X to
jump or double tapping X quickly twice to roll when playing as an on - foot character or pressing X to flight evade when piloting a ship; pressing O to interact with an object or to use the Force, build, use or activate; pressing triangle to switch from controlling one character to a nearby character; pressing square or R2 to
perform an
attack, holding square or R2 to aim; pressing L1 or R1 to cycle through characters; pressing L2 to dodge roll when playing as an on - foot character or pressing L2 to boost when piloting a ship; changing the direction of the left analogue stick or alternatively pressing up, down, left or right on the d - pad to move your selected character or ship; changing the direction of the right analogue stick to move the camera; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The tutorial starts with basic movement training such as how to dash, duck and
jump; basic
attack training such as how to
perform basic, medium and heavy
attacks; blocking mid, low, high and overhead
attacks; and how to vary
attacks by utilising directional
attacks.
The controls are appropriately mapped to the DualShock 4 controller with the control scheme consisting of pressing R2 to shoot base ammo or throw an item; holding R2 to craft base arrows; holding L2 to aim or submerge in water; pressing R1 to shoot special ammo; holding R1 to craft special ammo; pressing L1 to heal; pressing X to
jump or climb; pressing square to interact with objects, use a climbing axe for grip on tough terrain, throwing a grapple axe or reloading; pressing O to scramble, roll, drop or swim; pressing O when aiming to dodge; pressing triangle to
perform a melee
attack or finisher; pressing up on the d - pad to select bow or cycle special arrows; pressing left on the d - pad to select a shotgun; pressing right on the d - pad to select a rile; pressing down on the d - pad to select a pistol; pressing L3 to sprint or shoulder swap when aiming; pressing R3 to focus on Lara's survival instinct or zooming when aiming; changing the direction of the left analogue stick to move; changing the direction of the right analogue stick to adjust your aim or look around the environments; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
Sound effects include crumpling of snow as Lara treads through thick snow, walking, running,
jumping, swimming, shooting a gun or crossbow at enemies, enemies firing back at Lara, reloading weapons,
performing a melee
attack, crafting items and more besides.
The C button
jumps, B
performs your current head's ability (Headdy's standard
attack is throwing his head in different directions), and the A button removes one of the power - up heads.
Sound effects include Talion
performing combat moves, sprinting and
jumping, Orcs
attacking Talion and his allies, battles taking place in the distance, growls and
attacks of beasts, flamelit lanterns, rain and swirling wind.
Players also can play as Tanooki Mario, using his tail to hover or
perform floating
jumps and
attacks.
Talion's basic controls include pressing square to
attack; pressing O to
perform a wraith stun; holding O to drain or dominate an enemy Orc; pressing triangle to counter an Orc's
attack; pressing X to dodge or
jump; holding X to sprint; pressing L1 to enter wraith world; pressing R1 to pick up items or grab enemies; holding L2 to aim during ranged combat and pressing R2 to shoot your bow or holding R2 to shoot a charged bow; holding R2 to approach enemies stealthily; pressing the share button takes you to the share feature menu; and pressing the options button to display the pause menu.
The game's crisp, vibrant colors stand out on the PS4 Pro with 60 FPS at 4K HD as players
jump into a flurry of combo
attacks while flying in the air or being on the ground, teleporting or even
performing signature energy
attacks from the show.
Gameplay includes destructible environments and allows for players to wall run,
jump high and
perform numerous stylized ninja
attacks against a variety of unique enemies.
In the brief time window when the Lee brothers are crouching after a
jump or after getting knocked down, it's possible to
perform a rising uppercut or a knee
jump attack.
The control stick moves your character around, light and heavy
attacks are assigned to the X and Y buttons, A
performs a
jump, and your left and right bumpers will cycle through your inventory with B using the desired item.
I played on a PC with an Xbox 360 controller, so
jump was mapped to A, melee to X, dodge to B and magic to Y. Pressing up or down in addition to the button in question
performs a different
attack, too.
Description:
Perform a triple
jump attack.
A quick shake of the remote has Mario
performing an ever - important spin
attack, which not only stuns enemies, but gives a vital boost to Mario's
jumps.
Each of your weapons will have their own move sets, and in addition to
jumping and moving laterally you will also be able to
perform combos and aerial
attacks.
And repeatedly holding the
attack button to
perform Bursts can feel a tad cumbersome (sometimes you'll have to be careful not to overshot your
jumps with a Burst, making them as risky as they are helpful).
The speed of wall running and leaping, followed by sliding and
performing thruster boosted
jumps, all before felling an enemy with deadly melee
attacks or accurate gunplay, is superb.
Not taken from any former game (but possibly derived from the NES version's
jumping mechanic) is the most useful new maneuver, which is
performed by pressing both
attack buttons together.